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cfx

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programmatically use cfx with node.js

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<!-- This Source Code Form is subject to the terms of the Mozilla Public - License, v. 2.0. If a copy of the MPL was not distributed with this - file, You can obtain one at http://mozilla.org/MPL/2.0/. --> Module provides API to access, set and unset environment variables via exported `env` object. var { env } = require('sdk/system/environment'); You can get the value of an environment variable, by accessing the property with the name of the desired variable: var PATH = env.PATH; You can check for the existence of an environment variable by checking whether a property with that variable name exists: console.log('PATH' in env); // true console.log('FOO' in env); // false You can set the value of an environment variable by setting the property: env.FOO = 'foo'; env.PATH += ':/my/path/' You can unset an environment variable by deleting the property: delete env.FOO; ## Limitations ## There is no way to enumerate existing environment variables, also `env` won't have any enumerable properties: console.log(Object.keys(env)); // [] Environment variable will be unset, show up as non-existing if it's set to `null`, `undefined` or `''`. env.FOO = null; console.log('FOO' in env); // false env.BAR = ''; console.log(env.BAR); // undefined