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canvg

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JavaScript SVG parser and renderer on Canvas.

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import { RenderingContext2D } from '../types'; import { Property } from '../Property'; import { Document } from './Document'; export declare abstract class Element { protected readonly document: Document; protected readonly node?: HTMLElement; protected readonly captureTextNodes: boolean; static readonly ignoreChildTypes: string[]; readonly type: string; readonly attributes: Record<string, Property>; readonly styles: Record<string, Property>; readonly stylesSpecificity: Record<string, string>; animationFrozen: boolean; animationFrozenValue: string; parent: Element | null; children: Element[]; constructor(document: Document, node?: HTMLElement, captureTextNodes?: boolean); getAttribute(name: string, createIfNotExists?: boolean): Property; getHrefAttribute(): Property; getStyle(name: string, createIfNotExists?: boolean, skipAncestors?: boolean): Property; render(ctx: RenderingContext2D): void; setContext(_: RenderingContext2D): void; protected applyEffects(ctx: RenderingContext2D): void; clearContext(_: RenderingContext2D): void; renderChildren(ctx: RenderingContext2D): void; protected addChild(childNode: Element | HTMLElement): void; protected matchesSelector(selector: string): boolean; addStylesFromStyleDefinition(): void; protected removeStyles(element: Element, ignoreStyles: string[]): [string, string][]; protected restoreStyles(element: Element, styles: [string, string][]): void; isFirstChild(): boolean; } //# sourceMappingURL=Element.d.ts.map