cesium
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
72 lines (66 loc) • 1.62 kB
JavaScript
import Check from "../../Core/Check.js";
import ModelAlphaOptions from "./ModelAlphaOptions.js";
import ShaderBuilder from "../../Renderer/ShaderBuilder.js";
/**
* Model render resources are for setting details that are consistent across
* the entire model.
*
* @constructor
* @param {ModelExperimental} model The model that will be rendered
*
* @private
*/
export default function ModelRenderResources(model) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.object("model", model);
//>>includeEnd('debug');
/**
* An object used to build a shader incrementally. Each pipeline stage
* may add lines of shader code to this object.
*
* @type {ShaderBuilder}
* @readonly
*
* @private
*/
this.shaderBuilder = new ShaderBuilder();
/**
* A reference to the model.
*
* @type {ModelExperimental}
* @readonly
*
* @private
*/
this.model = model;
/**
* A dictionary mapping uniform name to functions that return the uniform
* values.
*
* @type {Object.<String, Function>}
* @readonly
*
* @private
*/
this.uniformMap = {};
/**
* Options for configuring the alpha stage such as pass and alpha mode.
*
* @type {ModelAlphaOptions}
* @readonly
*
* @private
*/
this.alphaOptions = new ModelAlphaOptions();
/**
* An object storing options for creating a {@link RenderState}.
* The pipeline stages simply set the options, the render state is created
* when the {@link DrawCommand} is constructed.
*
* @type {Object}
* @readonly
*
* @private
*/
this.renderStateOptions = {};
}