cesium
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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
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JavaScript
import AttributeCompression from '../Core/AttributeCompression.js';
import Cartesian3 from '../Core/Cartesian3.js';
import Cartographic from '../Core/Cartographic.js';
import Ellipsoid from '../Core/Ellipsoid.js';
import CesiumMath from '../Core/Math.js';
import Rectangle from '../Core/Rectangle.js';
import createTaskProcessorWorker from './createTaskProcessorWorker.js';
var maxShort = 32767;
var scratchBVCartographic = new Cartographic();
var scratchEncodedPosition = new Cartesian3();
var scratchRectangle = new Rectangle();
var scratchEllipsoid = new Ellipsoid();
var scratchMinMaxHeights = {
min : undefined,
max : undefined
};
function unpackBuffer(packedBuffer) {
packedBuffer = new Float64Array(packedBuffer);
var offset = 0;
scratchMinMaxHeights.min = packedBuffer[offset++];
scratchMinMaxHeights.max = packedBuffer[offset++];
Rectangle.unpack(packedBuffer, offset, scratchRectangle);
offset += Rectangle.packedLength;
Ellipsoid.unpack(packedBuffer, offset, scratchEllipsoid);
}
function createVectorTilePoints(parameters, transferableObjects) {
var positions = new Uint16Array(parameters.positions);
unpackBuffer(parameters.packedBuffer);
var rectangle = scratchRectangle;
var ellipsoid = scratchEllipsoid;
var minimumHeight = scratchMinMaxHeights.min;
var maximumHeight = scratchMinMaxHeights.max;
var positionsLength = positions.length / 3;
var uBuffer = positions.subarray(0, positionsLength);
var vBuffer = positions.subarray(positionsLength, 2 * positionsLength);
var heightBuffer = positions.subarray(2 * positionsLength, 3 * positionsLength);
AttributeCompression.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);
var decoded = new Float64Array(positions.length);
for (var i = 0; i < positionsLength; ++i) {
var u = uBuffer[i];
var v = vBuffer[i];
var h = heightBuffer[i];
var lon = CesiumMath.lerp(rectangle.west, rectangle.east, u / maxShort);
var lat = CesiumMath.lerp(rectangle.south, rectangle.north, v / maxShort);
var alt = CesiumMath.lerp(minimumHeight, maximumHeight, h / maxShort);
var cartographic = Cartographic.fromRadians(lon, lat, alt, scratchBVCartographic);
var decodedPosition = ellipsoid.cartographicToCartesian(cartographic, scratchEncodedPosition);
Cartesian3.pack(decodedPosition, decoded, i * 3);
}
transferableObjects.push(decoded.buffer);
return {
positions : decoded.buffer
};
}
export default createTaskProcessorWorker(createVectorTilePoints);