UNPKG

cellular-automata-voxel-shader

Version:

Generate a voxel shader (for MagicaVoxel) from a custom CA rule.

50 lines (40 loc) 1.53 kB
"use strict"; const parser = require('cellular-automata-rule-parser'); const moore = require('moore'); const vonNeumann = require('von-neumann'); const unconventionalNeighbours = require('unconventional-neighbours'); const generateGlsl = require('./lib/cellular-automata-voxel-shader-glsl'); const neighbourhoodFunctions = { moore: moore, 'von-neumann': vonNeumann, axis: unconventionalNeighbours.axis, corner: unconventionalNeighbours.corner, edge: unconventionalNeighbours.edge, face: unconventionalNeighbours.face }; /** * Sort the neighbourhood from left to right, top to bottom, ... * @param {Array} a First neighbour * @param {Array} b Second neighbour * @returns {number} */ function neighbourhoodSorter (a, b) { a = a.join(','); b = b.join(','); return a > b ? 1 : a < b ? -1 : 0; } function getNeighbourhood (neighbourhoodType, neighbourhoodRange) { neighbourhoodType = !!neighbourhoodFunctions[neighbourhoodType] ? neighbourhoodType : 'moore'; neighbourhoodRange = neighbourhoodRange || 1; const neighbourhood = neighbourhoodFunctions[neighbourhoodType](neighbourhoodRange, 3); neighbourhood.sort(neighbourhoodSorter); return neighbourhood; } module.exports = function generate (ruleString, outOfBoundValue) { const rule = parser(ruleString); if (!rule) { throw Error('Invalid ruleString : "' + ruleString + '"'); } const neighbourhood = getNeighbourhood(rule.neighbourhoodType, rule.neighbourhoodRange); return generateGlsl(rule, neighbourhood, outOfBoundValue); };