cesium
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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
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JavaScript
import AssociativeArray from '../Core/AssociativeArray.js';
import Cartesian3 from '../Core/Cartesian3.js';
import Color from '../Core/Color.js';
import ColorGeometryInstanceAttribute from '../Core/ColorGeometryInstanceAttribute.js';
import defined from '../Core/defined.js';
import DistanceDisplayCondition from '../Core/DistanceDisplayCondition.js';
import DistanceDisplayConditionGeometryInstanceAttribute from '../Core/DistanceDisplayConditionGeometryInstanceAttribute.js';
import OffsetGeometryInstanceAttribute from '../Core/OffsetGeometryInstanceAttribute.js';
import ShowGeometryInstanceAttribute from '../Core/ShowGeometryInstanceAttribute.js';
import PerInstanceColorAppearance from '../Scene/PerInstanceColorAppearance.js';
import Primitive from '../Scene/Primitive.js';
import BoundingSphereState from './BoundingSphereState.js';
import Property from './Property.js';
var colorScratch = new Color();
var distanceDisplayConditionScratch = new DistanceDisplayCondition();
var defaultDistanceDisplayCondition = new DistanceDisplayCondition();
var defaultOffset = Cartesian3.ZERO;
var offsetScratch = new Cartesian3();
function Batch(primitives, translucent, width, shadows) {
this.translucent = translucent;
this.width = width;
this.shadows = shadows;
this.primitives = primitives;
this.createPrimitive = false;
this.waitingOnCreate = false;
this.primitive = undefined;
this.oldPrimitive = undefined;
this.geometry = new AssociativeArray();
this.updaters = new AssociativeArray();
this.updatersWithAttributes = new AssociativeArray();
this.attributes = new AssociativeArray();
this.itemsToRemove = [];
this.subscriptions = new AssociativeArray();
this.showsUpdated = new AssociativeArray();
}
Batch.prototype.add = function(updater, instance) {
var id = updater.id;
this.createPrimitive = true;
this.geometry.set(id, instance);
this.updaters.set(id, updater);
if (!updater.hasConstantOutline || !updater.outlineColorProperty.isConstant || !Property.isConstant(updater.distanceDisplayConditionProperty) || !Property.isConstant(updater.terrainOffsetProperty)) {
this.updatersWithAttributes.set(id, updater);
} else {
var that = this;
this.subscriptions.set(id, updater.entity.definitionChanged.addEventListener(function(entity, propertyName, newValue, oldValue) {
if (propertyName === 'isShowing') {
that.showsUpdated.set(updater.id, updater);
}
}));
}
};
Batch.prototype.remove = function(updater) {
var id = updater.id;
this.createPrimitive = this.geometry.remove(id) || this.createPrimitive;
if (this.updaters.remove(id)) {
this.updatersWithAttributes.remove(id);
var unsubscribe = this.subscriptions.get(id);
if (defined(unsubscribe)) {
unsubscribe();
this.subscriptions.remove(id);
this.showsUpdated.remove(id);
}
return true;
}
return false;
};
Batch.prototype.update = function(time) {
var isUpdated = true;
var removedCount = 0;
var primitive = this.primitive;
var primitives = this.primitives;
var i;
if (this.createPrimitive) {
var geometries = this.geometry.values;
var geometriesLength = geometries.length;
if (geometriesLength > 0) {
if (defined(primitive)) {
if (!defined(this.oldPrimitive)) {
this.oldPrimitive = primitive;
} else {
primitives.remove(primitive);
}
}
primitive = new Primitive({
show : false,
asynchronous : true,
geometryInstances : geometries.slice(),
appearance : new PerInstanceColorAppearance({
flat : true,
translucent : this.translucent,
renderState : {
lineWidth : this.width
}
}),
shadows : this.shadows
});
primitives.add(primitive);
isUpdated = false;
} else {
if (defined(primitive)) {
primitives.remove(primitive);
primitive = undefined;
}
var oldPrimitive = this.oldPrimitive;
if (defined(oldPrimitive)) {
primitives.remove(oldPrimitive);
this.oldPrimitive = undefined;
}
}
this.attributes.removeAll();
this.primitive = primitive;
this.createPrimitive = false;
this.waitingOnCreate = true;
} else if (defined(primitive) && primitive.ready) {
primitive.show = true;
if (defined(this.oldPrimitive)) {
primitives.remove(this.oldPrimitive);
this.oldPrimitive = undefined;
}
var updatersWithAttributes = this.updatersWithAttributes.values;
var length = updatersWithAttributes.length;
var waitingOnCreate = this.waitingOnCreate;
for (i = 0; i < length; i++) {
var updater = updatersWithAttributes[i];
var instance = this.geometry.get(updater.id);
var attributes = this.attributes.get(instance.id.id);
if (!defined(attributes)) {
attributes = primitive.getGeometryInstanceAttributes(instance.id);
this.attributes.set(instance.id.id, attributes);
}
if (!updater.outlineColorProperty.isConstant || waitingOnCreate) {
var outlineColorProperty = updater.outlineColorProperty;
var outlineColor = Property.getValueOrDefault(outlineColorProperty, time, Color.WHITE, colorScratch);
if (!Color.equals(attributes._lastColor, outlineColor)) {
attributes._lastColor = Color.clone(outlineColor, attributes._lastColor);
attributes.color = ColorGeometryInstanceAttribute.toValue(outlineColor, attributes.color);
if ((this.translucent && attributes.color[3] === 255) || (!this.translucent && attributes.color[3] !== 255)) {
this.itemsToRemove[removedCount++] = updater;
}
}
}
var show = updater.entity.isShowing && (updater.hasConstantOutline || updater.isOutlineVisible(time));
var currentShow = attributes.show[0] === 1;
if (show !== currentShow) {
attributes.show = ShowGeometryInstanceAttribute.toValue(show, attributes.show);
}
var distanceDisplayConditionProperty = updater.distanceDisplayConditionProperty;
if (!Property.isConstant(distanceDisplayConditionProperty)) {
var distanceDisplayCondition = Property.getValueOrDefault(distanceDisplayConditionProperty, time, defaultDistanceDisplayCondition, distanceDisplayConditionScratch);
if (!DistanceDisplayCondition.equals(distanceDisplayCondition, attributes._lastDistanceDisplayCondition)) {
attributes._lastDistanceDisplayCondition = DistanceDisplayCondition.clone(distanceDisplayCondition, attributes._lastDistanceDisplayCondition);
attributes.distanceDisplayCondition = DistanceDisplayConditionGeometryInstanceAttribute.toValue(distanceDisplayCondition, attributes.distanceDisplayCondition);
}
}
var offsetProperty = updater.terrainOffsetProperty;
if (!Property.isConstant(offsetProperty)) {
var offset = Property.getValueOrDefault(offsetProperty, time, defaultOffset, offsetScratch);
if (!Cartesian3.equals(offset, attributes._lastOffset)) {
attributes._lastOffset = Cartesian3.clone(offset, attributes._lastOffset);
attributes.offset = OffsetGeometryInstanceAttribute.toValue(offset, attributes.offset);
}
}
}
this.updateShows(primitive);
this.waitingOnCreate = false;
} else if (defined(primitive) && !primitive.ready) {
isUpdated = false;
}
this.itemsToRemove.length = removedCount;
return isUpdated;
};
Batch.prototype.updateShows = function(primitive) {
var showsUpdated = this.showsUpdated.values;
var length = showsUpdated.length;
for (var i = 0; i < length; i++) {
var updater = showsUpdated[i];
var instance = this.geometry.get(updater.id);
var attributes = this.attributes.get(instance.id.id);
if (!defined(attributes)) {
attributes = primitive.getGeometryInstanceAttributes(instance.id);
this.attributes.set(instance.id.id, attributes);
}
var show = updater.entity.isShowing;
var currentShow = attributes.show[0] === 1;
if (show !== currentShow) {
attributes.show = ShowGeometryInstanceAttribute.toValue(show, attributes.show);
instance.attributes.show.value[0] = attributes.show[0];
}
}
this.showsUpdated.removeAll();
};
Batch.prototype.contains = function(updater) {
return this.updaters.contains(updater.id);
};
Batch.prototype.getBoundingSphere = function(updater, result) {
var primitive = this.primitive;
if (!primitive.ready) {
return BoundingSphereState.PENDING;
}
var attributes = primitive.getGeometryInstanceAttributes(updater.entity);
if (!defined(attributes) || !defined(attributes.boundingSphere) ||//
(defined(attributes.show) && attributes.show[0] === 0)) {
return BoundingSphereState.FAILED;
}
attributes.boundingSphere.clone(result);
return BoundingSphereState.DONE;
};
Batch.prototype.removeAllPrimitives = function() {
var primitives = this.primitives;
var primitive = this.primitive;
if (defined(primitive)) {
primitives.remove(primitive);
this.primitive = undefined;
this.geometry.removeAll();
this.updaters.removeAll();
}
var oldPrimitive = this.oldPrimitive;
if (defined(oldPrimitive)) {
primitives.remove(oldPrimitive);
this.oldPrimitive = undefined;
}
};
/**
* @private
*/
function StaticOutlineGeometryBatch(primitives, scene, shadows) {
this._primitives = primitives;
this._scene = scene;
this._shadows = shadows;
this._solidBatches = new AssociativeArray();
this._translucentBatches = new AssociativeArray();
}
StaticOutlineGeometryBatch.prototype.add = function(time, updater) {
var instance = updater.createOutlineGeometryInstance(time);
var width = this._scene.clampLineWidth(updater.outlineWidth);
var batches;
var batch;
if (instance.attributes.color.value[3] === 255) {
batches = this._solidBatches;
batch = batches.get(width);
if (!defined(batch)) {
batch = new Batch(this._primitives, false, width, this._shadows);
batches.set(width, batch);
}
batch.add(updater, instance);
} else {
batches = this._translucentBatches;
batch = batches.get(width);
if (!defined(batch)) {
batch = new Batch(this._primitives, true, width, this._shadows);
batches.set(width, batch);
}
batch.add(updater, instance);
}
};
StaticOutlineGeometryBatch.prototype.remove = function(updater) {
var i;
var solidBatches = this._solidBatches.values;
var solidBatchesLength = solidBatches.length;
for (i = 0; i < solidBatchesLength; i++) {
if (solidBatches[i].remove(updater)) {
return;
}
}
var translucentBatches = this._translucentBatches.values;
var translucentBatchesLength = translucentBatches.length;
for (i = 0; i < translucentBatchesLength; i++) {
if (translucentBatches[i].remove(updater)) {
return;
}
}
};
StaticOutlineGeometryBatch.prototype.update = function(time) {
var i;
var x;
var updater;
var batch;
var solidBatches = this._solidBatches.values;
var solidBatchesLength = solidBatches.length;
var translucentBatches = this._translucentBatches.values;
var translucentBatchesLength = translucentBatches.length;
var itemsToRemove;
var isUpdated = true;
var needUpdate = false;
do {
needUpdate = false;
for (x = 0; x < solidBatchesLength; x++) {
batch = solidBatches[x];
//Perform initial update
isUpdated = batch.update(time);
//If any items swapped between solid/translucent, we need to
//move them between batches
itemsToRemove = batch.itemsToRemove;
var solidsToMoveLength = itemsToRemove.length;
if (solidsToMoveLength > 0) {
needUpdate = true;
for (i = 0; i < solidsToMoveLength; i++) {
updater = itemsToRemove[i];
batch.remove(updater);
this.add(time, updater);
}
}
}
for (x = 0; x < translucentBatchesLength; x++) {
batch = translucentBatches[x];
//Perform initial update
isUpdated = batch.update(time);
//If any items swapped between solid/translucent, we need to
//move them between batches
itemsToRemove = batch.itemsToRemove;
var translucentToMoveLength = itemsToRemove.length;
if (translucentToMoveLength > 0) {
needUpdate = true;
for (i = 0; i < translucentToMoveLength; i++) {
updater = itemsToRemove[i];
batch.remove(updater);
this.add(time, updater);
}
}
}
} while (needUpdate);
return isUpdated;
};
StaticOutlineGeometryBatch.prototype.getBoundingSphere = function(updater, result) {
var i;
var solidBatches = this._solidBatches.values;
var solidBatchesLength = solidBatches.length;
for (i = 0; i < solidBatchesLength; i++) {
var solidBatch = solidBatches[i];
if (solidBatch.contains(updater)){
return solidBatch.getBoundingSphere(updater, result);
}
}
var translucentBatches = this._translucentBatches.values;
var translucentBatchesLength = translucentBatches.length;
for (i = 0; i < translucentBatchesLength; i++) {
var translucentBatch = translucentBatches[i];
if (translucentBatch.contains(updater)){
return translucentBatch.getBoundingSphere(updater, result);
}
}
return BoundingSphereState.FAILED;
};
StaticOutlineGeometryBatch.prototype.removeAllPrimitives = function() {
var i;
var solidBatches = this._solidBatches.values;
var solidBatchesLength = solidBatches.length;
for (i = 0; i < solidBatchesLength; i++) {
solidBatches[i].removeAllPrimitives();
}
var translucentBatches = this._translucentBatches.values;
var translucentBatchesLength = translucentBatches.length;
for (i = 0; i < translucentBatchesLength; i++) {
translucentBatches[i].removeAllPrimitives();
}
};
export default StaticOutlineGeometryBatch;