casc-cesium
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Vue 3.x components for CesiumJS.
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{"version":3,"file":"index.mjs","sources":["../../../../../../packages/components/geometries/wall/index.ts"],"sourcesContent":["/*\n * @Author: zouyaoji@https://github.com/zouyaoji\n * @Date: 2021-09-16 09:28:13\n * @LastEditTime: 2022-03-30 13:24:28\n * @LastEditors: zouyaoji\n * @Description:\n * @FilePath: \\vue-cesium@next\\packages\\components\\geometries\\wall\\index.ts\n */\nimport { VcCartesian3Array, VcComponentInternalInstance, VcComponentPublicInstance, VcReadyObject } from 'casc-cesium-utils/types'\nimport { defineComponent, getCurrentInstance, createCommentVNode } from 'vue'\nimport { useGeometries } from 'casc-cesium-composables'\nimport { kebabCase } from 'casc-cesium-utils/util'\nimport { positions, granularity, maximumHeights, minimumHeights, ellipsoid, vertexFormat } from 'casc-cesium-utils/cesium-props'\nimport { commonEmits } from 'casc-cesium-utils/emits'\nexport const wallGeometryProps = {\n ...positions,\n ...granularity,\n ...maximumHeights,\n ...minimumHeights,\n ...ellipsoid,\n ...vertexFormat\n}\nexport default defineComponent({\n name: 'VcGeometryWall',\n props: wallGeometryProps,\n emits: commonEmits,\n setup(props, ctx) {\n // state\n const instance = getCurrentInstance() as VcComponentInternalInstance\n instance.cesiumClass = 'WallGeometry'\n useGeometries(props, ctx, instance)\n\n return () => createCommentVNode(kebabCase(instance.proxy?.$options.name || 'v-if'))\n }\n})\n\nexport type VcGeometryWallProps = {\n /**\n * An array of Cartesian objects, which are the points of the wall.\n */\n positions: VcCartesian3Array\n /**\n * The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.\n */\n granularity?: number\n /**\n * An array parallel to positions that give the maximum height of the wall at positions. If undefined, the height of each position in used.\n */\n maximumHeights?: number[]\n /**\n * An array parallel to positions that give the minimum height of the wall at positions. If undefined, the height at each position is 0.0.\n */\n minimumHeights?: number[]\n /**\n * The ellipsoid for coordinate manipulation.\n */\n ellipsoid?: Cesium.Ellipsoid\n /**\n * The vertex attributes to be computed.\n */\n vertexFormat?: Cesium.VertexFormat\n /**\n * Triggers before the VcGeometryWall is loaded\n */\n onBeforeLoad?: (instance: VcComponentInternalInstance) => void\n /**\n * Triggers when the VcGeometryWall is successfully loaded\n */\n onReady?: (readyObject: VcReadyObject) => void\n /**\n * Triggers when the component load failed.\n */\n onUnready?: (e: any) => void\n /**\n * Triggers when the VcGeometryWall is destroyed\n */\n onDestroyed?: (instance: VcComponentInternalInstance) => void\n}\n\nexport type VcGeometryWallRef = VcComponentPublicInstance<VcGeometryWallProps>\n"],"names":[],"mappings":";;;;;;;AAKY,MAAC,iBAAiB,GAAG;AACjC,EAAE,GAAG,SAAS;AACd,EAAE,GAAG,WAAW;AAChB,EAAE,GAAG,cAAc;AACnB,EAAE,GAAG,cAAc;AACnB,EAAE,GAAG,SAAS;AACd,EAAE,GAAG,YAAY;AACjB,EAAE;AACF,mBAAe,eAAe,CAAC;AAC/B,EAAE,IAAI,EAAE,gBAAgB;AACxB,EAAE,KAAK,EAAE,iBAAiB;AAC1B,EAAE,KAAK,EAAE,WAAW;AACpB,EAAE,KAAK,CAAC,KAAK,EAAE,GAAG,EAAE;AACpB,IAAI,MAAM,QAAQ,GAAG,kBAAkB,EAAE,CAAC;AAC1C,IAAI,QAAQ,CAAC,WAAW,GAAG,cAAc,CAAC;AAC1C,IAAI,aAAa,CAAC,KAAK,EAAE,GAAG,EAAE,QAAQ,CAAC,CAAC;AACxC,IAAI,OAAO,MAAM;AACjB,MAAM,IAAI,EAAE,CAAC;AACb,MAAM,OAAO,kBAAkB,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,GAAG,QAAQ,CAAC,KAAK,KAAK,IAAI,GAAG,KAAK,CAAC,GAAG,EAAE,CAAC,QAAQ,CAAC,IAAI,KAAK,MAAM,CAAC,CAAC,CAAC;AAClH,KAAK,CAAC;AACN,GAAG;AACH,CAAC,CAAC;;;;"}