cesium
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CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.
343 lines (278 loc) • 16.2 kB
JavaScript
define([
'../Core/AttributeCompression',
'../Core/AxisAlignedBoundingBox',
'../Core/BoundingSphere',
'../Core/Cartesian2',
'../Core/Cartesian3',
'../Core/Cartographic',
'../Core/defined',
'../Core/Ellipsoid',
'../Core/IndexDatatype',
'../Core/Math',
'../Core/Matrix4',
'../Core/OrientedBoundingBox',
'../Core/TerrainEncoding',
'../Core/Transforms',
'../Core/WebMercatorProjection',
'./createTaskProcessorWorker'
], function(
AttributeCompression,
AxisAlignedBoundingBox,
BoundingSphere,
Cartesian2,
Cartesian3,
Cartographic,
defined,
Ellipsoid,
IndexDatatype,
CesiumMath,
Matrix4,
OrientedBoundingBox,
TerrainEncoding,
Transforms,
WebMercatorProjection,
createTaskProcessorWorker) {
'use strict';
var maxShort = 32767;
var cartesian3Scratch = new Cartesian3();
var scratchMinimum = new Cartesian3();
var scratchMaximum = new Cartesian3();
var cartographicScratch = new Cartographic();
var toPack = new Cartesian2();
var scratchNormal = new Cartesian3();
var scratchToENU = new Matrix4();
var scratchFromENU = new Matrix4();
function createVerticesFromQuantizedTerrainMesh(parameters, transferableObjects) {
var quantizedVertices = parameters.quantizedVertices;
var quantizedVertexCount = quantizedVertices.length / 3;
var octEncodedNormals = parameters.octEncodedNormals;
var edgeVertexCount = parameters.westIndices.length + parameters.eastIndices.length +
parameters.southIndices.length + parameters.northIndices.length;
var includeWebMercatorT = parameters.includeWebMercatorT;
var rectangle = parameters.rectangle;
var west = rectangle.west;
var south = rectangle.south;
var east = rectangle.east;
var north = rectangle.north;
var ellipsoid = Ellipsoid.clone(parameters.ellipsoid);
var exaggeration = parameters.exaggeration;
var minimumHeight = parameters.minimumHeight * exaggeration;
var maximumHeight = parameters.maximumHeight * exaggeration;
var center = parameters.relativeToCenter;
var fromENU = Transforms.eastNorthUpToFixedFrame(center, ellipsoid);
var toENU = Matrix4.inverseTransformation(fromENU, new Matrix4());
var southMercatorY;
var oneOverMercatorHeight;
if (includeWebMercatorT) {
southMercatorY = WebMercatorProjection.geodeticLatitudeToMercatorAngle(south);
oneOverMercatorHeight = 1.0 / (WebMercatorProjection.geodeticLatitudeToMercatorAngle(north) - southMercatorY);
}
var uBuffer = quantizedVertices.subarray(0, quantizedVertexCount);
var vBuffer = quantizedVertices.subarray(quantizedVertexCount, 2 * quantizedVertexCount);
var heightBuffer = quantizedVertices.subarray(quantizedVertexCount * 2, 3 * quantizedVertexCount);
var hasVertexNormals = defined(octEncodedNormals);
var uvs = new Array(quantizedVertexCount);
var heights = new Array(quantizedVertexCount);
var positions = new Array(quantizedVertexCount);
var webMercatorTs = includeWebMercatorT ? new Array(quantizedVertexCount) : [];
var minimum = scratchMinimum;
minimum.x = Number.POSITIVE_INFINITY;
minimum.y = Number.POSITIVE_INFINITY;
minimum.z = Number.POSITIVE_INFINITY;
var maximum = scratchMaximum;
maximum.x = Number.NEGATIVE_INFINITY;
maximum.y = Number.NEGATIVE_INFINITY;
maximum.z = Number.NEGATIVE_INFINITY;
var minLongitude = Number.POSITIVE_INFINITY;
var maxLongitude = Number.NEGATIVE_INFINITY;
var minLatitude = Number.POSITIVE_INFINITY;
var maxLatitude = Number.NEGATIVE_INFINITY;
for (var i = 0; i < quantizedVertexCount; ++i) {
var u = uBuffer[i] / maxShort;
var v = vBuffer[i] / maxShort;
var height = CesiumMath.lerp(minimumHeight, maximumHeight, heightBuffer[i] / maxShort);
cartographicScratch.longitude = CesiumMath.lerp(west, east, u);
cartographicScratch.latitude = CesiumMath.lerp(south, north, v);
cartographicScratch.height = height;
minLongitude = Math.min(cartographicScratch.longitude, minLongitude);
maxLongitude = Math.max(cartographicScratch.longitude, maxLongitude);
minLatitude = Math.min(cartographicScratch.latitude, minLatitude);
maxLatitude = Math.max(cartographicScratch.latitude, maxLatitude);
var position = ellipsoid.cartographicToCartesian(cartographicScratch);
uvs[i] = new Cartesian2(u, v);
heights[i] = height;
positions[i] = position;
if (includeWebMercatorT) {
webMercatorTs[i] = (WebMercatorProjection.geodeticLatitudeToMercatorAngle(cartographicScratch.latitude) - southMercatorY) * oneOverMercatorHeight;
}
Matrix4.multiplyByPoint(toENU, position, cartesian3Scratch);
Cartesian3.minimumByComponent(cartesian3Scratch, minimum, minimum);
Cartesian3.maximumByComponent(cartesian3Scratch, maximum, maximum);
}
var orientedBoundingBox;
var boundingSphere;
if (exaggeration !== 1.0) {
// Bounding volumes and horizon culling point need to be recomputed since the tile payload assumes no exaggeration.
boundingSphere = BoundingSphere.fromPoints(positions);
orientedBoundingBox = OrientedBoundingBox.fromRectangle(rectangle, minimumHeight, maximumHeight, ellipsoid);
}
var hMin = minimumHeight;
hMin = Math.min(hMin, findMinMaxSkirts(parameters.westIndices, parameters.westSkirtHeight, heights, uvs, rectangle, ellipsoid, toENU, minimum, maximum));
hMin = Math.min(hMin, findMinMaxSkirts(parameters.southIndices, parameters.southSkirtHeight, heights, uvs, rectangle, ellipsoid, toENU, minimum, maximum));
hMin = Math.min(hMin, findMinMaxSkirts(parameters.eastIndices, parameters.eastSkirtHeight, heights, uvs, rectangle, ellipsoid, toENU, minimum, maximum));
hMin = Math.min(hMin, findMinMaxSkirts(parameters.northIndices, parameters.northSkirtHeight, heights, uvs, rectangle, ellipsoid, toENU, minimum, maximum));
var aaBox = new AxisAlignedBoundingBox(minimum, maximum, center);
var encoding = new TerrainEncoding(aaBox, hMin, maximumHeight, fromENU, hasVertexNormals, includeWebMercatorT);
var vertexStride = encoding.getStride();
var size = quantizedVertexCount * vertexStride + edgeVertexCount * vertexStride;
var vertexBuffer = new Float32Array(size);
var bufferIndex = 0;
for (var j = 0; j < quantizedVertexCount; ++j) {
if (hasVertexNormals) {
var n = j * 2.0;
toPack.x = octEncodedNormals[n];
toPack.y = octEncodedNormals[n + 1];
if (exaggeration !== 1.0) {
var normal = AttributeCompression.octDecode(toPack.x, toPack.y, scratchNormal);
var fromENUNormal = Transforms.eastNorthUpToFixedFrame(positions[j], ellipsoid, scratchFromENU);
var toENUNormal = Matrix4.inverseTransformation(fromENUNormal, scratchToENU);
Matrix4.multiplyByPointAsVector(toENUNormal, normal, normal);
normal.z *= exaggeration;
Cartesian3.normalize(normal, normal);
Matrix4.multiplyByPointAsVector(fromENUNormal, normal, normal);
Cartesian3.normalize(normal, normal);
AttributeCompression.octEncode(normal, toPack);
}
}
bufferIndex = encoding.encode(vertexBuffer, bufferIndex, positions[j], uvs[j], heights[j], toPack, webMercatorTs[j]);
}
var edgeTriangleCount = Math.max(0, (edgeVertexCount - 4) * 2);
var indexBufferLength = parameters.indices.length + edgeTriangleCount * 3;
var indexBuffer = IndexDatatype.createTypedArray(quantizedVertexCount + edgeVertexCount, indexBufferLength);
indexBuffer.set(parameters.indices, 0);
var percentage = 0.0001;
var lonOffset = (maxLongitude - minLongitude) * percentage;
var latOffset = (maxLatitude - minLatitude) * percentage;
var westLongitudeOffset = -lonOffset;
var westLatitudeOffset = 0.0;
var eastLongitudeOffset = lonOffset;
var eastLatitudeOffset = 0.0;
var northLongitudeOffset = 0.0;
var northLatitudeOffset = latOffset;
var southLongitudeOffset = 0.0;
var southLatitudeOffset = -latOffset;
// Add skirts.
var vertexBufferIndex = quantizedVertexCount * vertexStride;
var indexBufferIndex = parameters.indices.length;
indexBufferIndex = addSkirt(vertexBuffer, vertexBufferIndex, indexBuffer, indexBufferIndex, parameters.westIndices, encoding, heights, uvs, octEncodedNormals, ellipsoid, rectangle, parameters.westSkirtHeight, true, exaggeration, southMercatorY, oneOverMercatorHeight, westLongitudeOffset, westLatitudeOffset);
vertexBufferIndex += parameters.westIndices.length * vertexStride;
indexBufferIndex = addSkirt(vertexBuffer, vertexBufferIndex, indexBuffer, indexBufferIndex, parameters.southIndices, encoding, heights, uvs, octEncodedNormals, ellipsoid, rectangle, parameters.southSkirtHeight, false, exaggeration, southMercatorY, oneOverMercatorHeight, southLongitudeOffset, southLatitudeOffset);
vertexBufferIndex += parameters.southIndices.length * vertexStride;
indexBufferIndex = addSkirt(vertexBuffer, vertexBufferIndex, indexBuffer, indexBufferIndex, parameters.eastIndices, encoding, heights, uvs, octEncodedNormals, ellipsoid, rectangle, parameters.eastSkirtHeight, false, exaggeration, southMercatorY, oneOverMercatorHeight, eastLongitudeOffset, eastLatitudeOffset);
vertexBufferIndex += parameters.eastIndices.length * vertexStride;
addSkirt(vertexBuffer, vertexBufferIndex, indexBuffer, indexBufferIndex, parameters.northIndices, encoding, heights, uvs, octEncodedNormals, ellipsoid, rectangle, parameters.northSkirtHeight, true, exaggeration, southMercatorY, oneOverMercatorHeight, northLongitudeOffset, northLatitudeOffset);
transferableObjects.push(vertexBuffer.buffer, indexBuffer.buffer);
return {
vertices : vertexBuffer.buffer,
indices : indexBuffer.buffer,
vertexStride : vertexStride,
center : center,
minimumHeight : minimumHeight,
maximumHeight : maximumHeight,
boundingSphere : boundingSphere,
orientedBoundingBox : orientedBoundingBox,
encoding : encoding,
skirtIndex : parameters.indices.length
};
}
function findMinMaxSkirts(edgeIndices, edgeHeight, heights, uvs, rectangle, ellipsoid, toENU, minimum, maximum) {
var hMin = Number.POSITIVE_INFINITY;
var north = rectangle.north;
var south = rectangle.south;
var east = rectangle.east;
var west = rectangle.west;
if (east < west) {
east += CesiumMath.TWO_PI;
}
var length = edgeIndices.length;
for (var i = 0; i < length; ++i) {
var index = edgeIndices[i];
var h = heights[index];
var uv = uvs[index];
cartographicScratch.longitude = CesiumMath.lerp(west, east, uv.x);
cartographicScratch.latitude = CesiumMath.lerp(south, north, uv.y);
cartographicScratch.height = h - edgeHeight;
var position = ellipsoid.cartographicToCartesian(cartographicScratch, cartesian3Scratch);
Matrix4.multiplyByPoint(toENU, position, position);
Cartesian3.minimumByComponent(position, minimum, minimum);
Cartesian3.maximumByComponent(position, maximum, maximum);
hMin = Math.min(hMin, cartographicScratch.height);
}
return hMin;
}
function addSkirt(vertexBuffer, vertexBufferIndex, indexBuffer, indexBufferIndex, edgeVertices, encoding, heights, uvs, octEncodedNormals, ellipsoid, rectangle, skirtLength, isWestOrNorthEdge, exaggeration, southMercatorY, oneOverMercatorHeight, longitudeOffset, latitudeOffset) {
var start, end, increment;
if (isWestOrNorthEdge) {
start = edgeVertices.length - 1;
end = -1;
increment = -1;
} else {
start = 0;
end = edgeVertices.length;
increment = 1;
}
var previousIndex = -1;
var hasVertexNormals = defined(octEncodedNormals);
var vertexStride = encoding.getStride();
var vertexIndex = vertexBufferIndex / vertexStride;
var north = rectangle.north;
var south = rectangle.south;
var east = rectangle.east;
var west = rectangle.west;
if (east < west) {
east += CesiumMath.TWO_PI;
}
for (var i = start; i !== end; i += increment) {
var index = edgeVertices[i];
var h = heights[index];
var uv = uvs[index];
cartographicScratch.longitude = CesiumMath.lerp(west, east, uv.x) + longitudeOffset;
cartographicScratch.latitude = CesiumMath.lerp(south, north, uv.y) + latitudeOffset;
cartographicScratch.height = h - skirtLength;
var position = ellipsoid.cartographicToCartesian(cartographicScratch, cartesian3Scratch);
if (hasVertexNormals) {
var n = index * 2.0;
toPack.x = octEncodedNormals[n];
toPack.y = octEncodedNormals[n + 1];
if (exaggeration !== 1.0) {
var normal = AttributeCompression.octDecode(toPack.x, toPack.y, scratchNormal);
var fromENUNormal = Transforms.eastNorthUpToFixedFrame(cartesian3Scratch, ellipsoid, scratchFromENU);
var toENUNormal = Matrix4.inverseTransformation(fromENUNormal, scratchToENU);
Matrix4.multiplyByPointAsVector(toENUNormal, normal, normal);
normal.z *= exaggeration;
Cartesian3.normalize(normal, normal);
Matrix4.multiplyByPointAsVector(fromENUNormal, normal, normal);
Cartesian3.normalize(normal, normal);
AttributeCompression.octEncode(normal, toPack);
}
}
var webMercatorT;
if (encoding.hasWebMercatorT) {
webMercatorT = (WebMercatorProjection.geodeticLatitudeToMercatorAngle(cartographicScratch.latitude) - southMercatorY) * oneOverMercatorHeight;
}
vertexBufferIndex = encoding.encode(vertexBuffer, vertexBufferIndex, position, uv, cartographicScratch.height, toPack, webMercatorT);
if (previousIndex !== -1) {
indexBuffer[indexBufferIndex++] = previousIndex;
indexBuffer[indexBufferIndex++] = vertexIndex - 1;
indexBuffer[indexBufferIndex++] = index;
indexBuffer[indexBufferIndex++] = vertexIndex - 1;
indexBuffer[indexBufferIndex++] = vertexIndex;
indexBuffer[indexBufferIndex++] = index;
}
previousIndex = index;
++vertexIndex;
}
return indexBufferIndex;
}
return createTaskProcessorWorker(createVerticesFromQuantizedTerrainMesh);
});