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canvas2djs

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HTML5 canvas based game engine

22 lines (21 loc) 670 B
export declare namespace WebGLUtil { function isSupportWebGL(): boolean; function createWebGLRenderingContext(canvas: HTMLCanvasElement): { gl: WebGLRenderingContext; program: WebGLProgram; attributes: { vertex: any; textureCoord: any; color: any; }; uniforms: { sample: any; matrix: any; }; }; function createProgram(gl: WebGLRenderingContext, shaders: { type: number; source: string; }[]): WebGLProgram; function createShader(gl: WebGLRenderingContext, type: number, source: string): WebGLShader; }