cesium
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
62 lines (54 loc) • 2.31 kB
JavaScript
/* This file is automatically rebuilt by the Cesium build process. */
define(['exports', './when-e6e3e713', './Check-1df6b9a0'], function (exports, when, Check) { 'use strict';
/**
* Fill an array or a portion of an array with a given value.
*
* @param {Array} array The array to fill.
* @param {*} value The value to fill the array with.
* @param {Number} [start=0] The index to start filling at.
* @param {Number} [end=array.length] The index to end stop at.
*
* @returns {Array} The resulting array.
* @private
*/
function arrayFill(array, value, start, end) {
//>>includeStart('debug', pragmas.debug);
Check.Check.defined('array', array);
Check.Check.defined('value', value);
if (when.defined(start)) {
Check.Check.typeOf.number('start', start);
}
if (when.defined(end)) {
Check.Check.typeOf.number('end', end);
}
//>>includeEnd('debug');
if (typeof array.fill === 'function') {
return array.fill(value, start, end);
}
var length = array.length >>> 0;
var relativeStart = when.defaultValue(start, 0);
// If negative, find wrap around position
var k = (relativeStart < 0) ? Math.max(length + relativeStart, 0) : Math.min(relativeStart, length);
var relativeEnd = when.defaultValue(end, length);
// If negative, find wrap around position
var last = (relativeEnd < 0) ? Math.max(length + relativeEnd, 0) : Math.min(relativeEnd, length);
// Fill array accordingly
while (k < last) {
array[k] = value;
k++;
}
return array;
}
/**
* Represents which vertices should have a value of `true` for the `applyOffset` attribute
* @private
*/
var GeometryOffsetAttribute = {
NONE : 0,
TOP : 1,
ALL : 2
};
var GeometryOffsetAttribute$1 = Object.freeze(GeometryOffsetAttribute);
exports.GeometryOffsetAttribute = GeometryOffsetAttribute$1;
exports.arrayFill = arrayFill;
});