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cerceis-lib

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Contains list of quality of life functions that is written in TypeScript and es6

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"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); // src/gacha/index.ts var gacha_exports = {}; __export(gacha_exports, { Gacha: () => Gacha }); module.exports = __toCommonJS(gacha_exports); var Gacha = class { constructor() { this.entries = []; this.totalWeight = 0; } /** * Add an item with a given weight. * Higher weight = higher probability of being drawn. * @param item Item to add. * @param weight Relative weight. */ addEntries(item, weight) { this.totalWeight += weight; this.entries.push({ item, accumulatedWeight: this.totalWeight }); } /** * Draw a random item, weighted by the entries added. * Returns undefined if no entries have been added. */ getRandom() { const r = Math.random() * this.totalWeight; return this.entries.find((e) => e.accumulatedWeight >= r)?.item; } }; // Annotate the CommonJS export names for ESM import in node: 0 && (module.exports = { Gacha }); //# sourceMappingURL=index.js.map