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canvas2djs

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HTML5 canvas based game engine

34 lines (32 loc) 1.07 kB
export * from './Keys'; export * from './Tween'; export * from './Texture'; export * from './action/Action'; export * from './Stage'; export * from './createSprite'; export * from './EventEmitter'; export * from './UIEvent'; export * from './Util'; export * from './ReleasePool'; export * from './CanvasSource'; export * from './sound/Sound'; export * from './sound/HTMLAudio'; export * from './sound/WebAudio'; export * from './sprite/Sprite'; export * from './sprite/BMFontLabel'; export * from './sprite/TextLabel'; import { Sprite } from './sprite/Sprite'; import { Ref, SpriteProps, TextProps, BMFontProps, StageProps } from './createSprite'; declare global { namespace JSX { interface Element extends Sprite<{}> { } interface ElementAttributesProperty { _props: {}; } interface IntrinsicClassAttributes<T> extends Ref<T> { } interface IntrinsicElements { sprite: SpriteProps; text: TextProps; bmfont: BMFontProps; stage: StageProps; } } }