cannondice
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3D-rendered dice for modern browsers with Cannon.js physics. Based on Teal's excellent 3D dice javascript component
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{
"name": "cannondice",
"version": "1.0.0-alpha.2",
"description": "3D-rendered dice for modern browsers with Cannon.js physics. Based on Teal's excellent 3D dice javascript component",
"main": "dist/index.js",
"types": "dist/index.d.ts",
"scripts": {
"build": "tsc",
"clean:build": "rm -rf dist",
"test": "echo \"Error: no test specified\" && exit 1",
"typecheck": "tsc --noemit"
},
"repository": {
"type": "git",
"url": "git+https://github.com/prosser/cannondice.git"
},
"keywords": [
"dice",
"cannonjs",
"canvas",
"webgl"
],
"author": "Peter Rosser <peter@rossers.us>",
"license": "MIT",
"bugs": {
"url": "https://github.com/prosser/cannondice/issues"
},
"homepage": "https://github.com/prosser/cannondice#readme",
"dependencies": {
"cannon": "^0.6.2",
"lodash": "^4.17.5",
"three": "^0.90.0"
},
"resolutions": {
"babel-core": "^7.0.0-bridge.0"
},
"devDependencies": {
"@types/cannon": "^0.1.2",
"@types/lodash": "^4.14.104",
"@types/three": "^0.89.10",
"tslint": "^5.9.1",
"tslint-config-standard": "^7.0.0",
"typescript": "^2.7.2"
}
}