cesium
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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
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JavaScript
import Cartesian2 from '../Core/Cartesian2.js';
import Cartesian3 from '../Core/Cartesian3.js';
import Check from '../Core/Check.js';
import Color from '../Core/Color.js';
import ColorGeometryInstanceAttribute from '../Core/ColorGeometryInstanceAttribute.js';
import defined from '../Core/defined.js';
import DeveloperError from '../Core/DeveloperError.js';
import DistanceDisplayConditionGeometryInstanceAttribute from '../Core/DistanceDisplayConditionGeometryInstanceAttribute.js';
import GeometryInstance from '../Core/GeometryInstance.js';
import Iso8601 from '../Core/Iso8601.js';
import CesiumMath from '../Core/Math.js';
import Matrix3 from '../Core/Matrix3.js';
import Matrix4 from '../Core/Matrix4.js';
import PlaneGeometry from '../Core/PlaneGeometry.js';
import PlaneOutlineGeometry from '../Core/PlaneOutlineGeometry.js';
import Quaternion from '../Core/Quaternion.js';
import ShowGeometryInstanceAttribute from '../Core/ShowGeometryInstanceAttribute.js';
import MaterialAppearance from '../Scene/MaterialAppearance.js';
import PerInstanceColorAppearance from '../Scene/PerInstanceColorAppearance.js';
import ColorMaterialProperty from './ColorMaterialProperty.js';
import DynamicGeometryUpdater from './DynamicGeometryUpdater.js';
import GeometryUpdater from './GeometryUpdater.js';
import Property from './Property.js';
var positionScratch = new Cartesian3();
var scratchColor = new Color();
function PlaneGeometryOptions(entity) {
this.id = entity;
this.vertexFormat = undefined;
this.plane = undefined;
this.dimensions = undefined;
}
/**
* A {@link GeometryUpdater} for planes.
* Clients do not normally create this class directly, but instead rely on {@link DataSourceDisplay}.
* @alias PlaneGeometryUpdater
* @constructor
*
* @param {Entity} entity The entity containing the geometry to be visualized.
* @param {Scene} scene The scene where visualization is taking place.
*/
function PlaneGeometryUpdater(entity, scene) {
GeometryUpdater.call(this, {
entity : entity,
scene : scene,
geometryOptions : new PlaneGeometryOptions(entity),
geometryPropertyName : 'plane',
observedPropertyNames : ['availability', 'position', 'orientation', 'plane']
});
this._onEntityPropertyChanged(entity, 'plane', entity.plane, undefined);
}
if (defined(Object.create)) {
PlaneGeometryUpdater.prototype = Object.create(GeometryUpdater.prototype);
PlaneGeometryUpdater.prototype.constructor = PlaneGeometryUpdater;
}
/**
* Creates the geometry instance which represents the fill of the geometry.
*
* @param {JulianDate} time The time to use when retrieving initial attribute values.
* @returns {GeometryInstance} The geometry instance representing the filled portion of the geometry.
*
* @exception {DeveloperError} This instance does not represent a filled geometry.
*/
PlaneGeometryUpdater.prototype.createFillGeometryInstance = function(time) {
//>>includeStart('debug', pragmas.debug);
Check.defined('time', time);
if (!this._fillEnabled) {
throw new DeveloperError('This instance does not represent a filled geometry.');
}
//>>includeEnd('debug');
var entity = this._entity;
var isAvailable = entity.isAvailable(time);
var attributes;
var color;
var show = new ShowGeometryInstanceAttribute(isAvailable && entity.isShowing && this._showProperty.getValue(time) && this._fillProperty.getValue(time));
var distanceDisplayCondition = this._distanceDisplayConditionProperty.getValue(time);
var distanceDisplayConditionAttribute = DistanceDisplayConditionGeometryInstanceAttribute.fromDistanceDisplayCondition(distanceDisplayCondition);
if (this._materialProperty instanceof ColorMaterialProperty) {
var currentColor;
if (defined(this._materialProperty.color) && (this._materialProperty.color.isConstant || isAvailable)) {
currentColor = this._materialProperty.color.getValue(time, scratchColor);
}
if (!defined(currentColor)) {
currentColor = Color.WHITE;
}
color = ColorGeometryInstanceAttribute.fromColor(currentColor);
attributes = {
show : show,
distanceDisplayCondition : distanceDisplayConditionAttribute,
color : color
};
} else {
attributes = {
show : show,
distanceDisplayCondition : distanceDisplayConditionAttribute
};
}
var planeGraphics = entity.plane;
var options = this._options;
var modelMatrix = entity.computeModelMatrix(time);
var plane = Property.getValueOrDefault(planeGraphics.plane, time, options.plane);
var dimensions = Property.getValueOrUndefined(planeGraphics.dimensions, time, options.dimensions);
options.plane = plane;
options.dimensions = dimensions;
modelMatrix = createPrimitiveMatrix(plane, dimensions, modelMatrix, this._scene.mapProjection.ellipsoid, modelMatrix);
return new GeometryInstance({
id : entity,
geometry : new PlaneGeometry(this._options),
modelMatrix : modelMatrix,
attributes : attributes
});
};
/**
* Creates the geometry instance which represents the outline of the geometry.
*
* @param {JulianDate} time The time to use when retrieving initial attribute values.
* @returns {GeometryInstance} The geometry instance representing the outline portion of the geometry.
*
* @exception {DeveloperError} This instance does not represent an outlined geometry.
*/
PlaneGeometryUpdater.prototype.createOutlineGeometryInstance = function(time) {
//>>includeStart('debug', pragmas.debug);
Check.defined('time', time);
if (!this._outlineEnabled) {
throw new DeveloperError('This instance does not represent an outlined geometry.');
}
//>>includeEnd('debug');
var entity = this._entity;
var isAvailable = entity.isAvailable(time);
var outlineColor = Property.getValueOrDefault(this._outlineColorProperty, time, Color.BLACK, scratchColor);
var distanceDisplayCondition = this._distanceDisplayConditionProperty.getValue(time);
var planeGraphics = entity.plane;
var options = this._options;
var modelMatrix = entity.computeModelMatrix(time);
var plane = Property.getValueOrDefault(planeGraphics.plane, time, options.plane);
var dimensions = Property.getValueOrUndefined(planeGraphics.dimensions, time, options.dimensions);
options.plane = plane;
options.dimensions = dimensions;
modelMatrix = createPrimitiveMatrix(plane, dimensions, modelMatrix, this._scene.mapProjection.ellipsoid, modelMatrix);
return new GeometryInstance({
id : entity,
geometry : new PlaneOutlineGeometry(),
modelMatrix : modelMatrix,
attributes : {
show : new ShowGeometryInstanceAttribute(isAvailable && entity.isShowing && this._showProperty.getValue(time) && this._showOutlineProperty.getValue(time)),
color : ColorGeometryInstanceAttribute.fromColor(outlineColor),
distanceDisplayCondition : DistanceDisplayConditionGeometryInstanceAttribute.fromDistanceDisplayCondition(distanceDisplayCondition)
}
});
};
PlaneGeometryUpdater.prototype._isHidden = function(entity, plane) {
return !defined(plane.plane) || !defined(plane.dimensions) || !defined(entity.position) || GeometryUpdater.prototype._isHidden.call(this, entity, plane);
};
PlaneGeometryUpdater.prototype._getIsClosed = function(options) {
return false;
};
PlaneGeometryUpdater.prototype._isDynamic = function(entity, plane) {
return !entity.position.isConstant || //
!Property.isConstant(entity.orientation) || //
!plane.plane.isConstant || //
!plane.dimensions.isConstant || //
!Property.isConstant(plane.outlineWidth);
};
PlaneGeometryUpdater.prototype._setStaticOptions = function(entity, plane) {
var isColorMaterial = this._materialProperty instanceof ColorMaterialProperty;
var options = this._options;
options.vertexFormat = isColorMaterial ? PerInstanceColorAppearance.VERTEX_FORMAT : MaterialAppearance.MaterialSupport.TEXTURED.vertexFormat;
options.plane = plane.plane.getValue(Iso8601.MINIMUM_VALUE, options.plane);
options.dimensions = plane.dimensions.getValue(Iso8601.MINIMUM_VALUE, options.dimensions);
};
PlaneGeometryUpdater.DynamicGeometryUpdater = DynamicPlaneGeometryUpdater;
/**
* @private
*/
function DynamicPlaneGeometryUpdater(geometryUpdater, primitives, groundPrimitives) {
DynamicGeometryUpdater.call(this, geometryUpdater, primitives, groundPrimitives);
}
if (defined(Object.create)) {
DynamicPlaneGeometryUpdater.prototype = Object.create(DynamicGeometryUpdater.prototype);
DynamicPlaneGeometryUpdater.prototype.constructor = DynamicPlaneGeometryUpdater;
}
DynamicPlaneGeometryUpdater.prototype._isHidden = function(entity, plane, time) {
var options = this._options;
var position = Property.getValueOrUndefined(entity.position, time, positionScratch);
return !defined(position) || !defined(options.plane) || !defined(options.dimensions) || DynamicGeometryUpdater.prototype._isHidden.call(this, entity, plane, time);
};
DynamicPlaneGeometryUpdater.prototype._setOptions = function(entity, plane, time) {
var options = this._options;
options.plane = Property.getValueOrDefault(plane.plane, time, options.plane);
options.dimensions = Property.getValueOrUndefined(plane.dimensions, time, options.dimensions);
};
var scratchAxis = new Cartesian3();
var scratchAxis2 = new Cartesian3();
var scratchTranslation = new Cartesian3();
var scratchNormal = new Cartesian3();
var scratchScale = new Cartesian3();
var scratchQuaternion = new Quaternion();
var scratchMatrix3 = new Matrix3();
function createPrimitiveMatrix(plane, dimensions, transform, ellipsoid, result) {
var normal = plane.normal;
var distance = plane.distance;
var translation = Cartesian3.multiplyByScalar(normal, -distance, scratchTranslation);
translation = Matrix4.multiplyByPoint(transform, translation, translation);
var transformedNormal = Matrix4.multiplyByPointAsVector(transform, normal, scratchNormal);
Cartesian3.normalize(transformedNormal, transformedNormal);
var up = ellipsoid.geodeticSurfaceNormal(translation, scratchAxis2);
if (CesiumMath.equalsEpsilon(Math.abs(Cartesian3.dot(up, transformedNormal)), 1.0, CesiumMath.EPSILON8)) {
up = Cartesian3.clone(Cartesian3.UNIT_Z, up);
if (CesiumMath.equalsEpsilon(Math.abs(Cartesian3.dot(up, transformedNormal)), 1.0, CesiumMath.EPSILON8)) {
up = Cartesian3.clone(Cartesian3.UNIT_X, up);
}
}
var left = Cartesian3.cross(up, transformedNormal, scratchAxis);
up = Cartesian3.cross(transformedNormal, left, up);
Cartesian3.normalize(left, left);
Cartesian3.normalize(up, up);
var rotationMatrix = scratchMatrix3;
Matrix3.setColumn(rotationMatrix, 0, left, rotationMatrix);
Matrix3.setColumn(rotationMatrix, 1, up, rotationMatrix);
Matrix3.setColumn(rotationMatrix, 2, transformedNormal, rotationMatrix);
var rotation = Quaternion.fromRotationMatrix(rotationMatrix, scratchQuaternion);
var scale = Cartesian2.clone(dimensions, scratchScale);
scale.z = 1.0;
return Matrix4.fromTranslationQuaternionRotationScale(translation, rotation, scale, result);
}
/**
* @private
*/
PlaneGeometryUpdater.createPrimitiveMatrix = createPrimitiveMatrix;
export default PlaneGeometryUpdater;