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cannondice

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3D-rendered dice for modern browsers with Cannon.js physics. Based on Teal's excellent 3D dice javascript component

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{ "name": "cannondice", "version": "1.0.0-alpha.2", "description": "3D-rendered dice for modern browsers with Cannon.js physics. Based on Teal's excellent 3D dice javascript component", "main": "dist/index.js", "types": "dist/index.d.ts", "scripts": { "build": "tsc", "clean:build": "rm -rf dist", "test": "echo \"Error: no test specified\" && exit 1", "typecheck": "tsc --noemit" }, "repository": { "type": "git", "url": "git+https://github.com/prosser/cannondice.git" }, "keywords": [ "dice", "cannonjs", "canvas", "webgl" ], "author": "Peter Rosser <peter@rossers.us>", "license": "MIT", "bugs": { "url": "https://github.com/prosser/cannondice/issues" }, "homepage": "https://github.com/prosser/cannondice#readme", "dependencies": { "cannon": "^0.6.2", "lodash": "^4.17.5", "three": "^0.90.0" }, "resolutions": { "babel-core": "^7.0.0-bridge.0" }, "devDependencies": { "@types/cannon": "^0.1.2", "@types/lodash": "^4.14.104", "@types/three": "^0.89.10", "tslint": "^5.9.1", "tslint-config-standard": "^7.0.0", "typescript": "^2.7.2" } }