cesium
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
40 lines (37 loc) • 1.39 kB
JavaScript
import WebGLConstants from '../Core/WebGLConstants.js';
/**
* Enumerates all possible filters used when magnifying WebGL textures.
*
* @exports TextureMagnificationFilter
*
* @see TextureMinificationFilter
*/
var TextureMagnificationFilter = {
/**
* Samples the texture by returning the closest pixel.
*
* @type {Number}
* @constant
*/
NEAREST : WebGLConstants.NEAREST,
/**
* Samples the texture through bi-linear interpolation of the four nearest pixels. This produces smoother results than <code>NEAREST</code> filtering.
*
* @type {Number}
* @constant
*/
LINEAR : WebGLConstants.LINEAR,
/**
* Validates the given <code>textureMinificationFilter</code> with respect to the possible enum values.
*
* @private
*
* @param textureMagnificationFilter
* @returns {Boolean} <code>true</code> if <code>textureMagnificationFilter</code> is valid.
*/
validate : function(textureMagnificationFilter) {
return ((textureMagnificationFilter === TextureMagnificationFilter.NEAREST) ||
(textureMagnificationFilter === TextureMagnificationFilter.LINEAR));
}
};
export default Object.freeze(TextureMagnificationFilter);