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cannon

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A lightweight 3D physics engine written in JavaScript.

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{ "name": "cannon", "version": "0.6.2", "description": "A lightweight 3D physics engine written in JavaScript.", "homepage": "https://github.com/schteppe/cannon.js", "author": "Stefan Hedman <schteppe@gmail.com> (http://steffe.se)", "keywords": [ "cannon.js", "cannon", "physics", "engine", "3d" ], "main": "./build/cannon.js", "engines": { "node": "*" }, "repository": { "type": "git", "url": "https://github.com/schteppe/cannon.js.git" }, "bugs": { "url": "https://github.com/schteppe/cannon.js/issues" }, "licenses": [ { "type": "MIT" } ], "devDependencies": { "jshint": "latest", "uglify-js": "latest", "nodeunit": "^0.9.0", "grunt": "~0.4.0", "grunt-contrib-jshint": "~0.1.1", "grunt-contrib-nodeunit": "^0.4.1", "grunt-contrib-concat": "~0.1.3", "grunt-contrib-uglify": "^0.5.1", "grunt-browserify": "^2.1.4", "grunt-contrib-yuidoc": "^0.5.2", "browserify": "*" }, "dependencies": {} }