cesium
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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
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JavaScript
import arraySlice from '../Core/arraySlice.js';
import BoundingSphere from '../Core/BoundingSphere.js';
import Cartesian3 from '../Core/Cartesian3.js';
import Cartesian4 from '../Core/Cartesian4.js';
import Check from '../Core/Check.js';
import Color from '../Core/Color.js';
import combine from '../Core/combine.js';
import ComponentDatatype from '../Core/ComponentDatatype.js';
import defaultValue from '../Core/defaultValue.js';
import defined from '../Core/defined.js';
import destroyObject from '../Core/destroyObject.js';
import getStringFromTypedArray from '../Core/getStringFromTypedArray.js';
import CesiumMath from '../Core/Math.js';
import Matrix4 from '../Core/Matrix4.js';
import oneTimeWarning from '../Core/oneTimeWarning.js';
import OrthographicFrustum from '../Core/OrthographicFrustum.js';
import PrimitiveType from '../Core/PrimitiveType.js';
import RuntimeError from '../Core/RuntimeError.js';
import Transforms from '../Core/Transforms.js';
import Buffer from '../Renderer/Buffer.js';
import BufferUsage from '../Renderer/BufferUsage.js';
import DrawCommand from '../Renderer/DrawCommand.js';
import Pass from '../Renderer/Pass.js';
import RenderState from '../Renderer/RenderState.js';
import ShaderProgram from '../Renderer/ShaderProgram.js';
import VertexArray from '../Renderer/VertexArray.js';
import when from '../ThirdParty/when.js';
import BlendingState from './BlendingState.js';
import Cesium3DTileBatchTable from './Cesium3DTileBatchTable.js';
import Cesium3DTileFeatureTable from './Cesium3DTileFeatureTable.js';
import DracoLoader from './DracoLoader.js';
import getClipAndStyleCode from './getClipAndStyleCode.js';
import getClippingFunction from './getClippingFunction.js';
import SceneMode from './SceneMode.js';
import ShadowMode from './ShadowMode.js';
import StencilConstants from './StencilConstants.js';
var DecodingState = {
NEEDS_DECODE : 0,
DECODING : 1,
READY : 2,
FAILED : 3
};
/**
* Represents the contents of a
* {@link https://github.com/CesiumGS/3d-tiles/tree/master/specification/TileFormats/PointCloud|Point Cloud}
* tile. Used internally by {@link PointCloud3DTileContent} and {@link TimeDynamicPointCloud}.
*
* @alias PointCloud
* @constructor
*
* @see PointCloud3DTileContent
* @see TimeDynamicPointCloud
*
* @private
*/
function PointCloud(options) {
//>>includeStart('debug', pragmas.debug);
Check.typeOf.object('options', options);
Check.typeOf.object('options.arrayBuffer', options.arrayBuffer);
//>>includeEnd('debug');
// Hold onto the payload until the render resources are created
this._parsedContent = undefined;
this._drawCommand = undefined;
this._isTranslucent = false;
this._styleTranslucent = false;
this._constantColor = Color.clone(Color.DARKGRAY);
this._highlightColor = Color.clone(Color.WHITE);
this._pointSize = 1.0;
this._rtcCenter = undefined;
this._quantizedVolumeScale = undefined;
this._quantizedVolumeOffset = undefined;
// These values are used to regenerate the shader when the style changes
this._styleableShaderAttributes = undefined;
this._isQuantized = false;
this._isOctEncoded16P = false;
this._isRGB565 = false;
this._hasColors = false;
this._hasNormals = false;
this._hasBatchIds = false;
// Draco
this._decodingState = DecodingState.READY;
this._dequantizeInShader = true;
this._isQuantizedDraco = false;
this._isOctEncodedDraco = false;
this._quantizedRange = 0.0;
this._octEncodedRange = 0.0;
// Use per-point normals to hide back-facing points.
this.backFaceCulling = false;
this._backFaceCulling = false;
// Whether to enable normal shading
this.normalShading = true;
this._normalShading = true;
this._opaqueRenderState = undefined;
this._translucentRenderState = undefined;
this._mode = undefined;
this._ready = false;
this._readyPromise = when.defer();
this._pointsLength = 0;
this._geometryByteLength = 0;
this._vertexShaderLoaded = options.vertexShaderLoaded;
this._fragmentShaderLoaded = options.fragmentShaderLoaded;
this._uniformMapLoaded = options.uniformMapLoaded;
this._batchTableLoaded = options.batchTableLoaded;
this._pickIdLoaded = options.pickIdLoaded;
this._opaquePass = defaultValue(options.opaquePass, Pass.OPAQUE);
this._cull = defaultValue(options.cull, true);
this.style = undefined;
this._style = undefined;
this.styleDirty = false;
this.modelMatrix = Matrix4.clone(Matrix4.IDENTITY);
this._modelMatrix = Matrix4.clone(Matrix4.IDENTITY);
this.time = 0.0; // For styling
this.shadows = ShadowMode.ENABLED;
this._boundingSphere = undefined;
this.clippingPlanes = undefined;
this.isClipped = false;
this.clippingPlanesDirty = false;
// If defined, use this matrix to position the clipping planes instead of the modelMatrix.
// This is so that when point clouds are part of a tileset they all get clipped relative
// to the root tile.
this.clippingPlanesOriginMatrix = undefined;
this.attenuation = false;
this._attenuation = false;
// Options for geometric error based attenuation
this.geometricError = 0.0;
this.geometricErrorScale = 1.0;
this.maximumAttenuation = this._pointSize;
initialize(this, options);
}
Object.defineProperties(PointCloud.prototype, {
pointsLength : {
get : function() {
return this._pointsLength;
}
},
geometryByteLength : {
get : function() {
return this._geometryByteLength;
}
},
ready : {
get : function() {
return this._ready;
}
},
readyPromise : {
get : function() {
return this._readyPromise.promise;
}
},
color : {
get : function() {
return Color.clone(this._highlightColor);
},
set : function(value) {
this._highlightColor = Color.clone(value, this._highlightColor);
}
},
boundingSphere : {
get : function() {
if (defined(this._drawCommand)) {
return this._drawCommand.boundingVolume;
}
return undefined;
},
set : function(value) {
this._boundingSphere = BoundingSphere.clone(value, this._boundingSphere);
}
}
});
var sizeOfUint32 = Uint32Array.BYTES_PER_ELEMENT;
function initialize(pointCloud, options) {
var arrayBuffer = options.arrayBuffer;
var byteOffset = defaultValue(options.byteOffset, 0);
var uint8Array = new Uint8Array(arrayBuffer);
var view = new DataView(arrayBuffer);
byteOffset += sizeOfUint32; // Skip magic
var version = view.getUint32(byteOffset, true);
if (version !== 1) {
throw new RuntimeError('Only Point Cloud tile version 1 is supported. Version ' + version + ' is not.');
}
byteOffset += sizeOfUint32;
// Skip byteLength
byteOffset += sizeOfUint32;
var featureTableJsonByteLength = view.getUint32(byteOffset, true);
if (featureTableJsonByteLength === 0) {
throw new RuntimeError('Feature table must have a byte length greater than zero');
}
byteOffset += sizeOfUint32;
var featureTableBinaryByteLength = view.getUint32(byteOffset, true);
byteOffset += sizeOfUint32;
var batchTableJsonByteLength = view.getUint32(byteOffset, true);
byteOffset += sizeOfUint32;
var batchTableBinaryByteLength = view.getUint32(byteOffset, true);
byteOffset += sizeOfUint32;
var featureTableString = getStringFromTypedArray(uint8Array, byteOffset, featureTableJsonByteLength);
var featureTableJson = JSON.parse(featureTableString);
byteOffset += featureTableJsonByteLength;
var featureTableBinary = new Uint8Array(arrayBuffer, byteOffset, featureTableBinaryByteLength);
byteOffset += featureTableBinaryByteLength;
// Get the batch table JSON and binary
var batchTableJson;
var batchTableBinary;
if (batchTableJsonByteLength > 0) {
// Has a batch table JSON
var batchTableString = getStringFromTypedArray(uint8Array, byteOffset, batchTableJsonByteLength);
batchTableJson = JSON.parse(batchTableString);
byteOffset += batchTableJsonByteLength;
if (batchTableBinaryByteLength > 0) {
// Has a batch table binary
batchTableBinary = new Uint8Array(arrayBuffer, byteOffset, batchTableBinaryByteLength);
byteOffset += batchTableBinaryByteLength;
}
}
var featureTable = new Cesium3DTileFeatureTable(featureTableJson, featureTableBinary);
var pointsLength = featureTable.getGlobalProperty('POINTS_LENGTH');
featureTable.featuresLength = pointsLength;
if (!defined(pointsLength)) {
throw new RuntimeError('Feature table global property: POINTS_LENGTH must be defined');
}
var rtcCenter = featureTable.getGlobalProperty('RTC_CENTER', ComponentDatatype.FLOAT, 3);
if (defined(rtcCenter)) {
pointCloud._rtcCenter = Cartesian3.unpack(rtcCenter);
}
var positions;
var colors;
var normals;
var batchIds;
var hasPositions = false;
var hasColors = false;
var hasNormals = false;
var hasBatchIds = false;
var isQuantized = false;
var isTranslucent = false;
var isRGB565 = false;
var isOctEncoded16P = false;
var dracoBuffer;
var dracoFeatureTableProperties;
var dracoBatchTableProperties;
var featureTableDraco = defined(featureTableJson.extensions) ? featureTableJson.extensions['3DTILES_draco_point_compression'] : undefined;
var batchTableDraco = (defined(batchTableJson) && defined(batchTableJson.extensions)) ? batchTableJson.extensions['3DTILES_draco_point_compression'] : undefined;
if (defined(batchTableDraco)) {
dracoBatchTableProperties = batchTableDraco.properties;
}
if (defined(featureTableDraco)) {
dracoFeatureTableProperties = featureTableDraco.properties;
var dracoByteOffset = featureTableDraco.byteOffset;
var dracoByteLength = featureTableDraco.byteLength;
if (!defined(dracoFeatureTableProperties) || !defined(dracoByteOffset) || !defined(dracoByteLength)) {
throw new RuntimeError('Draco properties, byteOffset, and byteLength must be defined');
}
dracoBuffer = arraySlice(featureTableBinary, dracoByteOffset, dracoByteOffset + dracoByteLength);
hasPositions = defined(dracoFeatureTableProperties.POSITION);
hasColors = defined(dracoFeatureTableProperties.RGB) || defined(dracoFeatureTableProperties.RGBA);
hasNormals = defined(dracoFeatureTableProperties.NORMAL);
hasBatchIds = defined(dracoFeatureTableProperties.BATCH_ID);
isTranslucent = defined(dracoFeatureTableProperties.RGBA);
pointCloud._decodingState = DecodingState.NEEDS_DECODE;
}
var draco;
if (defined(dracoBuffer)) {
draco = {
buffer : dracoBuffer,
featureTableProperties : dracoFeatureTableProperties,
batchTableProperties : dracoBatchTableProperties,
properties : combine(dracoFeatureTableProperties, dracoBatchTableProperties),
dequantizeInShader : pointCloud._dequantizeInShader
};
}
if (!hasPositions) {
if (defined(featureTableJson.POSITION)) {
positions = featureTable.getPropertyArray('POSITION', ComponentDatatype.FLOAT, 3);
hasPositions = true;
} else if (defined(featureTableJson.POSITION_QUANTIZED)) {
positions = featureTable.getPropertyArray('POSITION_QUANTIZED', ComponentDatatype.UNSIGNED_SHORT, 3);
isQuantized = true;
hasPositions = true;
var quantizedVolumeScale = featureTable.getGlobalProperty('QUANTIZED_VOLUME_SCALE', ComponentDatatype.FLOAT, 3);
if (!defined(quantizedVolumeScale)) {
throw new RuntimeError('Global property: QUANTIZED_VOLUME_SCALE must be defined for quantized positions.');
}
pointCloud._quantizedVolumeScale = Cartesian3.unpack(quantizedVolumeScale);
pointCloud._quantizedRange = (1 << 16) - 1;
var quantizedVolumeOffset = featureTable.getGlobalProperty('QUANTIZED_VOLUME_OFFSET', ComponentDatatype.FLOAT, 3);
if (!defined(quantizedVolumeOffset)) {
throw new RuntimeError('Global property: QUANTIZED_VOLUME_OFFSET must be defined for quantized positions.');
}
pointCloud._quantizedVolumeOffset = Cartesian3.unpack(quantizedVolumeOffset);
}
}
if (!hasColors) {
if (defined(featureTableJson.RGBA)) {
colors = featureTable.getPropertyArray('RGBA', ComponentDatatype.UNSIGNED_BYTE, 4);
isTranslucent = true;
hasColors = true;
} else if (defined(featureTableJson.RGB)) {
colors = featureTable.getPropertyArray('RGB', ComponentDatatype.UNSIGNED_BYTE, 3);
hasColors = true;
} else if (defined(featureTableJson.RGB565)) {
colors = featureTable.getPropertyArray('RGB565', ComponentDatatype.UNSIGNED_SHORT, 1);
isRGB565 = true;
hasColors = true;
}
}
if (!hasNormals) {
if (defined(featureTableJson.NORMAL)) {
normals = featureTable.getPropertyArray('NORMAL', ComponentDatatype.FLOAT, 3);
hasNormals = true;
} else if (defined(featureTableJson.NORMAL_OCT16P)) {
normals = featureTable.getPropertyArray('NORMAL_OCT16P', ComponentDatatype.UNSIGNED_BYTE, 2);
isOctEncoded16P = true;
hasNormals = true;
}
}
if (!hasBatchIds) {
if (defined(featureTableJson.BATCH_ID)) {
batchIds = featureTable.getPropertyArray('BATCH_ID', ComponentDatatype.UNSIGNED_SHORT, 1);
hasBatchIds = true;
}
}
if (!hasPositions) {
throw new RuntimeError('Either POSITION or POSITION_QUANTIZED must be defined.');
}
if (defined(featureTableJson.CONSTANT_RGBA)) {
var constantRGBA = featureTable.getGlobalProperty('CONSTANT_RGBA', ComponentDatatype.UNSIGNED_BYTE, 4);
pointCloud._constantColor = Color.fromBytes(constantRGBA[0], constantRGBA[1], constantRGBA[2], constantRGBA[3], pointCloud._constantColor);
}
if (hasBatchIds) {
var batchLength = featureTable.getGlobalProperty('BATCH_LENGTH');
if (!defined(batchLength)) {
throw new RuntimeError('Global property: BATCH_LENGTH must be defined when BATCH_ID is defined.');
}
if (defined(batchTableBinary)) {
// Copy the batchTableBinary section and let the underlying ArrayBuffer be freed
batchTableBinary = new Uint8Array(batchTableBinary);
}
if (defined(pointCloud._batchTableLoaded)) {
pointCloud._batchTableLoaded(batchLength, batchTableJson, batchTableBinary);
}
}
// If points are not batched and there are per-point properties, use these properties for styling purposes
var styleableProperties;
if (!hasBatchIds && defined(batchTableBinary)) {
styleableProperties = Cesium3DTileBatchTable.getBinaryProperties(pointsLength, batchTableJson, batchTableBinary);
}
pointCloud._parsedContent = {
positions : positions,
colors : colors,
normals : normals,
batchIds : batchIds,
styleableProperties : styleableProperties,
draco : draco
};
pointCloud._pointsLength = pointsLength;
pointCloud._isQuantized = isQuantized;
pointCloud._isOctEncoded16P = isOctEncoded16P;
pointCloud._isRGB565 = isRGB565;
pointCloud._isTranslucent = isTranslucent;
pointCloud._hasColors = hasColors;
pointCloud._hasNormals = hasNormals;
pointCloud._hasBatchIds = hasBatchIds;
}
var scratchMin = new Cartesian3();
var scratchMax = new Cartesian3();
var scratchPosition = new Cartesian3();
var randomValues;
function getRandomValues(samplesLength) {
// Use same random values across all runs
if (!defined(randomValues)) {
CesiumMath.setRandomNumberSeed(0);
randomValues = new Array(samplesLength);
for (var i = 0; i < samplesLength; ++i) {
randomValues[i] = CesiumMath.nextRandomNumber();
}
}
return randomValues;
}
function computeApproximateBoundingSphereFromPositions(positions) {
var maximumSamplesLength = 20;
var pointsLength = positions.length / 3;
var samplesLength = Math.min(pointsLength, maximumSamplesLength);
var randomValues = getRandomValues(maximumSamplesLength);
var maxValue = Number.MAX_VALUE;
var minValue = -Number.MAX_VALUE;
var min = Cartesian3.fromElements(maxValue, maxValue, maxValue, scratchMin);
var max = Cartesian3.fromElements(minValue, minValue, minValue, scratchMax);
for (var i = 0; i < samplesLength; ++i) {
var index = Math.floor(randomValues[i] * pointsLength);
var position = Cartesian3.unpack(positions, index * 3, scratchPosition);
Cartesian3.minimumByComponent(min, position, min);
Cartesian3.maximumByComponent(max, position, max);
}
var boundingSphere = BoundingSphere.fromCornerPoints(min, max);
boundingSphere.radius += CesiumMath.EPSILON2; // To avoid radius of zero
return boundingSphere;
}
function prepareVertexAttribute(typedArray, name) {
// WebGL does not support UNSIGNED_INT, INT, or DOUBLE vertex attributes. Convert these to FLOAT.
var componentDatatype = ComponentDatatype.fromTypedArray(typedArray);
if (componentDatatype === ComponentDatatype.INT || componentDatatype === ComponentDatatype.UNSIGNED_INT || componentDatatype === ComponentDatatype.DOUBLE) {
oneTimeWarning('Cast pnts property to floats', 'Point cloud property "' + name + '" will be casted to a float array because INT, UNSIGNED_INT, and DOUBLE are not valid WebGL vertex attribute types. Some precision may be lost.');
return new Float32Array(typedArray);
}
return typedArray;
}
var scratchPointSizeAndTimeAndGeometricErrorAndDepthMultiplier = new Cartesian4();
var scratchQuantizedVolumeScaleAndOctEncodedRange = new Cartesian4();
var scratchColor = new Color();
var positionLocation = 0;
var colorLocation = 1;
var normalLocation = 2;
var batchIdLocation = 3;
var numberOfAttributes = 4;
var scratchClippingPlaneMatrix = new Matrix4();
function createResources(pointCloud, frameState) {
var context = frameState.context;
var parsedContent = pointCloud._parsedContent;
var pointsLength = pointCloud._pointsLength;
var positions = parsedContent.positions;
var colors = parsedContent.colors;
var normals = parsedContent.normals;
var batchIds = parsedContent.batchIds;
var styleableProperties = parsedContent.styleableProperties;
var hasStyleableProperties = defined(styleableProperties);
var isQuantized = pointCloud._isQuantized;
var isQuantizedDraco = pointCloud._isQuantizedDraco;
var isOctEncoded16P = pointCloud._isOctEncoded16P;
var isOctEncodedDraco = pointCloud._isOctEncodedDraco;
var quantizedRange = pointCloud._quantizedRange;
var octEncodedRange = pointCloud._octEncodedRange;
var isRGB565 = pointCloud._isRGB565;
var isTranslucent = pointCloud._isTranslucent;
var hasColors = pointCloud._hasColors;
var hasNormals = pointCloud._hasNormals;
var hasBatchIds = pointCloud._hasBatchIds;
var componentsPerAttribute;
var componentDatatype;
var styleableVertexAttributes = [];
var styleableShaderAttributes = {};
pointCloud._styleableShaderAttributes = styleableShaderAttributes;
if (hasStyleableProperties) {
var attributeLocation = numberOfAttributes;
for (var name in styleableProperties) {
if (styleableProperties.hasOwnProperty(name)) {
var property = styleableProperties[name];
var typedArray = prepareVertexAttribute(property.typedArray, name);
componentsPerAttribute = property.componentCount;
componentDatatype = ComponentDatatype.fromTypedArray(typedArray);
var vertexBuffer = Buffer.createVertexBuffer({
context : context,
typedArray : typedArray,
usage : BufferUsage.STATIC_DRAW
});
pointCloud._geometryByteLength += vertexBuffer.sizeInBytes;
var vertexAttribute = {
index : attributeLocation,
vertexBuffer : vertexBuffer,
componentsPerAttribute : componentsPerAttribute,
componentDatatype : componentDatatype,
normalize : false,
offsetInBytes : 0,
strideInBytes : 0
};
styleableVertexAttributes.push(vertexAttribute);
styleableShaderAttributes[name] = {
location : attributeLocation,
componentCount : componentsPerAttribute
};
++attributeLocation;
}
}
}
var positionsVertexBuffer = Buffer.createVertexBuffer({
context : context,
typedArray : positions,
usage : BufferUsage.STATIC_DRAW
});
pointCloud._geometryByteLength += positionsVertexBuffer.sizeInBytes;
var colorsVertexBuffer;
if (hasColors) {
colorsVertexBuffer = Buffer.createVertexBuffer({
context : context,
typedArray : colors,
usage : BufferUsage.STATIC_DRAW
});
pointCloud._geometryByteLength += colorsVertexBuffer.sizeInBytes;
}
var normalsVertexBuffer;
if (hasNormals) {
normalsVertexBuffer = Buffer.createVertexBuffer({
context : context,
typedArray : normals,
usage : BufferUsage.STATIC_DRAW
});
pointCloud._geometryByteLength += normalsVertexBuffer.sizeInBytes;
}
var batchIdsVertexBuffer;
if (hasBatchIds) {
batchIds = prepareVertexAttribute(batchIds, 'batchIds');
batchIdsVertexBuffer = Buffer.createVertexBuffer({
context : context,
typedArray : batchIds,
usage : BufferUsage.STATIC_DRAW
});
pointCloud._geometryByteLength += batchIdsVertexBuffer.sizeInBytes;
}
var attributes = [];
if (isQuantized) {
componentDatatype = ComponentDatatype.UNSIGNED_SHORT;
} else if (isQuantizedDraco) {
componentDatatype = (quantizedRange <= 255) ? ComponentDatatype.UNSIGNED_BYTE : ComponentDatatype.UNSIGNED_SHORT;
} else {
componentDatatype = ComponentDatatype.FLOAT;
}
attributes.push({
index : positionLocation,
vertexBuffer : positionsVertexBuffer,
componentsPerAttribute : 3,
componentDatatype : componentDatatype,
normalize : false,
offsetInBytes : 0,
strideInBytes : 0
});
if (pointCloud._cull) {
if (isQuantized || isQuantizedDraco) {
pointCloud._boundingSphere = BoundingSphere.fromCornerPoints(Cartesian3.ZERO, pointCloud._quantizedVolumeScale);
} else {
pointCloud._boundingSphere = computeApproximateBoundingSphereFromPositions(positions);
}
}
if (hasColors) {
if (isRGB565) {
attributes.push({
index : colorLocation,
vertexBuffer : colorsVertexBuffer,
componentsPerAttribute : 1,
componentDatatype : ComponentDatatype.UNSIGNED_SHORT,
normalize : false,
offsetInBytes : 0,
strideInBytes : 0
});
} else {
var colorComponentsPerAttribute = isTranslucent ? 4 : 3;
attributes.push({
index : colorLocation,
vertexBuffer : colorsVertexBuffer,
componentsPerAttribute : colorComponentsPerAttribute,
componentDatatype : ComponentDatatype.UNSIGNED_BYTE,
normalize : true,
offsetInBytes : 0,
strideInBytes : 0
});
}
}
if (hasNormals) {
if (isOctEncoded16P) {
componentsPerAttribute = 2;
componentDatatype = ComponentDatatype.UNSIGNED_BYTE;
} else if (isOctEncodedDraco) {
componentsPerAttribute = 2;
componentDatatype = (octEncodedRange <= 255) ? ComponentDatatype.UNSIGNED_BYTE : ComponentDatatype.UNSIGNED_SHORT;
} else {
componentsPerAttribute = 3;
componentDatatype = ComponentDatatype.FLOAT;
}
attributes.push({
index : normalLocation,
vertexBuffer : normalsVertexBuffer,
componentsPerAttribute : componentsPerAttribute,
componentDatatype : componentDatatype,
normalize : false,
offsetInBytes : 0,
strideInBytes : 0
});
}
if (hasBatchIds) {
attributes.push({
index : batchIdLocation,
vertexBuffer : batchIdsVertexBuffer,
componentsPerAttribute : 1,
componentDatatype : ComponentDatatype.fromTypedArray(batchIds),
normalize : false,
offsetInBytes : 0,
strideInBytes : 0
});
}
if (hasStyleableProperties) {
attributes = attributes.concat(styleableVertexAttributes);
}
var vertexArray = new VertexArray({
context : context,
attributes : attributes
});
var opaqueRenderState = {
depthTest : {
enabled : true
}
};
if (pointCloud._opaquePass === Pass.CESIUM_3D_TILE) {
opaqueRenderState.stencilTest = StencilConstants.setCesium3DTileBit();
opaqueRenderState.stencilMask = StencilConstants.CESIUM_3D_TILE_MASK;
}
pointCloud._opaqueRenderState = RenderState.fromCache(opaqueRenderState);
pointCloud._translucentRenderState = RenderState.fromCache({
depthTest : {
enabled : true
},
depthMask : false,
blending : BlendingState.ALPHA_BLEND
});
pointCloud._drawCommand = new DrawCommand({
boundingVolume : new BoundingSphere(),
cull : pointCloud._cull,
modelMatrix : new Matrix4(),
primitiveType : PrimitiveType.POINTS,
vertexArray : vertexArray,
count : pointsLength,
shaderProgram : undefined, // Updated in createShaders
uniformMap : undefined, // Updated in createShaders
renderState : isTranslucent ? pointCloud._translucentRenderState : pointCloud._opaqueRenderState,
pass : isTranslucent ? Pass.TRANSLUCENT : pointCloud._opaquePass,
owner : pointCloud,
castShadows : false,
receiveShadows : false,
pickId : pointCloud._pickIdLoaded()
});
}
function createUniformMap(pointCloud, frameState) {
var context = frameState.context;
var isQuantized = pointCloud._isQuantized;
var isQuantizedDraco = pointCloud._isQuantizedDraco;
var isOctEncodedDraco = pointCloud._isOctEncodedDraco;
var uniformMap = {
u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier : function() {
var scratch = scratchPointSizeAndTimeAndGeometricErrorAndDepthMultiplier;
scratch.x = pointCloud._attenuation ? pointCloud.maximumAttenuation : pointCloud._pointSize;
scratch.x *= frameState.pixelRatio;
scratch.y = pointCloud.time;
if (pointCloud._attenuation) {
var frustum = frameState.camera.frustum;
var depthMultiplier;
// Attenuation is maximumAttenuation in 2D/ortho
if (frameState.mode === SceneMode.SCENE2D || frustum instanceof OrthographicFrustum) {
depthMultiplier = Number.POSITIVE_INFINITY;
} else {
depthMultiplier = context.drawingBufferHeight / frameState.camera.frustum.sseDenominator;
}
scratch.z = pointCloud.geometricError * pointCloud.geometricErrorScale;
scratch.w = depthMultiplier;
}
return scratch;
},
u_highlightColor : function() {
return pointCloud._highlightColor;
},
u_constantColor : function() {
return pointCloud._constantColor;
},
u_clippingPlanes : function() {
var clippingPlanes = pointCloud.clippingPlanes;
var isClipped = pointCloud.isClipped;
return isClipped ? clippingPlanes.texture : context.defaultTexture;
},
u_clippingPlanesEdgeStyle : function() {
var clippingPlanes = pointCloud.clippingPlanes;
if (!defined(clippingPlanes)) {
return Color.TRANSPARENT;
}
var style = Color.clone(clippingPlanes.edgeColor, scratchColor);
style.alpha = clippingPlanes.edgeWidth;
return style;
},
u_clippingPlanesMatrix : function() {
var clippingPlanes = pointCloud.clippingPlanes;
if (!defined(clippingPlanes)) {
return Matrix4.IDENTITY;
}
var clippingPlanesOriginMatrix = defaultValue(pointCloud.clippingPlanesOriginMatrix, pointCloud._modelMatrix);
Matrix4.multiply(context.uniformState.view3D, clippingPlanesOriginMatrix, scratchClippingPlaneMatrix);
return Matrix4.multiply(scratchClippingPlaneMatrix, clippingPlanes.modelMatrix, scratchClippingPlaneMatrix);
}
};
if (isQuantized || isQuantizedDraco || isOctEncodedDraco) {
uniformMap = combine(uniformMap, {
u_quantizedVolumeScaleAndOctEncodedRange : function() {
var scratch = scratchQuantizedVolumeScaleAndOctEncodedRange;
if (defined(pointCloud._quantizedVolumeScale)) {
var scale = Cartesian3.clone(pointCloud._quantizedVolumeScale, scratch);
Cartesian3.divideByScalar(scale, pointCloud._quantizedRange, scratch);
}
scratch.w = pointCloud._octEncodedRange;
return scratch;
}
});
}
if (defined(pointCloud._uniformMapLoaded)) {
uniformMap = pointCloud._uniformMapLoaded(uniformMap);
}
pointCloud._drawCommand.uniformMap = uniformMap;
}
var defaultProperties = ['POSITION', 'COLOR', 'NORMAL', 'POSITION_ABSOLUTE'];
function getStyleableProperties(source, properties) {
// Get all the properties used by this style
var regex = /czm_tiles3d_style_(\w+)/g;
var matches = regex.exec(source);
while (matches !== null) {
var name = matches[1];
if (properties.indexOf(name) === -1) {
properties.push(name);
}
matches = regex.exec(source);
}
}
function getVertexAttribute(vertexArray, index) {
var numberOfAttributes = vertexArray.numberOfAttributes;
for (var i = 0; i < numberOfAttributes; ++i) {
var attribute = vertexArray.getAttribute(i);
if (attribute.index === index) {
return attribute;
}
}
}
function modifyStyleFunction(source) {
// Replace occurrences of czm_tiles3d_style_DEFAULTPROPERTY
var length = defaultProperties.length;
for (var i = 0; i < length; ++i) {
var property = defaultProperties[i];
var styleName = 'czm_tiles3d_style_' + property;
var replaceName = property.toLowerCase();
source = source.replace(new RegExp(styleName + '(\\W)', 'g'), replaceName + '$1');
}
// Edit the function header to accept the point position, color, and normal
return source.replace('()', '(vec3 position, vec3 position_absolute, vec4 color, vec3 normal)');
}
function createShaders(pointCloud, frameState, style) {
var i;
var name;
var attribute;
var context = frameState.context;
var hasStyle = defined(style);
var isQuantized = pointCloud._isQuantized;
var isQuantizedDraco = pointCloud._isQuantizedDraco;
var isOctEncoded16P = pointCloud._isOctEncoded16P;
var isOctEncodedDraco = pointCloud._isOctEncodedDraco;
var isRGB565 = pointCloud._isRGB565;
var isTranslucent = pointCloud._isTranslucent;
var hasColors = pointCloud._hasColors;
var hasNormals = pointCloud._hasNormals;
var hasBatchIds = pointCloud._hasBatchIds;
var backFaceCulling = pointCloud._backFaceCulling;
var normalShading = pointCloud._normalShading;
var vertexArray = pointCloud._drawCommand.vertexArray;
var clippingPlanes = pointCloud.clippingPlanes;
var attenuation = pointCloud._attenuation;
var colorStyleFunction;
var showStyleFunction;
var pointSizeStyleFunction;
var styleTranslucent = isTranslucent;
if (hasStyle) {
var shaderState = {
translucent : false
};
colorStyleFunction = style.getColorShaderFunction('getColorFromStyle', 'czm_tiles3d_style_', shaderState);
showStyleFunction = style.getShowShaderFunction('getShowFromStyle', 'czm_tiles3d_style_', shaderState);
pointSizeStyleFunction = style.getPointSizeShaderFunction('getPointSizeFromStyle', 'czm_tiles3d_style_', shaderState);
if (defined(colorStyleFunction) && shaderState.translucent) {
styleTranslucent = true;
}
}
pointCloud._styleTranslucent = styleTranslucent;
var hasColorStyle = defined(colorStyleFunction);
var hasShowStyle = defined(showStyleFunction);
var hasPointSizeStyle = defined(pointSizeStyleFunction);
var hasClippedContent = pointCloud.isClipped;
// Get the properties in use by the style
var styleableProperties = [];
if (hasColorStyle) {
getStyleableProperties(colorStyleFunction, styleableProperties);
colorStyleFunction = modifyStyleFunction(colorStyleFunction);
}
if (hasShowStyle) {
getStyleableProperties(showStyleFunction, styleableProperties);
showStyleFunction = modifyStyleFunction(showStyleFunction);
}
if (hasPointSizeStyle) {
getStyleableProperties(pointSizeStyleFunction, styleableProperties);
pointSizeStyleFunction = modifyStyleFunction(pointSizeStyleFunction);
}
var usesColorSemantic = (styleableProperties.indexOf('COLOR') >= 0);
var usesNormalSemantic = (styleableProperties.indexOf('NORMAL') >= 0);
// Split default properties from user properties
var userProperties = styleableProperties.filter(function(property) { return defaultProperties.indexOf(property) === -1; });
if (usesNormalSemantic && !hasNormals) {
throw new RuntimeError('Style references the NORMAL semantic but the point cloud does not have normals');
}
// Disable vertex attributes that aren't used in the style, enable attributes that are
var styleableShaderAttributes = pointCloud._styleableShaderAttributes;
for (name in styleableShaderAttributes) {
if (styleableShaderAttributes.hasOwnProperty(name)) {
attribute = styleableShaderAttributes[name];
var enabled = (userProperties.indexOf(name) >= 0);
var vertexAttribute = getVertexAttribute(vertexArray, attribute.location);
vertexAttribute.enabled = enabled;
}
}
var usesColors = hasColors && (!hasColorStyle || usesColorSemantic);
if (hasColors) {
// Disable the color vertex attribute if the color style does not reference the color semantic
var colorVertexAttribute = getVertexAttribute(vertexArray, colorLocation);
colorVertexAttribute.enabled = usesColors;
}
var usesNormals = hasNormals && (normalShading || backFaceCulling || usesNormalSemantic);
if (hasNormals) {
// Disable the normal vertex attribute if normals are not used
var normalVertexAttribute = getVertexAttribute(vertexArray, normalLocation);
normalVertexAttribute.enabled = usesNormals;
}
var attributeLocations = {
a_position : positionLocation
};
if (usesColors) {
attributeLocations.a_color = colorLocation;
}
if (usesNormals) {
attributeLocations.a_normal = normalLocation;
}
if (hasBatchIds) {
attributeLocations.a_batchId = batchIdLocation;
}
var attributeDeclarations = '';
var length = userProperties.length;
for (i = 0; i < length; ++i) {
name = userProperties[i];
attribute = styleableShaderAttributes[name];
if (!defined(attribute)) {
throw new RuntimeError('Style references a property "' + name + '" that does not exist or is not styleable.');
}
var componentCount = attribute.componentCount;
var attributeName = 'czm_tiles3d_style_' + name;
var attributeType;
if (componentCount === 1) {
attributeType = 'float';
} else {
attributeType = 'vec' + componentCount;
}
attributeDeclarations += 'attribute ' + attributeType + ' ' + attributeName + '; \n';
attributeLocations[attributeName] = attribute.location;
}
createUniformMap(pointCloud, frameState);
var vs = 'attribute vec3 a_position; \n' +
'varying vec4 v_color; \n' +
'uniform vec4 u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier; \n' +
'uniform vec4 u_constantColor; \n' +
'uniform vec4 u_highlightColor; \n';
vs += 'float u_pointSize; \n' +
'float u_time; \n';
if (attenuation) {
vs += 'float u_geometricError; \n' +
'float u_depthMultiplier; \n';
}
vs += attributeDeclarations;
if (usesColors) {
if (isTranslucent) {
vs += 'attribute vec4 a_color; \n';
} else if (isRGB565) {
vs += 'attribute float a_color; \n' +
'const float SHIFT_RIGHT_11 = 1.0 / 2048.0; \n' +
'const float SHIFT_RIGHT_5 = 1.0 / 32.0; \n' +
'const float SHIFT_LEFT_11 = 2048.0; \n' +
'const float SHIFT_LEFT_5 = 32.0; \n' +
'const float NORMALIZE_6 = 1.0 / 64.0; \n' +
'const float NORMALIZE_5 = 1.0 / 32.0; \n';
} else {
vs += 'attribute vec3 a_color; \n';
}
}
if (usesNormals) {
if (isOctEncoded16P || isOctEncodedDraco) {
vs += 'attribute vec2 a_normal; \n';
} else {
vs += 'attribute vec3 a_normal; \n';
}
}
if (hasBatchIds) {
vs += 'attribute float a_batchId; \n';
}
if (isQuantized || isQuantizedDraco || isOctEncodedDraco) {
vs += 'uniform vec4 u_quantizedVolumeScaleAndOctEncodedRange; \n';
}
if (hasColorStyle) {
vs += colorStyleFunction;
}
if (hasShowStyle) {
vs += showStyleFunction;
}
if (hasPointSizeStyle) {
vs += pointSizeStyleFunction;
}
vs += 'void main() \n' +
'{ \n' +
' u_pointSize = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.x; \n' +
' u_time = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.y; \n';
if (attenuation) {
vs += ' u_geometricError = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.z; \n' +
' u_depthMultiplier = u_pointSizeAndTimeAndGeometricErrorAndDepthMultiplier.w; \n';
}
if (usesColors) {
if (isTranslucent) {
vs += ' vec4 color = a_color; \n';
} else if (isRGB565) {
vs += ' float compressed = a_color; \n' +
' float r = floor(compressed * SHIFT_RIGHT_11); \n' +
' compressed -= r * SHIFT_LEFT_11; \n' +
' float g = floor(compressed * SHIFT_RIGHT_5); \n' +
' compressed -= g * SHIFT_LEFT_5; \n' +
' float b = compressed; \n' +
' vec3 rgb = vec3(r * NORMALIZE_5, g * NORMALIZE_6, b * NORMALIZE_5); \n' +
' vec4 color = vec4(rgb, 1.0); \n';
} else {
vs += ' vec4 color = vec4(a_color, 1.0); \n';
}
} else {
vs += ' vec4 color = u_constantColor; \n';
}
if (isQuantized || isQuantizedDraco) {
vs += ' vec3 position = a_position * u_quantizedVolumeScaleAndOctEncodedRange.xyz; \n';
} else {
vs += ' vec3 position = a_position; \n';
}
vs += ' vec3 position_absolute = vec3(czm_model * vec4(position, 1.0)); \n';
if (usesNormals) {
if (isOctEncoded16P) {
vs += ' vec3 normal = czm_octDecode(a_normal); \n';
} else if (isOctEncodedDraco) {
// Draco oct-encoding decodes to zxy order
vs += ' vec3 normal = czm_octDecode(a_normal, u_quantizedVolumeScaleAndOctEncodedRange.w).zxy; \n';
} else {
vs += ' vec3 normal = a_normal; \n';
}
vs += ' vec3 normalEC = czm_normal * normal; \n';
} else {
vs += ' vec3 normal = vec3(1.0); \n';
}
if (hasColorStyle) {
vs += ' color = getColorFromStyle(position, position_absolute, color, normal); \n';
}
if (hasShowStyle) {
vs += ' float show = float(getShowFromStyle(position, position_absolute, color, normal)); \n';
}
if (hasPointSizeStyle) {
vs += ' gl_PointSize = getPointSizeFromStyle(position, position_absolute, color, normal) * czm_pixelRatio; \n';
} else if (attenuation) {
vs += ' vec4 positionEC = czm_modelView * vec4(position, 1.0); \n' +
' float depth = -positionEC.z; \n' +
// compute SSE for this point
' gl_PointSize = min((u_geometricError / depth) * u_depthMultiplier, u_pointSize); \n';
} else {
vs += ' gl_PointSize = u_pointSize; \n';
}
vs += ' color = color * u_highlightColor; \n';
if (usesNormals && normalShading) {
vs += ' float diffuseStrength = czm_getLambertDiffuse(czm_lightDirectionEC, normalEC); \n' +
' diffuseStrength = max(diffuseStrength, 0.4); \n' + // Apply some ambient lighting
' color.xyz *= diffuseStrength * czm_lightColor; \n';
}
vs += ' v_color = color; \n' +
' gl_Position = czm_modelViewProjection * vec4(position, 1.0); \n';
if (usesNormals && backFaceCulling) {
vs += ' float visible = step(-normalEC.z, 0.0); \n' +
' gl_Position *= visible; \n' +
' gl_PointSize *= visible; \n';
}
if (hasShowStyle) {
vs += ' gl_Position.w *= float(show); \n' +
' gl_PointSize *= float(show); \n';
}
vs += '} \n';
var fs = 'varying vec4 v_color; \n';
if (hasClippedContent) {
fs += 'uniform sampler2D u_clippingPlanes; \n' +
'uniform mat4 u_clippingPlanesMatrix; \n' +
'uniform vec4 u_clippingPlanesEdgeStyle; \n';
fs += '\n';
fs += getClippingFunction(clippingPlanes, context);
fs += '\n';
}
fs += 'void main() \n' +
'{ \n' +
' gl_FragColor = czm_gammaCorrect(v_color); \n';
if (hasClippedContent) {
fs += getClipAndStyleCode('u_clippingPlanes', 'u_clippingPlanesMatrix', 'u_clippingPlanesEdgeStyle');
}
fs += '} \n';
if (defined(pointCloud._vertexShaderLoaded)) {
vs = pointCloud._vertexShaderLoaded(vs);
}
if (defined(pointCloud._fragmentShaderLoaded)) {
fs = pointCloud._fragmentShaderLoaded(fs);
}
var drawCommand = pointCloud._drawCommand;
if (defined(drawCommand.shaderProgram)) {
// Destroy the old shader
drawCommand.shaderProgram.destroy();
}
drawCommand.shaderProgram = ShaderProgram.fromCache({
context : context,
vertexShaderSource : vs,
fragmentShaderSource : fs,
attributeLocations : attributeLocations
});
try {
// Check if the shader compiles correctly. If not there is likely a syntax error with the style.
drawCommand.shaderProgram._bind();
} catch (error) {
// Rephrase the error.
throw new RuntimeError('Error generating style shader: this may be caused by a type mismatch, index out-of-bounds, or other syntax error.');
}
}
function decodeDraco(pointCloud, context) {
if (pointCloud._decodingState === DecodingState.READY) {
return false;
}
if (pointCloud._decodingState === DecodingState.NEEDS_DECODE) {
var parsedContent = pointCloud._parsedContent;
var draco = parsedContent.draco;
var decodePromise = DracoLoader.decodePointCloud(draco, context);
if (defined(decodePromise)) {
pointCloud._decodingState = DecodingState.DECODING;
decodePromise.then(function(result) {
pointCloud._decodingState = DecodingState.READY;
var decodedPositions = defined(result.POSITION) ? result.POSITION.array : undefined;
var decodedRgb = defined(result.RGB) ? result.RGB.array : undefined;
var decodedRgba = defined(result.RGBA) ? result.RGBA.array : undefined;
var decodedNormals = defined(result.NORMAL) ? result.NORMAL.array : undefined;
var decodedBatchIds = defined(result.BATCH_ID) ? result.BATCH_ID.array : undefined;
var isQuantizedDraco = defined(decodedPositions) && defined(result.POSITION.data.quantization);
var isOctEncodedDraco = defined(decodedNormals) && defined(result.NORMAL.data.quantization);
if (isQuantizedDraco) {
// Draco quantization range == quantized volume scale - size in meters of the quantize