cesium
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
70 lines (52 loc) • 3.13 kB
JavaScript
/* This file is automatically rebuilt by the Cesium build process. */
define(['./when-e6e3e713', './Check-1df6b9a0', './Math-c5f6c994', './Cartesian2-1d7364fa', './AttributeCompression-d68d64ef', './createTaskProcessorWorker'], function (when, Check, _Math, Cartesian2, AttributeCompression, createTaskProcessorWorker) { 'use strict';
var maxShort = 32767;
var scratchBVCartographic = new Cartesian2.Cartographic();
var scratchEncodedPosition = new Cartesian2.Cartesian3();
var scratchRectangle = new Cartesian2.Rectangle();
var scratchEllipsoid = new Cartesian2.Ellipsoid();
var scratchMinMaxHeights = {
min : undefined,
max : undefined
};
function unpackBuffer(packedBuffer) {
packedBuffer = new Float64Array(packedBuffer);
var offset = 0;
scratchMinMaxHeights.min = packedBuffer[offset++];
scratchMinMaxHeights.max = packedBuffer[offset++];
Cartesian2.Rectangle.unpack(packedBuffer, offset, scratchRectangle);
offset += Cartesian2.Rectangle.packedLength;
Cartesian2.Ellipsoid.unpack(packedBuffer, offset, scratchEllipsoid);
}
function createVectorTilePoints(parameters, transferableObjects) {
var positions = new Uint16Array(parameters.positions);
unpackBuffer(parameters.packedBuffer);
var rectangle = scratchRectangle;
var ellipsoid = scratchEllipsoid;
var minimumHeight = scratchMinMaxHeights.min;
var maximumHeight = scratchMinMaxHeights.max;
var positionsLength = positions.length / 3;
var uBuffer = positions.subarray(0, positionsLength);
var vBuffer = positions.subarray(positionsLength, 2 * positionsLength);
var heightBuffer = positions.subarray(2 * positionsLength, 3 * positionsLength);
AttributeCompression.AttributeCompression.zigZagDeltaDecode(uBuffer, vBuffer, heightBuffer);
var decoded = new Float64Array(positions.length);
for (var i = 0; i < positionsLength; ++i) {
var u = uBuffer[i];
var v = vBuffer[i];
var h = heightBuffer[i];
var lon = _Math.CesiumMath.lerp(rectangle.west, rectangle.east, u / maxShort);
var lat = _Math.CesiumMath.lerp(rectangle.south, rectangle.north, v / maxShort);
var alt = _Math.CesiumMath.lerp(minimumHeight, maximumHeight, h / maxShort);
var cartographic = Cartesian2.Cartographic.fromRadians(lon, lat, alt, scratchBVCartographic);
var decodedPosition = ellipsoid.cartographicToCartesian(cartographic, scratchEncodedPosition);
Cartesian2.Cartesian3.pack(decodedPosition, decoded, i * 3);
}
transferableObjects.push(decoded.buffer);
return {
positions : decoded.buffer
};
}
var createVectorTilePoints$1 = createTaskProcessorWorker(createVectorTilePoints);
return createVectorTilePoints$1;
});