cd-rpi-rgb-led-matrix
Version:
control led matrix with nodejs on raspberry pi. Nodejs binding of https://github.com/hzeller/rpi-rgb-led-matrix
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# node-rpi-rgb-led-matrix
Pilot your rgb led matrix with Nodejs on Raspberry Pi ! Nodejs binding of rpi-rgb-led-matrix library https://github.com/hzeller/rpi-rgb-led-matrix
**Fork of: easybotics/node-rpi-rgb-led-matrix
**It is binding recent version of rpi-rgb-led-matrix library.**
### Installation with npm
```
$ npm i cd-node-rpi-rgb-led-matrix
```
### Installation with git
```
$ git clone --recursive https://github.com/CameronDiver/node-rpi-rgb-led-matrix.git
$ cd node-rpi-rgb-led-matrix
$ npm i
```
## Get some Fun
```js
var LedMatrix = require("cd-rpi-rgb-led-matrix");
//init a 16 rows by 16 cols led matrix
//default hardware mapping is 'regular', could be 'adafruit-hat-pwm' ect
var matrix = new LedMatrix(16, 16 );
matrix.fill(255, 50, 100);
matrix.setPixel(0, 0, 0, 50, 255);
matrix.update();
```
The API has changed somewhat since the zeitungen version
## LedMatrix API
**All operations modify a local frame buffer, only after calling 'Update' are they printed to the display**
* **Constructor: LedMatrix(rows, cols, chainedDisplays, parallelDisplays, brightness, hardware-mapping, pixel-mapping)**
default values are `rows=32`, `cols=32`, `chainedDisplays=1`, `parallelDisplay=1`, `brightness=100`, `pixel-mapping=""`, `hardware-mapping=regular`, `disable_hardware_pulse=false`
* **getWidth()** return current led matrix width
* **getHeight()** return current led matrix height
* **fill(red, green, blue)** fill the led matrix buffer with color specified
by `red`, `green` and `blue`. `red`, `green` and `blue` must be between `0` and `255`
* **setPixel(x, y, red, green, blue)** set the color pixel at the position `x`,`y`
with color specified by `red`, `green` and `blue`. `red`, `green` and `blue` must be
between `0` and `255`. `x` must be between `0` and `getWidth()`. `y` must be between
`0`and `getGeight()`
* **drawText(x, y, r, g, b, text, fontFile)** draws colored text to the buffer
* **drawCircle(x, y, radius, r, g, b)** draws colored circle to the buffer
* **drawLine(x0, y0, x1, y1, r, g, b)** draws colored lines to the buffer
* **clear()** reset the led matrix display buffer (shut down all leds)
* **update()** draw the current buffer to the display with vsync