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canvas2djs

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HTML5 canvas based game engine

17 lines (16 loc) 465 B
import { Sprite } from '../../sprite/Sprite'; export declare class CanvasRenderer { private context; private bufferContext; private bufferCanvas; size: { width: number; height: number; }; init(canvas: HTMLCanvasElement): void; setSize(width: number, height: number): void; render(sprite: Sprite<{}>): void; private drawSprite(sprite); private drawOnCanvas(sprite); private clip(sprite); }