cannon
Version:
A lightweight 3D physics engine written in JavaScript.
63 lines • 1.38 kB
JavaScript
YUI.add("yuidoc-meta", function(Y) {
Y.YUIDoc = { meta: {
"classes": [
"AABB",
"ArrayCollisionMatrix",
"Body",
"Box",
"Broadphase",
"ConeEquation",
"ConeTwistConstraint",
"Constraint",
"ContactEquation",
"ContactMaterial",
"ConvexPolyhedron",
"Cylinder",
"Demo",
"DistanceConstraint",
"Equation",
"EventTarget",
"FrictionEquation",
"GSSolver",
"GridBroadphase",
"Heightfield",
"HingeConstraint",
"JacobianElement",
"LockConstraint",
"Mat3",
"Material",
"NaiveBroadphase",
"Narrowphase",
"ObjectCollisionMatrix",
"Octree",
"OctreeNode",
"Particle",
"Plane",
"PointToPointConstraint",
"Pool",
"Quaternion",
"Ray",
"RaycastResult",
"RaycastVehicle",
"RigidVehicle",
"RotationalEquation",
"RotationalMotorEquation",
"SAPBroadphase",
"SPHSystem",
"Shape",
"Solver",
"Sphere",
"SplitSolver",
"Spring",
"Transform",
"Trimesh",
"TupleDictionary",
"Vec3",
"Vec3Pool",
"WheelInfo",
"World"
],
"modules": [],
"allModules": []
} };
});