cesium
Version:
CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
90 lines (78 loc) • 3.26 kB
JavaScript
import Check from './Check.js';
import defaultValue from './defaultValue.js';
import defined from './defined.js';
import CesiumMath from './Math.js';
var removeDuplicatesEpsilon = CesiumMath.EPSILON10;
/**
* Removes adjacent duplicate values in an array of values.
*
* @param {Array.<*>} [values] The array of values.
* @param {Function} equalsEpsilon Function to compare values with an epsilon. Boolean equalsEpsilon(left, right, epsilon).
* @param {Boolean} [wrapAround=false] Compare the last value in the array against the first value.
* @returns {Array.<*>|undefined} A new array of values with no adjacent duplicate values or the input array if no duplicates were found.
*
* @example
* // Returns [(1.0, 1.0, 1.0), (2.0, 2.0, 2.0), (3.0, 3.0, 3.0), (1.0, 1.0, 1.0)]
* var values = [
* new Cesium.Cartesian3(1.0, 1.0, 1.0),
* new Cesium.Cartesian3(1.0, 1.0, 1.0),
* new Cesium.Cartesian3(2.0, 2.0, 2.0),
* new Cesium.Cartesian3(3.0, 3.0, 3.0),
* new Cesium.Cartesian3(1.0, 1.0, 1.0)];
* var nonDuplicatevalues = Cesium.PolylinePipeline.removeDuplicates(values, Cartesian3.equalsEpsilon);
*
* @example
* // Returns [(1.0, 1.0, 1.0), (2.0, 2.0, 2.0), (3.0, 3.0, 3.0)]
* var values = [
* new Cesium.Cartesian3(1.0, 1.0, 1.0),
* new Cesium.Cartesian3(1.0, 1.0, 1.0),
* new Cesium.Cartesian3(2.0, 2.0, 2.0),
* new Cesium.Cartesian3(3.0, 3.0, 3.0),
* new Cesium.Cartesian3(1.0, 1.0, 1.0)];
* var nonDuplicatevalues = Cesium.PolylinePipeline.removeDuplicates(values, Cartesian3.equalsEpsilon, true);
*
* @private
*/
function arrayRemoveDuplicates(values, equalsEpsilon, wrapAround) {
//>>includeStart('debug', pragmas.debug);
Check.defined('equalsEpsilon', equalsEpsilon);
//>>includeEnd('debug');
if (!defined(values)) {
return undefined;
}
wrapAround = defaultValue(wrapAround, false);
var length = values.length;
if (length < 2) {
return values;
}
var i;
var v0;
var v1;
for (i = 1; i < length; ++i) {
v0 = values[i - 1];
v1 = values[i];
if (equalsEpsilon(v0, v1, removeDuplicatesEpsilon)) {
break;
}
}
if (i === length) {
if (wrapAround && equalsEpsilon(values[0], values[values.length - 1], removeDuplicatesEpsilon)) {
return values.slice(1);
}
return values;
}
var cleanedvalues = values.slice(0, i);
for (; i < length; ++i) {
// v0 is set by either the previous loop, or the previous clean point.
v1 = values[i];
if (!equalsEpsilon(v0, v1, removeDuplicatesEpsilon)) {
cleanedvalues.push(v1);
v0 = v1;
}
}
if (wrapAround && cleanedvalues.length > 1 && equalsEpsilon(cleanedvalues[0], cleanedvalues[cleanedvalues.length - 1], removeDuplicatesEpsilon)) {
cleanedvalues.shift();
}
return cleanedvalues;
}
export default arrayRemoveDuplicates;