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chess-easy

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Chess engine that makes writing chessgame easier than writing a calculator

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import { GameStateObject, PossibleMoves, PromotionPossibility } from "../types/game"; export declare class Game { private fen; private gameState; private movesNext; castlingAvailability: string; enPassantPossibility: string; halfMoveClock: number; fullMoveNumber: number; possibleMoves: PossibleMoves; isCheck: boolean; isCheckmate: boolean; private isStalemate; private isInsufficientMaterial; private START_GAME_FEN; constructor(fen?: string); private parseGameStateRowFen; private parseGameStateFen; private fenToGameState; private getAllPossibleMoves; getGameStateObject(): GameStateObject; isPromotionMove(from: string, to: string): boolean; isDraw(): { isDraw: boolean; reason: string; } | { isDraw: boolean; reason?: undefined; }; move(from: string, to: string, promotion?: PromotionPossibility): boolean; generateFen(): string; getNextColor(): "black" | "white"; } export default Game;