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chalkercli

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Colorful animations in terminal output

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'use strict'; const chalk = require('chalk'); const gradient = require('gradient-string'); const log = console.log; let currentAnimation = null; const consoleFunctions = { log: log.bind(console), info: console.info.bind(console), warn: console.warn.bind(console), error: console.error.bind(console) }; // eslint-disable-next-line guard-for-in for (const k in consoleFunctions) { console[k] = function () { stopLastAnimation(); consoleFunctions[k].apply(console, arguments); }; } const glitchChars = 'x*0987654321[]0-~@#(____!!!!\\|?????....0000\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t'; const longHsv = {interpolation: 'hsv', hsvSpin: 'long'}; const effects = { rainbow(str, frame) { const hue = 5 * frame; const leftColor = {h: hue % 360, s: 1, v: 1}; const rightColor = {h: (hue + 1) % 360, s: 1, v: 1}; return gradient(leftColor, rightColor)(str, longHsv); }, pulse(str, frame) { frame = (frame % 120) + 1; const transition = 6; const duration = 10; const on = '#ff1010'; const off = '#e6e6e6'; if (frame >= (2 * transition) + duration) { return chalk.hex(off)(str); // All white } if (frame >= transition && frame <= transition + duration) { return chalk.hex(on)(str); // All red } frame = frame >= transition + duration ? (2 * transition) + duration - frame : frame; // Revert animation const g = frame <= transition / 2 ? gradient([ {color: off, pos: 0.5 - (frame / transition)}, {color: on, pos: 0.5}, {color: off, pos: 0.5 + (frame / transition)} ]) : gradient([ {color: off, pos: 0}, {color: on, pos: 1 - (frame / transition)}, {color: on, pos: frame / transition}, {color: off, pos: 1} ]); return g(str); }, glitch(str, frame) { if ((frame % 2) + (frame % 3) + (frame % 11) + (frame % 29) + (frame % 37) > 52) { return str.replace(/[^\r\n]/g, ' '); } const chunkSize = Math.max(3, Math.round(str.length * 0.02)); const chunks = []; for (let i = 0, length = str.length; i < length; i++) { const skip = Math.round(Math.max(0, (Math.random() - 0.8) * chunkSize)); chunks.push(str.substring(i, i + skip).replace(/[^\r\n]/g, ' ')); i += skip; if (str[i]) { if (str[i] !== '\n' && str[i] !== '\r' && Math.random() > 0.995) { chunks.push(glitchChars[Math.floor(Math.random() * glitchChars.length)]); } else if (Math.random() > 0.005) { chunks.push(str[i]); } } } let result = chunks.join(''); if (Math.random() > 0.99) { result = result.toUpperCase(); } else if (Math.random() < 0.01) { result = result.toLowerCase(); } return result; }, radar(str, frame) { const depth = Math.floor(Math.min(str.length, str.length * 0.2)); const step = Math.floor(255 / depth); const globalPos = frame % (str.length + depth); const chars = []; for (let i = 0, length = str.length; i < length; i++) { const pos = -(i - globalPos); if (pos > 0 && pos <= depth - 1) { const shade = (depth - pos) * step; chars.push(chalk.rgb(shade, shade, shade)(str[i])); } else { chars.push(' '); } } return chars.join(''); }, neon(str, frame) { const color = (frame % 2 === 0) ? chalk.dim.rgb(88, 80, 85) : chalk.bold.rgb(213, 70, 242); return color(str); }, karaoke(str, frame) { const chars = (frame % (str.length + 20)) - 10; if (chars < 0) { return chalk.white(str); } return chalk.rgb(255, 187, 0).bold(str.substr(0, chars)) + chalk.white(str.substr(chars)); } }; function animateString(str, effect, delay, speed) { stopLastAnimation(); speed = speed === undefined ? 1 : parseFloat(speed); if (!speed || speed <= 0) { throw new Error(`Expected \`speed\` to be an number greater than 0`); } currentAnimation = { text: str.split(/\r\n|\r|\n/), lines: str.split(/\r\n|\r|\n/).length, stopped: false, init: false, f: 0, render() { const self = this; if (!this.init) { log('\n'.repeat(this.lines - 1)); this.init = true; } log(this.frame()); setTimeout(() => { if (!self.stopped) { self.render(); } }, delay / speed); }, frame() { this.f++; return '\u001B[' + this.lines + 'F\u001B[G\u001B[2K' + this.text.map(str => effect(str, this.f)).join('\n'); }, replace(str) { this.text = str.split(/\r\n|\r|\n/); this.lines = str.split(/\r\n|\r|\n/).length; return this; }, stop() { this.stopped = true; return this; }, start() { this.stopped = false; this.render(); return this; } }; setTimeout(() => { if (!currentAnimation.stopped) { currentAnimation.start(); } }, delay / speed); return currentAnimation; } function stopLastAnimation() { if (currentAnimation) { currentAnimation.stop(); } } module.exports = { rainbow: (str, speed) => animateString(str, effects.rainbow, 15, speed), pulse: (str, speed) => animateString(str, effects.pulse, 16, speed), glitch: (str, speed) => animateString(str, effects.glitch, 55, speed), radar: (str, speed) => animateString(str, effects.radar, 50, speed), neon: (str, speed) => animateString(str, effects.neon, 500, speed), karaoke: (str, speed) => animateString(str, effects.karaoke, 50, speed) };