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cannon

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A lightweight 3D physics engine written in JavaScript.

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<!DOCTYPE html> <html> <head> <meta charset='utf-8'> <title>schteppe/cannon.js @ GitHub</title> <meta name="description" content="A lightweight and simple 3D physics engine for the web." /> <meta name="keywords" content="javascript,three.js,physics,ammo.js,engine" /> <meta name="author" content="Stefan Hedman (schteppe)" /> <style type="text/css"> body { margin-top: 1.0em; background-color: white; font-family: Helvetica, Arial, FreeSans, san-serif; color: black; } #container { margin: 0 auto; width: 700px; } h1 { font-size: 3.8em; color: #a1925e; margin-bottom: 3px; } h1 .small { font-size: 0.4em; } h1 a { text-decoration: none } h2 { font-size: 1.5em; color: #a1925e; } h3 { text-align: center; color: #a1925e; } a { color: #a1925e; } .description { font-size: 1.2em; margin-bottom: 30px; margin-top: 30px; font-style: italic;} .download { float: right; } pre { background: #000; color: #fff; padding: 15px;} hr { border: 0; width: 80%; border-bottom: 1px solid #aaa} .footer { text-align:center; padding-top:10px; font-style: italic; } #examples img { max-height:150px; box-shadow:0px 0px 10px rgba(0,0,0,1); margin:10px; } .twitter-share-button { float:right; } </style> </head> <body> <a href="https://github.com/schteppe/cannon.js"><img style="position: absolute; top: 0; right: 0; border: 0;" src="http://s3.amazonaws.com/github/ribbons/forkme_right_darkblue_121621.png" alt="Fork me on GitHub" /></a> <div id="container"> <div class="download"> <a href="https://github.com/schteppe/cannon.js/zipball/master"> <img border="0" width="90" src="https://github.com/images/modules/download/zip.png"></a> <a href="https://github.com/schteppe/cannon.js/tarball/master"> <img border="0" width="90" src="https://github.com/images/modules/download/tar.png"></a> </div> <h1><a href="https://github.com/schteppe/cannon.js">cannon.js</a> <span class="small">by <a href="https://github.com/schteppe">schteppe</a></span></h1> <div class="description"> A lightweight and simple 3D physics engine for the web. <a href="https://twitter.com/share" class="twitter-share-button" data-url="http://schteppe.github.com/cannon.js/" data-text="Cannon.js - Lightweight 3D javascript physics" data-via="schteppe" data-size="large" data-hashtags="cannonjs">Tweet</a> <script>!function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="http://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs");</script> </div> <h2>Documentation</h2> <p><a href="docs">Go to the documentation</a>.</p> <h2>Examples</h2> <p> Click on an image to show the corresponding example. </p> <div id="examples"> <a href="examples/threejs_cloth.html"><img src="images/threejs_cloth.png" alt="Cloth"></a> <a href="examples/threejs_fps.html"><img src="images/fps.png" alt="Shooter"></a> <a href="examples/threejs_mousepick.html"><img src="images/threejs_mousepick.png" alt="Mousepick"></a> <a href="examples/threejs_voxel_fps.html"><img src="images/threejs_voxel_fps.png" alt="Voxel landscape"></a> <a href="examples/worker.html"><img src="images/worker.png" alt="Worker"></a> <a href="demos/bodyTypes.html"><img src="images/motionstates.png" alt="Body types"></a> <a href="demos/bounce.html"><img src="images/bounce.png" alt="Bounce"></a> <a href="demos/bunny.html"><img src="images/bunny.png" alt="Bunny"></a> <a href="demos/callbacks.html"><img src="images/callbacks.png" alt="Callbacks"></a> <a href="demos/collisionFilter.html"><img src="images/collisionFilter.png" alt="Collision filters"></a> <a href="demos/collisions.html"><img src="images/collisions.png" alt="Pair collisions"></a> <a href="demos/compound.html"><img src="images/compound.png" alt="Compound shapes"></a> <a href="demos/constraints.html"><img src="images/constraints.png" alt="Constraints"></a> <a href="demos/container.html"><img src="images/container2.png" alt="Container"></a> <a href="demos/convex.html"><img src="images/convexhull.png" alt="Convex"></a> <a href="demos/events.html"><img src="images/events.png" alt="Events"></a> <a href="demos/fixedRotation.html"><img src="images/fixedRotation.png" alt="Fixed rotation"></a> <a href="demos/friction.html"><img src="images/friction.png" alt="Friction"></a> <a href="demos/heightfield.html"><img src="images/heightfield.png" alt="Hinge"></a> <a href="demos/hinge.html"><img src="images/hinge.png" alt="Hinge"></a> <a href="demos/impulses.html"><img src="images/impulses.png" alt="Impulses"></a> <a href="demos/pile.html"><img src="images/pile.png" alt="Pile"></a> <a href="demos/raycastVehicle.html"><img src="images/raycastVehicle.png" alt="RaycastVehicle"></a> <a href="demos/rigidVehicle.html"><img src="images/rigidVehicle.png" alt="RigidVehicle"></a> <a href="demos/shapes.html"><img src="images/shapes.png" alt="Shapes"></a> <a href="demos/singleBodyOnPlane.html"><img src="images/single.png" alt="Single shape on a plane."></a> <a href="demos/sleep.html"><img src="images/sleep.png" alt="Sleep"></a> <a href="demos/sph.html"><img src="images/sph.png" alt="SPH fluid simulation"></a> <a href="demos/splitSolver.html"><img src="images/splitSolver.png" alt="SplitSolver"></a> <a href="demos/spring.html"><img src="images/spring.png" alt="Spring"></a> <a href="demos/stacks.html"><img src="images/stack.png" alt="Different types of stacks"></a> </div> <div class="footer"> Read more and download the code at <a href="https://github.com/schteppe/cannon.js">github.com/schteppe/cannon.js</a> </div> <h2>What is cannon.js?</h2> <p>Inspired by <a href="https://github.com/mrdoob/three.js">three.js</a> and <a href="https://github.com/kripken/ammo.js">ammo.js</a>, and driven by the fact that the web lacks a physics engine, here comes <b>cannon.js</b>.</p> <h3>Features</h3> <ul> <li>Lightweight, smaller file size than many ported physics engines.</li> <li>100% open source JavaScript, written from scratch.</li> <li>Uses an iterative Gauss-Seidel solver to solve constraints.</li> <li>Uses the <a href="https://www8.cs.umu.se/kurser/5DV058/VT09/lectures/spooknotes.pdf">SPOOK</a> stepper.</li> </ul> </div> </body> </html>