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canvas2djs

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HTML5 canvas based game engine

17 lines (16 loc) 572 B
import { Texture } from '../Texture'; import { BaseAction } from './BaseAction'; export declare class Animation extends BaseAction { interval: number; protected elapsed: number; protected count: number; protected frameIndex: number; protected frameList: Array<Texture | string>; protected repetitions: number; constructor(frameList: Array<Texture | string>, frameRate: number, repetitions?: number); step(deltaTime: number, target: any): void; end(): void; reset(): void; reverse(): void; destroy(): void; }