cesium
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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
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JavaScript
import AttributeCompression from '../Core/AttributeCompression.js';
import AxisAlignedBoundingBox from '../Core/AxisAlignedBoundingBox.js';
import BoundingSphere from '../Core/BoundingSphere.js';
import Cartesian2 from '../Core/Cartesian2.js';
import Cartesian3 from '../Core/Cartesian3.js';
import Cartographic from '../Core/Cartographic.js';
import defined from '../Core/defined.js';
import Ellipsoid from '../Core/Ellipsoid.js';
import EllipsoidalOccluder from '../Core/EllipsoidalOccluder.js';
import IndexDatatype from '../Core/IndexDatatype.js';
import CesiumMath from '../Core/Math.js';
import Matrix4 from '../Core/Matrix4.js';
import OrientedBoundingBox from '../Core/OrientedBoundingBox.js';
import Rectangle from '../Core/Rectangle.js';
import TerrainEncoding from '../Core/TerrainEncoding.js';
import TerrainProvider from '../Core/TerrainProvider.js';
import Transforms from '../Core/Transforms.js';
import WebMercatorProjection from '../Core/WebMercatorProjection.js';
import createTaskProcessorWorker from './createTaskProcessorWorker.js';
var maxShort = 32767;
var cartesian3Scratch = new Cartesian3();
var scratchMinimum = new Cartesian3();
var scratchMaximum = new Cartesian3();
var cartographicScratch = new Cartographic();
var toPack = new Cartesian2();
var scratchNormal = new Cartesian3();
var scratchToENU = new Matrix4();
var scratchFromENU = new Matrix4();
function createVerticesFromQuantizedTerrainMesh(parameters, transferableObjects) {
var quantizedVertices = parameters.quantizedVertices;
var quantizedVertexCount = quantizedVertices.length / 3;
var octEncodedNormals = parameters.octEncodedNormals;
var edgeVertexCount = parameters.westIndices.length + parameters.eastIndices.length +
parameters.southIndices.length + parameters.northIndices.length;
var includeWebMercatorT = parameters.includeWebMercatorT;
var rectangle = Rectangle.clone(parameters.rectangle);
var west = rectangle.west;
var south = rectangle.south;
var east = rectangle.east;
var north = rectangle.north;
var ellipsoid = Ellipsoid.clone(parameters.ellipsoid);
var exaggeration = parameters.exaggeration;
var minimumHeight = parameters.minimumHeight * exaggeration;
var maximumHeight = parameters.maximumHeight * exaggeration;
var center = parameters.relativeToCenter;
var fromENU = Transforms.eastNorthUpToFixedFrame(center, ellipsoid);
var toENU = Matrix4.inverseTransformation(fromENU, new Matrix4());
var southMercatorY;
var oneOverMercatorHeight;
if (includeWebMercatorT) {
southMercatorY = WebMercatorProjection.geodeticLatitudeToMercatorAngle(south);
oneOverMercatorHeight = 1.0 / (WebMercatorProjection.geodeticLatitudeToMercatorAngle(north) - southMercatorY);
}
var uBuffer = quantizedVertices.subarray(0, quantizedVertexCount);
var vBuffer = quantizedVertices.subarray(quantizedVertexCount, 2 * quantizedVertexCount);
var heightBuffer = quantizedVertices.subarray(quantizedVertexCount * 2, 3 * quantizedVertexCount);
var hasVertexNormals = defined(octEncodedNormals);
var uvs = new Array(quantizedVertexCount);
var heights = new Array(quantizedVertexCount);
var positions = new Array(quantizedVertexCount);
var webMercatorTs = includeWebMercatorT ? new Array(quantizedVertexCount) : [];
var minimum = scratchMinimum;
minimum.x = Number.POSITIVE_INFINITY;
minimum.y = Number.POSITIVE_INFINITY;
minimum.z = Number.POSITIVE_INFINITY;
var maximum = scratchMaximum;
maximum.x = Number.NEGATIVE_INFINITY;
maximum.y = Number.NEGATIVE_INFINITY;
maximum.z = Number.NEGATIVE_INFINITY;
var minLongitude = Number.POSITIVE_INFINITY;
var maxLongitude = Number.NEGATIVE_INFINITY;
var minLatitude = Number.POSITIVE_INFINITY;
var maxLatitude = Number.NEGATIVE_INFINITY;
for (var i = 0; i < quantizedVertexCount; ++i) {
var rawU = uBuffer[i];
var rawV = vBuffer[i];
var u = rawU / maxShort;
var v = rawV / maxShort;
var height = CesiumMath.lerp(minimumHeight, maximumHeight, heightBuffer[i] / maxShort);
cartographicScratch.longitude = CesiumMath.lerp(west, east, u);
cartographicScratch.latitude = CesiumMath.lerp(south, north, v);
cartographicScratch.height = height;
minLongitude = Math.min(cartographicScratch.longitude, minLongitude);
maxLongitude = Math.max(cartographicScratch.longitude, maxLongitude);
minLatitude = Math.min(cartographicScratch.latitude, minLatitude);
maxLatitude = Math.max(cartographicScratch.latitude, maxLatitude);
var position = ellipsoid.cartographicToCartesian(cartographicScratch);
uvs[i] = new Cartesian2(u, v);
heights[i] = height;
positions[i] = position;
if (includeWebMercatorT) {
webMercatorTs[i] = (WebMercatorProjection.geodeticLatitudeToMercatorAngle(cartographicScratch.latitude) - southMercatorY) * oneOverMercatorHeight;
}
Matrix4.multiplyByPoint(toENU, position, cartesian3Scratch);
Cartesian3.minimumByComponent(cartesian3Scratch, minimum, minimum);
Cartesian3.maximumByComponent(cartesian3Scratch, maximum, maximum);
}
var westIndicesSouthToNorth = copyAndSort(parameters.westIndices, function(a, b) {
return uvs[a].y - uvs[b].y;
});
var eastIndicesNorthToSouth = copyAndSort(parameters.eastIndices, function(a, b) {
return uvs[b].y - uvs[a].y;
});
var southIndicesEastToWest = copyAndSort(parameters.southIndices, function(a, b) {
return uvs[b].x - uvs[a].x;
});
var northIndicesWestToEast = copyAndSort(parameters.northIndices, function(a, b) {
return uvs[a].x - uvs[b].x;
});
var orientedBoundingBox;
var boundingSphere;
if (exaggeration !== 1.0) {
// Bounding volumes need to be recomputed since the tile payload assumes no exaggeration.
boundingSphere = BoundingSphere.fromPoints(positions);
orientedBoundingBox = OrientedBoundingBox.fromRectangle(rectangle, minimumHeight, maximumHeight, ellipsoid);
}
var occludeePointInScaledSpace;
if (exaggeration !== 1.0 || minimumHeight < 0.0) {
// Horizon culling point needs to be recomputed since the tile payload assumes no exaggeration.
var occluder = new EllipsoidalOccluder(ellipsoid);
occludeePointInScaledSpace = occluder.computeHorizonCullingPointPossiblyUnderEllipsoid(center, positions, minimumHeight);
}
var hMin = minimumHeight;
hMin = Math.min(hMin, findMinMaxSkirts(parameters.westIndices, parameters.westSkirtHeight, heights, uvs, rectangle, ellipsoid, toENU, minimum, maximum));
hMin = Math.min(hMin, findMinMaxSkirts(parameters.southIndices, parameters.southSkirtHeight, heights, uvs, rectangle, ellipsoid, toENU, minimum, maximum));
hMin = Math.min(hMin, findMinMaxSkirts(parameters.eastIndices, parameters.eastSkirtHeight, heights, uvs, rectangle, ellipsoid, toENU, minimum, maximum));
hMin = Math.min(hMin, findMinMaxSkirts(parameters.northIndices, parameters.northSkirtHeight, heights, uvs, rectangle, ellipsoid, toENU, minimum, maximum));
var aaBox = new AxisAlignedBoundingBox(minimum, maximum, center);
var encoding = new TerrainEncoding(aaBox, hMin, maximumHeight, fromENU, hasVertexNormals, includeWebMercatorT);
var vertexStride = encoding.getStride();
var size = quantizedVertexCount * vertexStride + edgeVertexCount * vertexStride;
var vertexBuffer = new Float32Array(size);
var bufferIndex = 0;
for (var j = 0; j < quantizedVertexCount; ++j) {
if (hasVertexNormals) {
var n = j * 2.0;
toPack.x = octEncodedNormals[n];
toPack.y = octEncodedNormals[n + 1];
if (exaggeration !== 1.0) {
var normal = AttributeCompression.octDecode(toPack.x, toPack.y, scratchNormal);
var fromENUNormal = Transforms.eastNorthUpToFixedFrame(positions[j], ellipsoid, scratchFromENU);
var toENUNormal = Matrix4.inverseTransformation(fromENUNormal, scratchToENU);
Matrix4.multiplyByPointAsVector(toENUNormal, normal, normal);
normal.z *= exaggeration;
Cartesian3.normalize(normal, normal);
Matrix4.multiplyByPointAsVector(fromENUNormal, normal, normal);
Cartesian3.normalize(normal, normal);
AttributeCompression.octEncode(normal, toPack);
}
}
bufferIndex = encoding.encode(vertexBuffer, bufferIndex, positions[j], uvs[j], heights[j], toPack, webMercatorTs[j]);
}
var edgeTriangleCount = Math.max(0, (edgeVertexCount - 4) * 2);
var indexBufferLength = parameters.indices.length + edgeTriangleCount * 3;
var indexBuffer = IndexDatatype.createTypedArray(quantizedVertexCount + edgeVertexCount, indexBufferLength);
indexBuffer.set(parameters.indices, 0);
var percentage = 0.0001;
var lonOffset = (maxLongitude - minLongitude) * percentage;
var latOffset = (maxLatitude - minLatitude) * percentage;
var westLongitudeOffset = -lonOffset;
var westLatitudeOffset = 0.0;
var eastLongitudeOffset = lonOffset;
var eastLatitudeOffset = 0.0;
var northLongitudeOffset = 0.0;
var northLatitudeOffset = latOffset;
var southLongitudeOffset = 0.0;
var southLatitudeOffset = -latOffset;
// Add skirts.
var vertexBufferIndex = quantizedVertexCount * vertexStride;
addSkirt(vertexBuffer, vertexBufferIndex, westIndicesSouthToNorth, encoding, heights, uvs, octEncodedNormals, ellipsoid, rectangle, parameters.westSkirtHeight, exaggeration, southMercatorY, oneOverMercatorHeight, westLongitudeOffset, westLatitudeOffset);
vertexBufferIndex += parameters.westIndices.length * vertexStride;
addSkirt(vertexBuffer, vertexBufferIndex, southIndicesEastToWest, encoding, heights, uvs, octEncodedNormals, ellipsoid, rectangle, parameters.southSkirtHeight, exaggeration, southMercatorY, oneOverMercatorHeight, southLongitudeOffset, southLatitudeOffset);
vertexBufferIndex += parameters.southIndices.length * vertexStride;
addSkirt(vertexBuffer, vertexBufferIndex, eastIndicesNorthToSouth, encoding, heights, uvs, octEncodedNormals, ellipsoid, rectangle, parameters.eastSkirtHeight, exaggeration, southMercatorY, oneOverMercatorHeight, eastLongitudeOffset, eastLatitudeOffset);
vertexBufferIndex += parameters.eastIndices.length * vertexStride;
addSkirt(vertexBuffer, vertexBufferIndex, northIndicesWestToEast, encoding, heights, uvs, octEncodedNormals, ellipsoid, rectangle, parameters.northSkirtHeight, exaggeration, southMercatorY, oneOverMercatorHeight, northLongitudeOffset, northLatitudeOffset);
TerrainProvider.addSkirtIndices(westIndicesSouthToNorth, southIndicesEastToWest, eastIndicesNorthToSouth, northIndicesWestToEast, quantizedVertexCount, indexBuffer, parameters.indices.length);
transferableObjects.push(vertexBuffer.buffer, indexBuffer.buffer);
return {
vertices : vertexBuffer.buffer,
indices : indexBuffer.buffer,
westIndicesSouthToNorth : westIndicesSouthToNorth,
southIndicesEastToWest : southIndicesEastToWest,
eastIndicesNorthToSouth : eastIndicesNorthToSouth,
northIndicesWestToEast : northIndicesWestToEast,
vertexStride : vertexStride,
center : center,
minimumHeight : minimumHeight,
maximumHeight : maximumHeight,
boundingSphere : boundingSphere,
orientedBoundingBox : orientedBoundingBox,
occludeePointInScaledSpace : occludeePointInScaledSpace,
encoding : encoding,
indexCountWithoutSkirts : parameters.indices.length
};
}
function findMinMaxSkirts(edgeIndices, edgeHeight, heights, uvs, rectangle, ellipsoid, toENU, minimum, maximum) {
var hMin = Number.POSITIVE_INFINITY;
var north = rectangle.north;
var south = rectangle.south;
var east = rectangle.east;
var west = rectangle.west;
if (east < west) {
east += CesiumMath.TWO_PI;
}
var length = edgeIndices.length;
for (var i = 0; i < length; ++i) {
var index = edgeIndices[i];
var h = heights[index];
var uv = uvs[index];
cartographicScratch.longitude = CesiumMath.lerp(west, east, uv.x);
cartographicScratch.latitude = CesiumMath.lerp(south, north, uv.y);
cartographicScratch.height = h - edgeHeight;
var position = ellipsoid.cartographicToCartesian(cartographicScratch, cartesian3Scratch);
Matrix4.multiplyByPoint(toENU, position, position);
Cartesian3.minimumByComponent(position, minimum, minimum);
Cartesian3.maximumByComponent(position, maximum, maximum);
hMin = Math.min(hMin, cartographicScratch.height);
}
return hMin;
}
function addSkirt(vertexBuffer, vertexBufferIndex, edgeVertices, encoding, heights, uvs, octEncodedNormals, ellipsoid, rectangle, skirtLength, exaggeration, southMercatorY, oneOverMercatorHeight, longitudeOffset, latitudeOffset) {
var hasVertexNormals = defined(octEncodedNormals);
var north = rectangle.north;
var south = rectangle.south;
var east = rectangle.east;
var west = rectangle.west;
if (east < west) {
east += CesiumMath.TWO_PI;
}
var length = edgeVertices.length;
for (var i = 0; i < length; ++i) {
var index = edgeVertices[i];
var h = heights[index];
var uv = uvs[index];
cartographicScratch.longitude = CesiumMath.lerp(west, east, uv.x) + longitudeOffset;
cartographicScratch.latitude = CesiumMath.lerp(south, north, uv.y) + latitudeOffset;
cartographicScratch.height = h - skirtLength;
var position = ellipsoid.cartographicToCartesian(cartographicScratch, cartesian3Scratch);
if (hasVertexNormals) {
var n = index * 2.0;
toPack.x = octEncodedNormals[n];
toPack.y = octEncodedNormals[n + 1];
if (exaggeration !== 1.0) {
var normal = AttributeCompression.octDecode(toPack.x, toPack.y, scratchNormal);
var fromENUNormal = Transforms.eastNorthUpToFixedFrame(cartesian3Scratch, ellipsoid, scratchFromENU);
var toENUNormal = Matrix4.inverseTransformation(fromENUNormal, scratchToENU);
Matrix4.multiplyByPointAsVector(toENUNormal, normal, normal);
normal.z *= exaggeration;
Cartesian3.normalize(normal, normal);
Matrix4.multiplyByPointAsVector(fromENUNormal, normal, normal);
Cartesian3.normalize(normal, normal);
AttributeCompression.octEncode(normal, toPack);
}
}
var webMercatorT;
if (encoding.hasWebMercatorT) {
webMercatorT = (WebMercatorProjection.geodeticLatitudeToMercatorAngle(cartographicScratch.latitude) - southMercatorY) * oneOverMercatorHeight;
}
vertexBufferIndex = encoding.encode(vertexBuffer, vertexBufferIndex, position, uv, cartographicScratch.height, toPack, webMercatorT);
}
}
function copyAndSort(typedArray, comparator) {
var copy;
if (typeof typedArray.slice === 'function') {
copy = typedArray.slice();
if (typeof copy.sort !== 'function') {
// Sliced typed array isn't sortable, so we can't use it.
copy = undefined;
}
}
if (!defined(copy)) {
copy = Array.prototype.slice.call(typedArray);
}
copy.sort(comparator);
return copy;
}
export default createTaskProcessorWorker(createVerticesFromQuantizedTerrainMesh);