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canvas-app

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sets up a retina-scaled canvas with render loop

14 lines (11 loc) 359 B
require('domready')(function() { var app = require('../')(function(context, width, height) { context.clearRect(0, 0, width, height); context.fillRect(20, 30, 55, 25); context.fillText("FPS: "+this.fps, 20, 20); }); //append to DOM document.body.appendChild( app.canvas ); //start render loop app.start(); });