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card-games-utils

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.TeenPattiHand = void 0; /** * different hand names in Teen Patti * @enum {string} */ var TeenPattiHand; (function (TeenPattiHand) { TeenPattiHand["TRAIL"] = "TRAIL"; TeenPattiHand["PURE_SEQUENCE"] = "PURE_SEQUENCE"; TeenPattiHand["SEQUENCE"] = "SEQUENCE"; TeenPattiHand["COLOR"] = "COLOR"; TeenPattiHand["PAIR"] = "PAIR"; TeenPattiHand["HIGH"] = "HIGH"; })(TeenPattiHand = exports.TeenPattiHand || (exports.TeenPattiHand = {}));