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cannondice

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3D-rendered dice for modern browsers with Cannon.js physics. Based on Teal's excellent 3D dice javascript component

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); var die_d10_1 = require("./die-d10"); var diceconsts_1 = require("./diceconsts"); var DieD100 = /** @class */ (function (_super) { __extends(DieD100, _super); function DieD100() { var _this = _super !== null && _super.apply(this, arguments) || this; _this.sides = 100; _this.faceLabels = diceconsts_1.DiceConsts.BY_TEN_LABELS; _this.margin = 1.5; return _this; } return DieD100; }(die_d10_1.DieD10)); exports.DieD100 = DieD100; //# sourceMappingURL=die-d100.js.map