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// TypeScript Version: 3.0 /// <reference lib="dom" /> import { Readable } from 'stream' export interface PngConfig { /** Specifies the ZLIB compression level. Defaults to 6. */ compressionLevel?: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 /** * Any bitwise combination of `PNG_FILTER_NONE`, `PNG_FITLER_SUB`, * `PNG_FILTER_UP`, `PNG_FILTER_AVG` and `PNG_FILTER_PATETH`; or one of * `PNG_ALL_FILTERS` or `PNG_NO_FILTERS` (all are properties of the canvas * instance). These specify which filters *may* be used by libpng. During * encoding, libpng will select the best filter from this list of allowed * filters. Defaults to `canvas.PNG_ALL_FITLERS`. */ filters?: number /** * _For creating indexed PNGs._ The palette of colors. Entries should be in * RGBA order. */ palette?: Uint8ClampedArray /** * _For creating indexed PNGs._ The index of the background color. Defaults * to 0. */ backgroundIndex?: number /** pixels per inch */ resolution?: number } export interface JpegConfig { /** Specifies the quality, between 0 and 1. Defaults to 0.75. */ quality?: number /** Enables progressive encoding. Defaults to `false`. */ progressive?: boolean /** Enables 2x2 chroma subsampling. Defaults to `true`. */ chromaSubsampling?: boolean } export interface PdfConfig { title?: string author?: string subject?: string keywords?: string creator?: string creationDate?: Date modDate?: Date } export interface NodeCanvasRenderingContext2DSettings { alpha?: boolean pixelFormat?: 'RGBA32' | 'RGB24' | 'A8' | 'RGB16_565' | 'A1' | 'RGB30' } export class Canvas { width: number height: number /** _Non standard._ The type of the canvas. */ readonly type: 'image'|'pdf'|'svg' // This is a getter, but it's non-standard and I don't know why we export it. // readonly stride: number; /** Constant used in PNG encoding methods. */ readonly PNG_NO_FILTERS: number /** Constant used in PNG encoding methods. */ readonly PNG_ALL_FILTERS: number /** Constant used in PNG encoding methods. */ readonly PNG_FILTER_NONE: number /** Constant used in PNG encoding methods. */ readonly PNG_FILTER_SUB: number /** Constant used in PNG encoding methods. */ readonly PNG_FILTER_UP: number /** Constant used in PNG encoding methods. */ readonly PNG_FILTER_AVG: number /** Constant used in PNG encoding methods. */ readonly PNG_FILTER_PAETH: number constructor(width: number, height: number, type?: 'pdf'|'svg') getContext(contextId: '2d', contextAttributes?: NodeCanvasRenderingContext2DSettings): NodeCanvasRenderingContext2D /** * For image canvases, encodes the canvas as a PNG. For PDF canvases, * encodes the canvas as a PDF. For SVG canvases, encodes the canvas as an * SVG. */ toBuffer(cb: (err: Error|null, result: Buffer) => void): void toBuffer(cb: (err: Error|null, result: Buffer) => void, mimeType: 'image/png', config?: PngConfig): void toBuffer(cb: (err: Error|null, result: Buffer) => void, mimeType: 'image/jpeg', config?: JpegConfig): void /** * For image canvases, encodes the canvas as a PNG. For PDF canvases, * encodes the canvas as a PDF. For SVG canvases, encodes the canvas as an * SVG. */ toBuffer(): Buffer toBuffer(mimeType: 'image/png', config?: PngConfig): Buffer toBuffer(mimeType: 'image/jpeg', config?: JpegConfig): Buffer toBuffer(mimeType: 'application/pdf', config?: PdfConfig): Buffer /** * Returns the raw ARGB data without encoding in native-endian byte order, * top-to-bottom. */ toBuffer(mimeType: 'raw'): Buffer createPNGStream(config?: PngConfig): PNGStream createJPEGStream(config?: JpegConfig): JPEGStream createPDFStream(config?: PdfConfig): PDFStream /** Defaults to PNG image. */ toDataURL(): string toDataURL(mimeType: 'image/png'): string toDataURL(mimeType: 'image/jpeg', quality?: number): string /** _Non-standard._ Defaults to PNG image. */ toDataURL(cb: (err: Error|null, result: string) => void): void /** _Non-standard._ */ toDataURL(mimeType: 'image/png', cb: (err: Error|null, result: string) => void): void /** _Non-standard._ */ toDataURL(mimeType: 'image/jpeg', cb: (err: Error|null, result: string) => void): void /** _Non-standard._ */ toDataURL(mimeType: 'image/jpeg', config: JpegConfig, cb: (err: Error|null, result: string) => void): void /** _Non-standard._ */ toDataURL(mimeType: 'image/jpeg', quality: number, cb: (err: Error|null, result: string) => void): void /** * For PDF canvases, adds another page. If width and/or height are omitted, * the canvas's initial size is used. */ addPage(width?: number, height?: number): void } declare class NodeCanvasRenderingContext2D extends CanvasRenderingContext2D { /** * _Non-standard_. Defaults to 'good'. Affects pattern (gradient, image, * etc.) rendering quality. */ patternQuality: 'fast' | 'good' | 'best' | 'nearest' | 'bilinear' /** * _Non-standard_. Defaults to 'good'. Like `patternQuality`, but applies to * transformations affecting more than just patterns. */ quality: 'fast' | 'good' | 'best' | 'nearest' | 'bilinear' /** * Defaults to 'path'. The effect depends on the canvas type: * * * **Standard (image)** `'glyph'` and `'path'` both result in rasterized * text. Glyph mode is faster than path, but may result in lower-quality * text, especially when rotated or translated. * * * **PDF** `'glyph'` will embed text instead of paths into the PDF. This * is faster to encode, faster to open with PDF viewers, yields a smaller * file size and makes the text selectable. The subset of the font needed * to render the glyphs will be embedded in the PDF. This is usually the * mode you want to use with PDF canvases. * * * **SVG** glyph does not cause `<text>` elements to be produced as one * might expect ([cairo bug](https://gitlab.freedesktop.org/cairo/cairo/issues/253)). * Rather, glyph will create a `<defs>` section with a `<symbol>` for each * glyph, then those glyphs be reused via `<use>` elements. `'path'` mode * creates a `<path>` element for each text string. glyph mode is faster * and yields a smaller file size. * * In glyph mode, `ctx.strokeText()` and `ctx.fillText()` behave the same * (aside from using the stroke and fill style, respectively). */ textDrawingMode: 'path' | 'glyph' /** _'saturate' is non-standard._ */ globalCompositeOperation: 'saturate' | 'clear' | 'copy' | 'destination' | 'source-over' | 'destination-over' | 'source-in' | 'destination-in' | 'source-out' | 'destination-out' | 'source-atop' | 'destination-atop' | 'xor' | 'lighter' | 'multiply' | 'screen' | 'overlay' | 'darken' | 'lighten' | 'color-dodge' | 'color-burn' | 'hard-light' | 'soft-light' | 'difference' | 'exclusion' | 'hue' | 'saturation' | 'color' | 'luminosity' /** _Non-standard_. Sets the antialiasing mode. */ antialias: 'default' | 'gray' | 'none' | 'subpixel' // Standard, but not in the TS lib and needs node-canvas class return type. /** Returns or sets a `DOMMatrix` for the current transformation matrix. */ currentTransform: NodeCanvasDOMMatrix // Standard, but need node-canvas class versions: getTransform(): NodeCanvasDOMMatrix setTransform(a: number, b: number, c: number, d: number, e: number, f: number): void setTransform(transform?: NodeCanvasDOMMatrix): void createImageData(sw: number, sh: number): NodeCanvasImageData createImageData(imagedata: NodeCanvasImageData): NodeCanvasImageData getImageData(sx: number, sy: number, sw: number, sh: number): NodeCanvasImageData putImageData(imagedata: NodeCanvasImageData, dx: number, dy: number): void putImageData(imagedata: NodeCanvasImageData, dx: number, dy: number, dirtyX: number, dirtyY: number, dirtyWidth: number, dirtyHeight: number): void drawImage(image: Canvas|Image, dx: number, dy: number): void drawImage(image: Canvas|Image, dx: number, dy: number, dw: number, dh: number): void drawImage(image: Canvas|Image, sx: number, sy: number, sw: number, sh: number, dx: number, dy: number, dw: number, dh: number): void /** * **Do not use this overload. Use one of the other three overloads.** This * is a catch-all definition required for compatibility with the base * `CanvasRenderingContext2D` interface. */ drawImage(...args: any[]): void createPattern(image: Canvas|Image, repetition: 'repeat' | 'repeat-x' | 'repeat-y' | 'no-repeat' | '' | null): NodeCanvasCanvasPattern /** * **Do not use this overload. Use the other three overload.** This is a * catch-all definition required for compatibility with the base * `CanvasRenderingContext2D` interface. */ createPattern(...args: any[]): NodeCanvasCanvasPattern createLinearGradient(x0: number, y0: number, x1: number, y1: number): NodeCanvasCanvasGradient; createRadialGradient(x0: number, y0: number, r0: number, x1: number, y1: number, r1: number): NodeCanvasCanvasGradient; } export { NodeCanvasRenderingContext2D as CanvasRenderingContext2D } declare class NodeCanvasCanvasGradient extends CanvasGradient {} export { NodeCanvasCanvasGradient as CanvasGradient } declare class NodeCanvasCanvasPattern extends CanvasPattern {} export { NodeCanvasCanvasPattern as CanvasPattern } // This does not extend HTMLImageElement because there are dozens of inherited // methods and properties that we do not provide. export class Image { /** Track image data */ static readonly MODE_IMAGE: number /** Track MIME data */ static readonly MODE_MIME: number /** * The URL, `data:` URI or local file path of the image to be loaded, or a * Buffer instance containing an encoded image. */ src: string | Buffer /** Retrieves whether the object is fully loaded. */ readonly complete: boolean /** Sets or retrieves the height of the image. */ height: number /** Sets or retrieves the width of the image. */ width: number /** The original height of the image resource before sizing. */ readonly naturalHeight: number /** The original width of the image resource before sizing. */ readonly naturalWidth: number /** * Applies to JPEG images drawn to PDF canvases only. Setting * `img.dataMode = Image.MODE_MIME` or `Image.MODE_MIME|Image.MODE_IMAGE` * enables image MIME data tracking. When MIME data is tracked, PDF canvases * can embed JPEGs directly into the output, rather than re-encoding into * PNG. This can drastically reduce filesize and speed up rendering. */ dataMode: number onload: (() => void) | null; onerror: ((err: Error) => void) | null; } /** * Creates a Canvas instance. This function works in both Node.js and Web * browsers, where there is no Canvas constructor. * @param type Optionally specify to create a PDF or SVG canvas. Defaults to an * image canvas. */ export function createCanvas(width: number, height: number, type?: 'pdf'|'svg'): Canvas /** * Creates an ImageData instance. This function works in both Node.js and Web * browsers. * @param data An array containing the pixel representation of the image. * @param height If omitted, the height is calculated based on the array's size * and `width`. */ export function createImageData(data: Uint8ClampedArray, width: number, height?: number): ImageData /** * _Non-standard._ Creates an ImageData instance for an alternative pixel * format, such as RGB16_565 * @param data An array containing the pixel representation of the image. * @param height If omitted, the height is calculated based on the array's size * and `width`. */ export function createImageData(data: Uint16Array, width: number, height?: number): ImageData /** * Creates an ImageData instance. This function works in both Node.js and Web * browsers. */ export function createImageData(width: number, height: number): ImageData /** * Convenience function for loading an image with a Promise interface. This * function works in both Node.js and Web browsers; however, the `src` must be * a string in Web browsers (it can only be a Buffer in Node.js). * @param src URL, `data: ` URI or (Node.js only) a local file path or Buffer * instance. */ export function loadImage(src: string|Buffer): Promise<Image> /** * Registers a font that is not installed as a system font. This must be used * before creating Canvas instances. * @param path Path to local font file. * @param fontFace Description of the font face, corresponding to CSS properties * used in `@font-face` rules. */ export function registerFont(path: string, fontFace: {family: string, weight?: string, style?: string}): void /** This class must not be constructed directly; use `canvas.createPNGStream()`. */ export class PNGStream extends Readable {} /** This class must not be constructed directly; use `canvas.createJPEGStream()`. */ export class JPEGStream extends Readable {} /** This class must not be constructed directly; use `canvas.createPDFStream()`. */ export class PDFStream extends Readable {} declare class NodeCanvasDOMMatrix extends DOMMatrix {} export { NodeCanvasDOMMatrix as DOMMatrix } declare class NodeCanvasDOMPoint extends DOMPoint {} export { NodeCanvasDOMPoint as DOMPoint } declare class NodeCanvasImageData extends ImageData {} export { NodeCanvasImageData as ImageData } // This is marked private, but is exported... // export function parseFont(description: string): object // Not documented: backends /** Library version. */ export const version: string /** Cairo version. */ export const cairoVersion: string /** jpeglib version, if built with JPEG support. */ export const jpegVersion: string | undefined /** giflib version, if built with GIF support. */ export const gifVersion: string | undefined /** freetype version. */ export const freetypeVersion: string