chdman
Version:
💿 chdman binaries and wrapper for Node.js.
29 lines • 1.4 kB
JavaScript
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
import ChdmanBin from './chdmanBin.js';
export default {
/**
* Returns the chdman help message.
*/
help(options_1) {
return __awaiter(this, arguments, void 0, function* (options, attempt = 1) {
const output = yield ChdmanBin.run(['help']);
// Try to detect failures, and then retry them automatically
if (!output.trim() && attempt <= 3) {
yield new Promise((resolve) => {
setTimeout(resolve, Math.random() * (Math.pow(2, (attempt - 1)) * 20));
});
return this.help(options, attempt + 1);
}
return output;
});
},
};
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