cesium
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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
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JavaScript
import Check from '../Core/Check.js';
import Color from '../Core/Color.js';
import ColorGeometryInstanceAttribute from '../Core/ColorGeometryInstanceAttribute.js';
import defined from '../Core/defined.js';
import DeveloperError from '../Core/DeveloperError.js';
import DistanceDisplayConditionGeometryInstanceAttribute from '../Core/DistanceDisplayConditionGeometryInstanceAttribute.js';
import GeometryInstance from '../Core/GeometryInstance.js';
import Iso8601 from '../Core/Iso8601.js';
import ShowGeometryInstanceAttribute from '../Core/ShowGeometryInstanceAttribute.js';
import WallGeometry from '../Core/WallGeometry.js';
import WallOutlineGeometry from '../Core/WallOutlineGeometry.js';
import MaterialAppearance from '../Scene/MaterialAppearance.js';
import PerInstanceColorAppearance from '../Scene/PerInstanceColorAppearance.js';
import ColorMaterialProperty from './ColorMaterialProperty.js';
import DynamicGeometryUpdater from './DynamicGeometryUpdater.js';
import GeometryUpdater from './GeometryUpdater.js';
import Property from './Property.js';
var scratchColor = new Color();
function WallGeometryOptions(entity) {
this.id = entity;
this.vertexFormat = undefined;
this.positions = undefined;
this.minimumHeights = undefined;
this.maximumHeights = undefined;
this.granularity = undefined;
}
/**
* A {@link GeometryUpdater} for walls.
* Clients do not normally create this class directly, but instead rely on {@link DataSourceDisplay}.
* @alias WallGeometryUpdater
* @constructor
*
* @param {Entity} entity The entity containing the geometry to be visualized.
* @param {Scene} scene The scene where visualization is taking place.
*/
function WallGeometryUpdater(entity, scene) {
GeometryUpdater.call(this, {
entity : entity,
scene : scene,
geometryOptions : new WallGeometryOptions(entity),
geometryPropertyName : 'wall',
observedPropertyNames : ['availability', 'wall']
});
this._onEntityPropertyChanged(entity, 'wall', entity.wall, undefined);
}
if (defined(Object.create)) {
WallGeometryUpdater.prototype = Object.create(GeometryUpdater.prototype);
WallGeometryUpdater.prototype.constructor = WallGeometryUpdater;
}
/**
* Creates the geometry instance which represents the fill of the geometry.
*
* @param {JulianDate} time The time to use when retrieving initial attribute values.
* @returns {GeometryInstance} The geometry instance representing the filled portion of the geometry.
*
* @exception {DeveloperError} This instance does not represent a filled geometry.
*/
WallGeometryUpdater.prototype.createFillGeometryInstance = function(time) {
//>>includeStart('debug', pragmas.debug);
Check.defined('time', time);
if (!this._fillEnabled) {
throw new DeveloperError('This instance does not represent a filled geometry.');
}
//>>includeEnd('debug');
var entity = this._entity;
var isAvailable = entity.isAvailable(time);
var attributes;
var color;
var show = new ShowGeometryInstanceAttribute(isAvailable && entity.isShowing && this._showProperty.getValue(time) && this._fillProperty.getValue(time));
var distanceDisplayCondition = this._distanceDisplayConditionProperty.getValue(time);
var distanceDisplayConditionAttribute = DistanceDisplayConditionGeometryInstanceAttribute.fromDistanceDisplayCondition(distanceDisplayCondition);
if (this._materialProperty instanceof ColorMaterialProperty) {
var currentColor;
if (defined(this._materialProperty.color) && (this._materialProperty.color.isConstant || isAvailable)) {
currentColor = this._materialProperty.color.getValue(time, scratchColor);
}
if (!defined(currentColor)) {
currentColor = Color.WHITE;
}
color = ColorGeometryInstanceAttribute.fromColor(currentColor);
attributes = {
show : show,
distanceDisplayCondition : distanceDisplayConditionAttribute,
color : color
};
} else {
attributes = {
show : show,
distanceDisplayCondition : distanceDisplayConditionAttribute
};
}
return new GeometryInstance({
id : entity,
geometry : new WallGeometry(this._options),
attributes : attributes
});
};
/**
* Creates the geometry instance which represents the outline of the geometry.
*
* @param {JulianDate} time The time to use when retrieving initial attribute values.
* @returns {GeometryInstance} The geometry instance representing the outline portion of the geometry.
*
* @exception {DeveloperError} This instance does not represent an outlined geometry.
*/
WallGeometryUpdater.prototype.createOutlineGeometryInstance = function(time) {
//>>includeStart('debug', pragmas.debug);
Check.defined('time', time);
if (!this._outlineEnabled) {
throw new DeveloperError('This instance does not represent an outlined geometry.');
}
//>>includeEnd('debug');
var entity = this._entity;
var isAvailable = entity.isAvailable(time);
var outlineColor = Property.getValueOrDefault(this._outlineColorProperty, time, Color.BLACK, scratchColor);
var distanceDisplayCondition = this._distanceDisplayConditionProperty.getValue(time);
return new GeometryInstance({
id : entity,
geometry : new WallOutlineGeometry(this._options),
attributes : {
show : new ShowGeometryInstanceAttribute(isAvailable && entity.isShowing && this._showProperty.getValue(time) && this._showOutlineProperty.getValue(time)),
color : ColorGeometryInstanceAttribute.fromColor(outlineColor),
distanceDisplayCondition : DistanceDisplayConditionGeometryInstanceAttribute.fromDistanceDisplayCondition(distanceDisplayCondition)
}
});
};
WallGeometryUpdater.prototype._isHidden = function(entity, wall) {
return !defined(wall.positions) || GeometryUpdater.prototype._isHidden.call(this, entity, wall);
};
WallGeometryUpdater.prototype._getIsClosed = function(options) {
return false;
};
WallGeometryUpdater.prototype._isDynamic = function(entity, wall) {
return !wall.positions.isConstant || //
!Property.isConstant(wall.minimumHeights) || //
!Property.isConstant(wall.maximumHeights) || //
!Property.isConstant(wall.outlineWidth) || //
!Property.isConstant(wall.granularity);
};
WallGeometryUpdater.prototype._setStaticOptions = function(entity, wall) {
var minimumHeights = wall.minimumHeights;
var maximumHeights = wall.maximumHeights;
var granularity = wall.granularity;
var isColorMaterial = this._materialProperty instanceof ColorMaterialProperty;
var options = this._options;
options.vertexFormat = isColorMaterial ? PerInstanceColorAppearance.VERTEX_FORMAT : MaterialAppearance.MaterialSupport.TEXTURED.vertexFormat;
options.positions = wall.positions.getValue(Iso8601.MINIMUM_VALUE, options.positions);
options.minimumHeights = defined(minimumHeights) ? minimumHeights.getValue(Iso8601.MINIMUM_VALUE, options.minimumHeights) : undefined;
options.maximumHeights = defined(maximumHeights) ? maximumHeights.getValue(Iso8601.MINIMUM_VALUE, options.maximumHeights) : undefined;
options.granularity = defined(granularity) ? granularity.getValue(Iso8601.MINIMUM_VALUE) : undefined;
};
WallGeometryUpdater.DynamicGeometryUpdater = DynamicWallGeometryUpdater;
/**
* @private
*/
function DynamicWallGeometryUpdater(geometryUpdater, primitives, groundPrimitives) {
DynamicGeometryUpdater.call(this, geometryUpdater, primitives, groundPrimitives);
}
if (defined(Object.create)) {
DynamicWallGeometryUpdater.prototype = Object.create(DynamicGeometryUpdater.prototype);
DynamicWallGeometryUpdater.prototype.constructor = DynamicWallGeometryUpdater;
}
DynamicWallGeometryUpdater.prototype._isHidden = function(entity, wall, time) {
return !defined(this._options.positions) || DynamicGeometryUpdater.prototype._isHidden.call(this, entity, wall, time);
};
DynamicWallGeometryUpdater.prototype._setOptions = function(entity, wall, time) {
var options = this._options;
options.positions = Property.getValueOrUndefined(wall.positions, time, options.positions);
options.minimumHeights = Property.getValueOrUndefined(wall.minimumHeights, time, options.minimumHeights);
options.maximumHeights = Property.getValueOrUndefined(wall.maximumHeights, time, options.maximumHeights);
options.granularity = Property.getValueOrUndefined(wall.granularity, time);
};
export default WallGeometryUpdater;