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chessground12

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export type Variant = 'shuuro' | 'standard'; export type Color = (typeof colors)[number]; export type PieceSide = (typeof pieceSides)[number]; export type Letter = (typeof letters)[number]; export type PieceLetter = `${'' | '+'}${Letter | Uppercase<Letter>}`; export type Role = `${'' | 'p'}${Letter}-piece`; export type File = (typeof files)[number]; export type Rank = (typeof ranks)[number]; export type Key = 'a0' | `${File}${Rank}`; export type DropOrig = `${PieceLetter}@`; export type Orig = DropOrig | Key; export type FEN = string; export type Pos = [number, number]; export interface Piece { role: Role; color: Color; promoted?: boolean; } export interface Drop { role: Role; key: Key; } export type Pieces = Map<Key, Piece>; export type Plinths = Map<Key, Piece>; export type PiecesDiff = Map<Key, Piece | undefined>; export type KeyPair = [Key, Key]; export type NumberPair = [number, number]; export type NumberQuad = [number, number, number, number]; export interface Rect { left: number; top: number; width: number; height: number; } export type DropDests = Map<Role, Key[]>; export type Dests = Map<Orig, Key[]>; export interface Elements { board: HTMLElement; pocketTop?: HTMLElement; pocketBottom?: HTMLElement; wrap: HTMLElement; container: HTMLElement; ghost?: HTMLElement; svg?: SVGElement; customSvg?: SVGElement; } export interface Dom { elements: Elements; bounds: Memo<DOMRect>; redraw: () => void; redrawNow: (skipSvg?: boolean) => void; unbind?: Unbind; destroyed?: boolean; } export interface Exploding { stage: number; keys: readonly Key[]; } export interface MoveMetadata { premove: boolean; ctrlKey?: boolean; holdTime?: number; captured?: Piece; predrop?: boolean; } export interface SetPremoveMetadata { ctrlKey?: boolean; } export type MouchEvent = Event & Partial<MouseEvent & TouchEvent>; export interface KeyedNode extends HTMLElement { cgKey: Key; } export interface PieceNode extends KeyedNode { tagName: 'PIECE'; cgPiece: string; cgAnimating?: boolean; cgFading?: boolean; cgDragging?: boolean; } export interface SquareNode extends KeyedNode { tagName: 'SQUARE'; } export interface Memo<A> { (): A; clear: () => void; } export interface Timer { start: () => void; cancel: () => void; stop: () => number; } export type Redraw = () => void; export type Unbind = () => void; export type Milliseconds = number; export type KHz = number; export const colors = ['white', 'black', 'none'] as const; export const pieceSides = ['ally', 'enemy'] as const; export const files = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l'] as const; export const ranks = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '10', '11', '12'] as const; export const letters = [ 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', ] as const; export interface BoardDimensions { width: number; height: number; } export enum Geometry { dim12x12, dim8x8, dim6x6, } export const enum Notation { ALGEBRAIC, } export const dimensions: BoardDimensions[] = [ { width: 12, height: 12 }, { width: 8, height: 8 }, { width: 6, height: 6 }, ]; export type PocketPosition = 'top' | 'bottom'; export type Pocket = Partial<Record<Role, number>>; export type Pockets = Partial<Record<Color, Pocket>>; export type PocketRoles = (color: Color) => PieceLetter[] | undefined; // type for functions that map a color to possible // pieces that can be in pocket for that side export const eventsDragging = ['mousedown', 'touchmove']; export const eventsClicking = ['click'];