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canvas-testbed

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A minimal testbed for simple canvas demos

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var testbed = require('../index.js'); //if you only need to draw the canvas once, and then again on resize (to avoid it being cleared) function render(context, width, height) { context.clearRect(0, 0, width, height); context.fillRect(0, 0, 25, 25); } function start(context, width, height) { console.log("2D #canvas element added..."); console.log(context.canvas); } testbed(render, start, { once: true });