cesium
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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
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JavaScript
import Check from '../Core/Check.js';
import defaultValue from '../Core/defaultValue.js';
import defined from '../Core/defined.js';
import DeveloperError from '../Core/DeveloperError.js';
import GeometryOffsetAttribute from '../Core/GeometryOffsetAttribute.js';
import oneTimeWarning from '../Core/oneTimeWarning.js';
import GroundPrimitive from '../Scene/GroundPrimitive.js';
import HeightReference from '../Scene/HeightReference.js';
import CallbackProperty from './CallbackProperty.js';
import ConstantProperty from './ConstantProperty.js';
import GeometryUpdater from './GeometryUpdater.js';
import TerrainOffsetProperty from './TerrainOffsetProperty.js';
var defaultZIndex = new ConstantProperty(0);
/**
* An abstract class for updating ground geometry entities.
* @constructor
* @alias GroundGeometryUpdater
* @param {Object} options An object with the following properties:
* @param {Entity} options.entity The entity containing the geometry to be visualized.
* @param {Scene} options.scene The scene where visualization is taking place.
* @param {Object} options.geometryOptions Options for the geometry
* @param {String} options.geometryPropertyName The geometry property name
* @param {String[]} options.observedPropertyNames The entity properties this geometry cares about
*/
function GroundGeometryUpdater(options) {
GeometryUpdater.call(this, options);
this._zIndex = 0;
this._terrainOffsetProperty = undefined;
}
if (defined(Object.create)) {
GroundGeometryUpdater.prototype = Object.create(GeometryUpdater.prototype);
GroundGeometryUpdater.prototype.constructor = GroundGeometryUpdater;
}
Object.defineProperties(GroundGeometryUpdater.prototype, {
/**
* Gets the zindex
* @type {Number}
* @memberof GroundGeometryUpdater.prototype
* @readonly
*/
zIndex: {
get: function() {
return this._zIndex;
}
},
/**
* Gets the terrain offset property
* @type {TerrainOffsetProperty}
* @memberof GroundGeometryUpdater.prototype
* @readonly
*/
terrainOffsetProperty: {
get: function() {
return this._terrainOffsetProperty;
}
}
});
GroundGeometryUpdater.prototype._isOnTerrain = function(entity, geometry) {
return this._fillEnabled && !defined(geometry.height) && !defined(geometry.extrudedHeight) && GroundPrimitive.isSupported(this._scene);
};
GroundGeometryUpdater.prototype._getIsClosed = function(options) {
var height = options.height;
var extrudedHeight = options.extrudedHeight;
return height === 0 || (defined(extrudedHeight) && extrudedHeight !== height);
};
GroundGeometryUpdater.prototype._computeCenter = DeveloperError.throwInstantiationError;
GroundGeometryUpdater.prototype._onEntityPropertyChanged = function(entity, propertyName, newValue, oldValue) {
GeometryUpdater.prototype._onEntityPropertyChanged.call(this, entity, propertyName, newValue, oldValue);
if (this._observedPropertyNames.indexOf(propertyName) === -1) {
return;
}
var geometry = this._entity[this._geometryPropertyName];
if (!defined(geometry)) {
return;
}
if (defined(geometry.zIndex) && (defined(geometry.height) || defined(geometry.extrudedHeight))) {
oneTimeWarning(oneTimeWarning.geometryZIndex);
}
this._zIndex = defaultValue(geometry.zIndex, defaultZIndex);
if (defined(this._terrainOffsetProperty)) {
this._terrainOffsetProperty.destroy();
this._terrainOffsetProperty = undefined;
}
var heightReferenceProperty = geometry.heightReference;
var extrudedHeightReferenceProperty = geometry.extrudedHeightReference;
if (defined(heightReferenceProperty) || defined(extrudedHeightReferenceProperty)) {
var centerPosition = new CallbackProperty(this._computeCenter.bind(this), !this._dynamic);
this._terrainOffsetProperty = new TerrainOffsetProperty(this._scene, centerPosition, heightReferenceProperty, extrudedHeightReferenceProperty);
}
};
/**
* Destroys and resources used by the object. Once an object is destroyed, it should not be used.
*
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
*/
GroundGeometryUpdater.prototype.destroy = function() {
if (defined(this._terrainOffsetProperty)) {
this._terrainOffsetProperty.destroy();
this._terrainOffsetProperty = undefined;
}
GeometryUpdater.prototype.destroy.call(this);
};
/**
* @private
*/
GroundGeometryUpdater.getGeometryHeight = function(height, heightReference) {
//>>includeStart('debug', pragmas.debug);
Check.defined('heightReference', heightReference);
//>>includeEnd('debug');
if (!defined(height)) {
if (heightReference !== HeightReference.NONE) {
oneTimeWarning(oneTimeWarning.geometryHeightReference);
}
return;
}
if (heightReference !== HeightReference.CLAMP_TO_GROUND) {
return height;
}
return 0.0;
};
/**
* @private
*/
GroundGeometryUpdater.getGeometryExtrudedHeight = function(extrudedHeight, extrudedHeightReference) {
//>>includeStart('debug', pragmas.debug);
Check.defined('extrudedHeightReference', extrudedHeightReference);
//>>includeEnd('debug');
if (!defined(extrudedHeight)) {
if (extrudedHeightReference !== HeightReference.NONE) {
oneTimeWarning(oneTimeWarning.geometryExtrudedHeightReference);
}
return;
}
if (extrudedHeightReference !== HeightReference.CLAMP_TO_GROUND) {
return extrudedHeight;
}
return GroundGeometryUpdater.CLAMP_TO_GROUND;
};
/**
* @private
*/
GroundGeometryUpdater.CLAMP_TO_GROUND = 'clamp';
/**
* @private
*/
GroundGeometryUpdater.computeGeometryOffsetAttribute = function(height, heightReference, extrudedHeight, extrudedHeightReference) {
if (!defined(height) || !defined(heightReference)) {
heightReference = HeightReference.NONE;
}
if (!defined(extrudedHeight) || !defined(extrudedHeightReference)) {
extrudedHeightReference = HeightReference.NONE;
}
var n = 0;
if (heightReference !== HeightReference.NONE) {
n++;
}
if (extrudedHeightReference === HeightReference.RELATIVE_TO_GROUND) {
n++;
}
if (n === 2) {
return GeometryOffsetAttribute.ALL;
}
if (n === 1) {
return GeometryOffsetAttribute.TOP;
}
return undefined;
};
export default GroundGeometryUpdater;