ccos-cli
Version:
This is a command line interface toolkit. It is used for generating and managing example code for CoocaaOS running on Skyworth/Coocaa TV webos API.
1,214 lines (1,084 loc) • 87.5 kB
JavaScript
;
(function() {
var PLATFORM_VERSION_BUILD_LABEL = '5.2.0-dev';
// file: src/scripts/require.js
var require,
define;
(function() {
var modules = {},
// Stack of moduleIds currently being built.
requireStack = [],
// Map of module ID -> index into requireStack of modules currently being built.
inProgressModules = {},
SEPARATOR = ".";
function build(module) {
var factory = module.factory,
localRequire = function(id) {
var resultantId = id;
//Its a relative path, so lop off the last portion and add the id (minus "./")
if (id.charAt(0) === ".") {
resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2);
}
return require(resultantId);
};
module.exports = {};
delete module.factory;
factory(localRequire, module.exports, module);
return module.exports;
}
require = function(id) {
if (!modules[id]) {
throw "module " + id + " not found";
} else if (id in inProgressModules) {
var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
throw "Cycle in require graph: " + cycle;
}
if (modules[id].factory) {
try {
inProgressModules[id] = requireStack.length;
requireStack.push(id);
return build(modules[id]);
} finally {
delete inProgressModules[id];
requireStack.pop();
}
}
return modules[id].exports;
};
define = function(id, factory) {
if (modules[id]) {
throw "module " + id + " already defined";
}
modules[id] = {
id: id,
factory: factory
};
};
define.remove = function(id) {
delete modules[id];
};
define.moduleMap = modules;
})();
//Export for use in node
if (typeof module === "object" && typeof require === "function") {
module.exports.require = require;
module.exports.define = define;
}
// file: src/cordova.js
define("cordova", function(require, exports, module) {
// Workaround for Windows 10 in hosted environment case
// http://www.w3.org/html/wg/drafts/html/master/browsers.html#named-access-on-the-window-object
if (window.cordova && !(window.cordova instanceof HTMLElement)) {
throw new Error("cordova already defined");
}
var channel = require('cordova/channel');
var platform = require('cordova/platform');
/**
* Intercept calls to addEventListener + removeEventListener and handle deviceready,
* resume, and pause events.
*/
var m_document_addEventListener = document.addEventListener;
var m_document_removeEventListener = document.removeEventListener;
var m_window_addEventListener = window.addEventListener;
var m_window_removeEventListener = window.removeEventListener;
/**
* Houses custom event handlers to intercept on document + window event listeners.
*/
var documentEventHandlers = {},
windowEventHandlers = {};
document.addEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
if (typeof documentEventHandlers[e] != 'undefined') {
documentEventHandlers[e].subscribe(handler);
} else {
m_document_addEventListener.call(document, evt, handler, capture);
}
};
window.addEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
if (typeof windowEventHandlers[e] != 'undefined') {
windowEventHandlers[e].subscribe(handler);
} else {
m_window_addEventListener.call(window, evt, handler, capture);
}
};
document.removeEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
// If unsubscribing from an event that is handled by a plugin
if (typeof documentEventHandlers[e] != "undefined") {
documentEventHandlers[e].unsubscribe(handler);
} else {
m_document_removeEventListener.call(document, evt, handler, capture);
}
};
window.removeEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
// If unsubscribing from an event that is handled by a plugin
if (typeof windowEventHandlers[e] != "undefined") {
windowEventHandlers[e].unsubscribe(handler);
} else {
m_window_removeEventListener.call(window, evt, handler, capture);
}
};
function createEvent(type, data) {
var event = document.createEvent('Events');
event.initEvent(type, false, false);
if (data) {
for (var i in data) {
if (data.hasOwnProperty(i)) {
event[i] = data[i];
}
}
}
return event;
}
var cordova = {
define: define,
require: require,
version: PLATFORM_VERSION_BUILD_LABEL,
platformVersion: PLATFORM_VERSION_BUILD_LABEL,
platformId: platform.id,
/**
* Methods to add/remove your own addEventListener hijacking on document + window.
*/
addWindowEventHandler: function(event) {
return (windowEventHandlers[event] = channel.create(event));
},
addStickyDocumentEventHandler: function(event) {
return (documentEventHandlers[event] = channel.createSticky(event));
},
addDocumentEventHandler: function(event) {
return (documentEventHandlers[event] = channel.create(event));
},
removeWindowEventHandler: function(event) {
delete windowEventHandlers[event];
},
removeDocumentEventHandler: function(event) {
delete documentEventHandlers[event];
},
/**
* Retrieve original event handlers that were replaced by Cordova
*
* @return object
*/
getOriginalHandlers: function() {
return {
'document': {
'addEventListener': m_document_addEventListener,
'removeEventListener': m_document_removeEventListener
},
'window': {
'addEventListener': m_window_addEventListener,
'removeEventListener': m_window_removeEventListener
}
};
},
/**
* Method to fire event from native code
* bNoDetach is required for events which cause an exception which needs to be caught in native code
*/
fireDocumentEvent: function(type, data, bNoDetach) {
var evt = createEvent(type, data);
if (typeof documentEventHandlers[type] != 'undefined') {
if (bNoDetach) {
documentEventHandlers[type].fire(evt);
} else {
setTimeout(function() {
// Fire deviceready on listeners that were registered before cordova.js was loaded.
if (type == 'deviceready') {
document.dispatchEvent(evt);
}
documentEventHandlers[type].fire(evt);
}, 0);
}
} else {
document.dispatchEvent(evt);
}
},
fireWindowEvent: function(type, data) {
var evt = createEvent(type, data);
if (typeof windowEventHandlers[type] != 'undefined') {
setTimeout(function() {
windowEventHandlers[type].fire(evt);
}, 0);
} else {
window.dispatchEvent(evt);
}
},
/**
* Plugin callback mechanism.
*/
// Randomize the starting callbackId to avoid collisions after refreshing or navigating.
// This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
callbackId: Math.floor(Math.random() * 2000000000),
callbacks: {},
callbackStatus: {
NO_RESULT: 0,
OK: 1,
CLASS_NOT_FOUND_EXCEPTION: 2,
ILLEGAL_ACCESS_EXCEPTION: 3,
INSTANTIATION_EXCEPTION: 4,
MALFORMED_URL_EXCEPTION: 5,
IO_EXCEPTION: 6,
INVALID_ACTION: 7,
JSON_EXCEPTION: 8,
ERROR: 9
},
/**
* Called by native code when returning successful result from an action.
*/
callbackSuccess: function(callbackId, args) {
cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
},
/**
* Called by native code when returning error result from an action.
*/
callbackError: function(callbackId, args) {
// TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
// Derive success from status.
cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
},
/**
* Called by native code when returning the result from an action.
*/
callbackFromNative: function(callbackId, isSuccess, status, args, keepCallback) {
try {
var callback = cordova.callbacks[callbackId];
if (callback) {
if (isSuccess && status == cordova.callbackStatus.OK) {
callback.success && callback.success.apply(null, args);
} else if (!isSuccess) {
callback.fail && callback.fail.apply(null, args);
}
/*
else
Note, this case is intentionally not caught.
this can happen if isSuccess is true, but callbackStatus is NO_RESULT
which is used to remove a callback from the list without calling the callbacks
typically keepCallback is false in this case
*/
// Clear callback if not expecting any more results
if (!keepCallback) {
delete cordova.callbacks[callbackId];
}
}
} catch (err) {
var msg = "Error in " + (isSuccess ? "Success" : "Error") + " callbackId: " + callbackId + " : " + err;
console && console.log && console.log(msg);
cordova.fireWindowEvent("cordovacallbackerror", {
'message': msg
});
throw err;
}
},
addConstructor: function(func) {
channel.onCordovaReady.subscribe(function() {
try {
func();
} catch (e) {
console.log("Failed to run constructor: " + e);
}
});
}
};
module.exports = cordova;
});
// file: /Users/steveng/repo/cordova/cordova-android/cordova-js-src/android/nativeapiprovider.js
define("cordova/android/nativeapiprovider", function(require, exports, module) {
/**
* Exports the ExposedJsApi.java object if available, otherwise exports the PromptBasedNativeApi.
*/
var nativeApi = this._cordovaNative || require('cordova/android/promptbasednativeapi');
var currentApi = nativeApi;
module.exports = {
get: function() {
return currentApi;
},
setPreferPrompt: function(value) {
currentApi = value ? require('cordova/android/promptbasednativeapi') : nativeApi;
},
// Used only by tests.
set: function(value) {
currentApi = value;
}
};
});
// file: /Users/steveng/repo/cordova/cordova-android/cordova-js-src/android/promptbasednativeapi.js
define("cordova/android/promptbasednativeapi", function(require, exports, module) {
/**
* Implements the API of ExposedJsApi.java, but uses prompt() to communicate.
* This is used pre-JellyBean, where addJavascriptInterface() is disabled.
*/
module.exports = {
exec: function(bridgeSecret, service, action, callbackId, argsJson) {
return prompt(argsJson, 'gap:' + JSON.stringify([bridgeSecret, service, action, callbackId]));
},
setNativeToJsBridgeMode: function(bridgeSecret, value) {
prompt(value, 'gap_bridge_mode:' + bridgeSecret);
},
retrieveJsMessages: function(bridgeSecret, fromOnlineEvent) {
return prompt(+fromOnlineEvent, 'gap_poll:' + bridgeSecret);
}
};
});
// file: src/common/argscheck.js
define("cordova/argscheck", function(require, exports, module) {
var utils = require('cordova/utils');
var moduleExports = module.exports;
var typeMap = {
'A': 'Array',
'D': 'Date',
'N': 'Number',
'S': 'String',
'F': 'Function',
'O': 'Object'
};
function extractParamName(callee, argIndex) {
return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
}
function checkArgs(spec, functionName, args, opt_callee) {
if (!moduleExports.enableChecks) {
return;
}
var errMsg = null;
var typeName;
for (var i = 0; i < spec.length; ++i) {
var c = spec.charAt(i),
cUpper = c.toUpperCase(),
arg = args[i];
// Asterix means allow anything.
if (c == '*') {
continue;
}
typeName = utils.typeName(arg);
if ((arg === null || arg === undefined) && c == cUpper) {
continue;
}
if (typeName != typeMap[cUpper]) {
errMsg = 'Expected ' + typeMap[cUpper];
break;
}
}
if (errMsg) {
errMsg += ', but got ' + typeName + '.';
errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
// Don't log when running unit tests.
if (typeof jasmine == 'undefined') {
console.error(errMsg);
}
throw TypeError(errMsg);
}
}
function getValue(value, defaultValue) {
return value === undefined ? defaultValue : value;
}
moduleExports.checkArgs = checkArgs;
moduleExports.getValue = getValue;
moduleExports.enableChecks = true;
});
// file: src/common/base64.js
define("cordova/base64", function(require, exports, module) {
var base64 = exports;
base64.fromArrayBuffer = function(arrayBuffer) {
var array = new Uint8Array(arrayBuffer);
return uint8ToBase64(array);
};
base64.toArrayBuffer = function(str) {
var decodedStr = typeof atob != 'undefined' ? atob(str) : new Buffer(str, 'base64').toString('binary');
var arrayBuffer = new ArrayBuffer(decodedStr.length);
var array = new Uint8Array(arrayBuffer);
for (var i = 0, len = decodedStr.length; i < len; i++) {
array[i] = decodedStr.charCodeAt(i);
}
return arrayBuffer;
};
//------------------------------------------------------------------------------
/* This code is based on the performance tests at http://jsperf.com/b64tests
* This 12-bit-at-a-time algorithm was the best performing version on all
* platforms tested.
*/
var b64_6bit = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
var b64_12bit;
var b64_12bitTable = function() {
b64_12bit = [];
for (var i = 0; i < 64; i++) {
for (var j = 0; j < 64; j++) {
b64_12bit[i * 64 + j] = b64_6bit[i] + b64_6bit[j];
}
}
b64_12bitTable = function() {
return b64_12bit;
};
return b64_12bit;
};
function uint8ToBase64(rawData) {
var numBytes = rawData.byteLength;
var output = "";
var segment;
var table = b64_12bitTable();
for (var i = 0; i < numBytes - 2; i += 3) {
segment = (rawData[i] << 16) + (rawData[i + 1] << 8) + rawData[i + 2];
output += table[segment >> 12];
output += table[segment & 0xfff];
}
if (numBytes - i == 2) {
segment = (rawData[i] << 16) + (rawData[i + 1] << 8);
output += table[segment >> 12];
output += b64_6bit[(segment & 0xfff) >> 6];
output += '=';
} else if (numBytes - i == 1) {
segment = (rawData[i] << 16);
output += table[segment >> 12];
output += '==';
}
return output;
}
});
// file: src/common/builder.js
define("cordova/builder", function(require, exports, module) {
var utils = require('cordova/utils');
function each(objects, func, context) {
for (var prop in objects) {
if (objects.hasOwnProperty(prop)) {
func.apply(context, [objects[prop], prop]);
}
}
}
function clobber(obj, key, value) {
exports.replaceHookForTesting(obj, key);
var needsProperty = false;
try {
obj[key] = value;
} catch (e) {
needsProperty = true;
}
// Getters can only be overridden by getters.
if (needsProperty || obj[key] !== value) {
utils.defineGetter(obj, key, function() {
return value;
});
}
}
function assignOrWrapInDeprecateGetter(obj, key, value, message) {
if (message) {
utils.defineGetter(obj, key, function() {
console.log(message);
delete obj[key];
clobber(obj, key, value);
return value;
});
} else {
clobber(obj, key, value);
}
}
function include(parent, objects, clobber, merge) {
each(objects, function(obj, key) {
try {
var result = obj.path ? require(obj.path) : {};
if (clobber) {
// Clobber if it doesn't exist.
if (typeof parent[key] === 'undefined') {
assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
} else if (typeof obj.path !== 'undefined') {
// If merging, merge properties onto parent, otherwise, clobber.
if (merge) {
recursiveMerge(parent[key], result);
} else {
assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
}
}
result = parent[key];
} else {
// Overwrite if not currently defined.
if (typeof parent[key] == 'undefined') {
assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
} else {
// Set result to what already exists, so we can build children into it if they exist.
result = parent[key];
}
}
if (obj.children) {
include(result, obj.children, clobber, merge);
}
} catch (e) {
utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
}
});
}
/**
* Merge properties from one object onto another recursively. Properties from
* the src object will overwrite existing target property.
*
* @param target Object to merge properties into.
* @param src Object to merge properties from.
*/
function recursiveMerge(target, src) {
for (var prop in src) {
if (src.hasOwnProperty(prop)) {
if (target.prototype && target.prototype.constructor === target) {
// If the target object is a constructor override off prototype.
clobber(target.prototype, prop, src[prop]);
} else {
if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
recursiveMerge(target[prop], src[prop]);
} else {
clobber(target, prop, src[prop]);
}
}
}
}
}
exports.buildIntoButDoNotClobber = function(objects, target) {
include(target, objects, false, false);
};
exports.buildIntoAndClobber = function(objects, target) {
include(target, objects, true, false);
};
exports.buildIntoAndMerge = function(objects, target) {
include(target, objects, true, true);
};
exports.recursiveMerge = recursiveMerge;
exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
exports.replaceHookForTesting = function() {};
});
// file: src/common/channel.js
define("cordova/channel", function(require, exports, module) {
var utils = require('cordova/utils'),
nextGuid = 1;
/**
* Custom pub-sub "channel" that can have functions subscribed to it
* This object is used to define and control firing of events for
* cordova initialization, as well as for custom events thereafter.
*
* The order of events during page load and Cordova startup is as follows:
*
* onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed.
* onNativeReady* Internal event that indicates the Cordova native side is ready.
* onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created.
* onDeviceReady* User event fired to indicate that Cordova is ready
* onResume User event fired to indicate a start/resume lifecycle event
* onPause User event fired to indicate a pause lifecycle event
*
* The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
* All listeners that subscribe after the event is fired will be executed right away.
*
* The only Cordova events that user code should register for are:
* deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript
* pause App has moved to background
* resume App has returned to foreground
*
* Listeners can be registered as:
* document.addEventListener("deviceready", myDeviceReadyListener, false);
* document.addEventListener("resume", myResumeListener, false);
* document.addEventListener("pause", myPauseListener, false);
*
* The DOM lifecycle events should be used for saving and restoring state
* window.onload
* window.onunload
*
*/
/**
* Channel
* @constructor
* @param type String the channel name
*/
var Channel = function(type, sticky) {
this.type = type;
// Map of guid -> function.
this.handlers = {};
// 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
this.state = sticky ? 1 : 0;
// Used in sticky mode to remember args passed to fire().
this.fireArgs = null;
// Used by onHasSubscribersChange to know if there are any listeners.
this.numHandlers = 0;
// Function that is called when the first listener is subscribed, or when
// the last listener is unsubscribed.
this.onHasSubscribersChange = null;
},
channel = {
/**
* Calls the provided function only after all of the channels specified
* have been fired. All channels must be sticky channels.
*/
join: function(h, c) {
var len = c.length,
i = len,
f = function() {
if (!(--i)) h();
};
for (var j = 0; j < len; j++) {
if (c[j].state === 0) {
throw Error('Can only use join with sticky channels.');
}
c[j].subscribe(f);
}
if (!len) h();
},
create: function(type) {
return channel[type] = new Channel(type, false);
},
createSticky: function(type) {
return channel[type] = new Channel(type, true);
},
/**
* cordova Channels that must fire before "deviceready" is fired.
*/
deviceReadyChannelsArray: [],
deviceReadyChannelsMap: {},
/**
* Indicate that a feature needs to be initialized before it is ready to be used.
* This holds up Cordova's "deviceready" event until the feature has been initialized
* and Cordova.initComplete(feature) is called.
*
* @param feature {String} The unique feature name
*/
waitForInitialization: function(feature) {
if (feature) {
var c = channel[feature] || this.createSticky(feature);
this.deviceReadyChannelsMap[feature] = c;
this.deviceReadyChannelsArray.push(c);
}
},
/**
* Indicate that initialization code has completed and the feature is ready to be used.
*
* @param feature {String} The unique feature name
*/
initializationComplete: function(feature) {
var c = this.deviceReadyChannelsMap[feature];
if (c) {
c.fire();
}
}
};
function forceFunction(f) {
if (typeof f != 'function') throw "Function required as first argument!";
}
/**
* Subscribes the given function to the channel. Any time that
* Channel.fire is called so too will the function.
* Optionally specify an execution context for the function
* and a guid that can be used to stop subscribing to the channel.
* Returns the guid.
*/
Channel.prototype.subscribe = function(f, c) {
// need a function to call
forceFunction(f);
if (this.state == 2) {
f.apply(c || this, this.fireArgs);
return;
}
var func = f,
guid = f.observer_guid;
if (typeof c == "object") {
func = utils.close(c, f);
}
if (!guid) {
// first time any channel has seen this subscriber
guid = '' + nextGuid++;
}
func.observer_guid = guid;
f.observer_guid = guid;
// Don't add the same handler more than once.
if (!this.handlers[guid]) {
this.handlers[guid] = func;
this.numHandlers++;
if (this.numHandlers == 1) {
this.onHasSubscribersChange && this.onHasSubscribersChange();
}
}
};
/**
* Unsubscribes the function with the given guid from the channel.
*/
Channel.prototype.unsubscribe = function(f) {
// need a function to unsubscribe
forceFunction(f);
var guid = f.observer_guid,
handler = this.handlers[guid];
if (handler) {
delete this.handlers[guid];
this.numHandlers--;
if (this.numHandlers === 0) {
this.onHasSubscribersChange && this.onHasSubscribersChange();
}
}
};
/**
* Calls all functions subscribed to this channel.
*/
Channel.prototype.fire = function(e) {
var fail = false,
fireArgs = Array.prototype.slice.call(arguments);
// Apply stickiness.
if (this.state == 1) {
this.state = 2;
this.fireArgs = fireArgs;
}
if (this.numHandlers) {
// Copy the values first so that it is safe to modify it from within
// callbacks.
var toCall = [];
for (var item in this.handlers) {
toCall.push(this.handlers[item]);
}
for (var i = 0; i < toCall.length; ++i) {
toCall[i].apply(this, fireArgs);
}
if (this.state == 2 && this.numHandlers) {
this.numHandlers = 0;
this.handlers = {};
this.onHasSubscribersChange && this.onHasSubscribersChange();
}
}
};
// defining them here so they are ready super fast!
// DOM event that is received when the web page is loaded and parsed.
channel.createSticky('onDOMContentLoaded');
// Event to indicate the Cordova native side is ready.
channel.createSticky('onNativeReady');
// Event to indicate that all Cordova JavaScript objects have been created
// and it's time to run plugin constructors.
channel.createSticky('onCordovaReady');
// Event to indicate that all automatically loaded JS plugins are loaded and ready.
// FIXME remove this
channel.createSticky('onPluginsReady');
// Event to indicate that Cordova is ready
channel.createSticky('onDeviceReady');
// Event to indicate a resume lifecycle event
channel.create('onResume');
// Event to indicate a pause lifecycle event
channel.create('onPause');
// Channels that must fire before "deviceready" is fired.
channel.waitForInitialization('onCordovaReady');
channel.waitForInitialization('onDOMContentLoaded');
module.exports = channel;
});
// file: /Users/steveng/repo/cordova/cordova-android/cordova-js-src/exec.js
define("cordova/exec", function(require, exports, module) {
/**
* Execute a cordova command. It is up to the native side whether this action
* is synchronous or asynchronous. The native side can return:
* Synchronous: PluginResult object as a JSON string
* Asynchronous: Empty string ""
* If async, the native side will cordova.callbackSuccess or cordova.callbackError,
* depending upon the result of the action.
*
* @param {Function} success The success callback
* @param {Function} fail The fail callback
* @param {String} service The name of the service to use
* @param {String} action Action to be run in cordova
* @param {String[]} [args] Zero or more arguments to pass to the method
*/
var cordova = require('cordova'),
nativeApiProvider = require('cordova/android/nativeapiprovider'),
utils = require('cordova/utils'),
base64 = require('cordova/base64'),
channel = require('cordova/channel'),
jsToNativeModes = {
PROMPT: 0,
JS_OBJECT: 1
},
nativeToJsModes = {
// Polls for messages using the JS->Native bridge.
POLLING: 0,
// For LOAD_URL to be viable, it would need to have a work-around for
// the bug where the soft-keyboard gets dismissed when a message is sent.
LOAD_URL: 1,
// For the ONLINE_EVENT to be viable, it would need to intercept all event
// listeners (both through addEventListener and window.ononline) as well
// as set the navigator property itself.
ONLINE_EVENT: 2
},
jsToNativeBridgeMode, // Set lazily.
nativeToJsBridgeMode = nativeToJsModes.ONLINE_EVENT,
pollEnabled = false,
bridgeSecret = -1;
var messagesFromNative = [];
var isProcessing = false;
var resolvedPromise = typeof Promise == 'undefined' ? null : Promise.resolve();
var nextTick = resolvedPromise ? function(fn) {
resolvedPromise.then(fn);
} : function(fn) {
setTimeout(fn);
};
function androidExec(success, fail, service, action, args) {
if (bridgeSecret < 0) {
// If we ever catch this firing, we'll need to queue up exec()s
// and fire them once we get a secret. For now, I don't think
// it's possible for exec() to be called since plugins are parsed but
// not run until until after onNativeReady.
throw new Error('exec() called without bridgeSecret');
}
// Set default bridge modes if they have not already been set.
// By default, we use the failsafe, since addJavascriptInterface breaks too often
if (jsToNativeBridgeMode === undefined) {
androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
}
// Process any ArrayBuffers in the args into a string.
for (var i = 0; i < args.length; i++) {
if (utils.typeName(args[i]) == 'ArrayBuffer') {
args[i] = base64.fromArrayBuffer(args[i]);
}
}
var callbackId = service + cordova.callbackId++,
argsJson = JSON.stringify(args);
if (success || fail) {
cordova.callbacks[callbackId] = {
success: success,
fail: fail
};
}
var msgs = nativeApiProvider.get().exec(bridgeSecret, service, action, callbackId, argsJson);
// If argsJson was received by Java as null, try again with the PROMPT bridge mode.
// This happens in rare circumstances, such as when certain Unicode characters are passed over the bridge on a Galaxy S2. See CB-2666.
if (jsToNativeBridgeMode == jsToNativeModes.JS_OBJECT && msgs === "@Null arguments.") {
androidExec.setJsToNativeBridgeMode(jsToNativeModes.PROMPT);
androidExec(success, fail, service, action, args);
androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
} else if (msgs) {
messagesFromNative.push(msgs);
// Always process async to avoid exceptions messing up stack.
nextTick(processMessages);
}
}
androidExec.init = function() {
bridgeSecret = +prompt('', 'gap_init:' + nativeToJsBridgeMode);
channel.onNativeReady.fire();
};
function pollOnceFromOnlineEvent() {
pollOnce(true);
}
function pollOnce(opt_fromOnlineEvent) {
if (bridgeSecret < 0) {
// This can happen when the NativeToJsMessageQueue resets the online state on page transitions.
// We know there's nothing to retrieve, so no need to poll.
return;
}
var msgs = nativeApiProvider.get().retrieveJsMessages(bridgeSecret, !!opt_fromOnlineEvent);
if (msgs) {
messagesFromNative.push(msgs);
// Process sync since we know we're already top-of-stack.
processMessages();
}
}
function pollingTimerFunc() {
if (pollEnabled) {
pollOnce();
setTimeout(pollingTimerFunc, 50);
}
}
function hookOnlineApis() {
function proxyEvent(e) {
cordova.fireWindowEvent(e.type);
}
// The network module takes care of firing online and offline events.
// It currently fires them only on document though, so we bridge them
// to window here (while first listening for exec()-releated online/offline
// events).
window.addEventListener('online', pollOnceFromOnlineEvent, false);
window.addEventListener('offline', pollOnceFromOnlineEvent, false);
cordova.addWindowEventHandler('online');
cordova.addWindowEventHandler('offline');
document.addEventListener('online', proxyEvent, false);
document.addEventListener('offline', proxyEvent, false);
}
hookOnlineApis();
androidExec.jsToNativeModes = jsToNativeModes;
androidExec.nativeToJsModes = nativeToJsModes;
androidExec.setJsToNativeBridgeMode = function(mode) {
if (mode == jsToNativeModes.JS_OBJECT && !window._cordovaNative) {
mode = jsToNativeModes.PROMPT;
}
nativeApiProvider.setPreferPrompt(mode == jsToNativeModes.PROMPT);
jsToNativeBridgeMode = mode;
};
androidExec.setNativeToJsBridgeMode = function(mode) {
if (mode == nativeToJsBridgeMode) {
return;
}
if (nativeToJsBridgeMode == nativeToJsModes.POLLING) {
pollEnabled = false;
}
nativeToJsBridgeMode = mode;
// Tell the native side to switch modes.
// Otherwise, it will be set by androidExec.init()
if (bridgeSecret >= 0) {
nativeApiProvider.get().setNativeToJsBridgeMode(bridgeSecret, mode);
}
if (mode == nativeToJsModes.POLLING) {
pollEnabled = true;
setTimeout(pollingTimerFunc, 1);
}
};
function buildPayload(payload, message) {
var payloadKind = message.charAt(0);
if (payloadKind == 's') {
payload.push(message.slice(1));
} else if (payloadKind == 't') {
payload.push(true);
} else if (payloadKind == 'f') {
payload.push(false);
} else if (payloadKind == 'N') {
payload.push(null);
} else if (payloadKind == 'n') {
payload.push(+message.slice(1));
} else if (payloadKind == 'A') {
var data = message.slice(1);
payload.push(base64.toArrayBuffer(data));
} else if (payloadKind == 'S') {
payload.push(window.atob(message.slice(1)));
} else if (payloadKind == 'M') {
var multipartMessages = message.slice(1);
while (multipartMessages !== "") {
var spaceIdx = multipartMessages.indexOf(' ');
var msgLen = +multipartMessages.slice(0, spaceIdx);
var multipartMessage = multipartMessages.substr(spaceIdx + 1, msgLen);
multipartMessages = multipartMessages.slice(spaceIdx + msgLen + 1);
buildPayload(payload, multipartMessage);
}
} else {
payload.push(JSON.parse(message));
}
}
// Processes a single message, as encoded by NativeToJsMessageQueue.java.
function processMessage(message) {
var firstChar = message.charAt(0);
if (firstChar == 'J') {
// This is deprecated on the .java side. It doesn't work with CSP enabled.
eval(message.slice(1));
} else if (firstChar == 'S' || firstChar == 'F') {
var success = firstChar == 'S';
var keepCallback = message.charAt(1) == '1';
var spaceIdx = message.indexOf(' ', 2);
var status = +message.slice(2, spaceIdx);
var nextSpaceIdx = message.indexOf(' ', spaceIdx + 1);
var callbackId = message.slice(spaceIdx + 1, nextSpaceIdx);
var payloadMessage = message.slice(nextSpaceIdx + 1);
var payload = [];
buildPayload(payload, payloadMessage);
cordova.callbackFromNative(callbackId, success, status, payload, keepCallback);
} else {
console.log("processMessage failed: invalid message: " + JSON.stringify(message));
}
}
function processMessages() {
// Check for the reentrant case.
if (isProcessing) {
return;
}
if (messagesFromNative.length === 0) {
return;
}
isProcessing = true;
try {
var msg = popMessageFromQueue();
// The Java side can send a * message to indicate that it
// still has messages waiting to be retrieved.
if (msg == '*' && messagesFromNative.length === 0) {
nextTick(pollOnce);
return;
}
processMessage(msg);
} finally {
isProcessing = false;
if (messagesFromNative.length > 0) {
nextTick(processMessages);
}
}
}
function popMessageFromQueue() {
var messageBatch = messagesFromNative.shift();
if (messageBatch == '*') {
return '*';
}
var spaceIdx = messageBatch.indexOf(' ');
var msgLen = +messageBatch.slice(0, spaceIdx);
var message = messageBatch.substr(spaceIdx + 1, msgLen);
messageBatch = messageBatch.slice(spaceIdx + msgLen + 1);
if (messageBatch) {
messagesFromNative.unshift(messageBatch);
}
return message;
}
module.exports = androidExec;
});
// file: src/common/exec/proxy.js
define("cordova/exec/proxy", function(require, exports, module) {
// internal map of proxy function
var CommandProxyMap = {};
module.exports = {
// example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
add: function(id, proxyObj) {
console.log("adding proxy for " + id);
CommandProxyMap[id] = proxyObj;
return proxyObj;
},
// cordova.commandProxy.remove("Accelerometer");
remove: function(id) {
var proxy = CommandProxyMap[id];
delete CommandProxyMap[id];
CommandProxyMap[id] = null;
return proxy;
},
get: function(service, action) {
return (CommandProxyMap[service] ? CommandProxyMap[service][action] : null);
}
};
});
// file: src/common/init.js
define("cordova/init", function(require, exports, module) {
var channel = require('cordova/channel');
var cordova = require('cordova');
var modulemapper = require('cordova/modulemapper');
var platform = require('cordova/platform');
var pluginloader = require('cordova/pluginloader');
var utils = require('cordova/utils');
var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
function logUnfiredChannels(arr) {
for (var i = 0; i < arr.length; ++i) {
if (arr[i].state != 2) {
console.log('Channel not fired: ' + arr[i].type);
}
}
}
window.setTimeout(function() {
if (channel.onDeviceReady.state != 2) {
console.log('deviceready has not fired after 50 seconds.');
logUnfiredChannels(platformInitChannelsArray);
logUnfiredChannels(channel.deviceReadyChannelsArray);
}
}, 50000);
// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
// We replace it so that properties that can't be clobbered can instead be overridden.
function replaceNavigator(origNavigator) {
var CordovaNavigator = function() {};
CordovaNavigator.prototype = origNavigator;
var newNavigator = new CordovaNavigator();
// This work-around really only applies to new APIs that are newer than Function.bind.
// Without it, APIs such as getGamepads() break.
if (CordovaNavigator.bind) {
for (var key in origNavigator) {
if (typeof origNavigator[key] == 'function') {
newNavigator[key] = origNavigator[key].bind(origNavigator);
} else {
(function(k) {
utils.defineGetterSetter(newNavigator, key, function() {
return origNavigator[k];
});
})(key);
}
}
}
return newNavigator;
}
if (window.navigator) {
window.navigator = replaceNavigator(window.navigator);
}
if (!window.console) {
window.console = {
log: function() {}
};
}
if (!window.console.warn) {