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Useful for working with REST-ful resources.">storeToListeners</a>, a helper to convert all <a href="can-fixture/StoreType.html" title="">Store</a> request handlers into <a href="can-fixture-socket.socket-event-listener.html" title="A listener handler that will be executed to handle the socket event.">SocketEventListener</a>.</li> </ul> <p>With three simple steps you can test your real-time application that uses socket.io:</p> <ol> <li>create a mock server that intercepts socket.io;</li> <li>mock server behavior;</li> <li>test your application.</li> </ol> <pre><code class="language-js">var fixtureSocket = require(&quot;can-fixture-socket&quot;); // Import socket-io client: var io = require(&quot;socket.io-client&quot;); // Create a mock server that intercepts socket.io: var mockServer = new fixtureSocket.Server(io); // Mock server behavior mockServer.on(&quot;connection&quot;, function(){ mockServer.emit(&quot;notifications&quot;, {test: &quot;OK&quot;}) }); // Client. Create socket.io connection: var socket = io(&quot;http://localhost:8080/api&quot;); // Test your application: socket.on(&quot;connect&quot;, function(){ assert.ok(true, &quot;socket connected&quot;); }); socket.on(&quot;notifications&quot;, function(data){ assert.deepEqual(data, {test: &quot;OK&quot;}, &quot;received notifications message&quot;); }); </code></pre> </div> <section class="body"> <h2>Use basics</h2> <p>Lets say we wanted to test a simple app that connects to <code>socket.io</code>, and once connected, creates a message, and logs when the message is created.</p> <p>That app could look like the following:</p> <pre><code class="language-js">var socket = io(); socket.on(&quot;connect&quot;, function(){ socket.emit(&quot;messages create&quot;, {text: &quot;A new message&quot;}); }); socket.on(&quot;message created&quot;, function(data){ // data.text === &quot;A new message&quot; console.log(&quot;Server sent out a new message we just created&quot;, data); }); </code></pre> <p>To test this, we'll first use <a href="can-fixture-socket.Server.html" title="Intercept socket.io messages and simulates socket.io server responses.">can-fixture-socket.Server</a> to intercept the socket connection:</p> <pre><code class="language-js">var io = require(&quot;socket.io-client&quot;); var fixtureSocket = require(&quot;can-fixture-socket&quot;); var mockServer = new fixtureSocket.Server(io); </code></pre> <p>Now we can mock the socket server by creating socket event listeners and emitting socket events:</p> <pre><code class="language-js">mockServer.on(&quot;messages create&quot;, function(data){ console.log(&quot;New message received&quot;, data); mockServer.emit(&quot;message created&quot;, data); }); </code></pre> <p>To see this in action:</p> <div class='demo_wrapper' data-demo-src='demos/can-fixture-socket/basic-app.html'></div> <h3>Acknowledgement callbacks</h3> <p>We also can use socket.io <a href="http://socket.io/docs/#sending-and-getting-data-(acknowledgements)">acknowledgement callbacks</a>:</p> <pre><code class="language-js">mockServer.on(&quot;users create&quot;, function(user, ackCb){ console.log(&quot;Simulating saving a new user to DB and return the new user id&quot;, user); ackCB({ id: Math.random() }); }); </code></pre> <p>Client code:</p> <pre><code class="language-js">var socket = io(); socket.on(&quot;connect&quot;, function(){ socket.emit(&quot;users create&quot;, {name: &quot;Ilya&quot;, likes: &quot;skiing&quot;}, function (data) { // data is what server calls the acknowledgement callback // with (e.g. data.id is the new user id). console.log(data.id); }); }); </code></pre> <h2>Use with can-fixture.Store</h2> <p>With can-fixture <a href="can-fixture.store.html" title="">store</a> we can create a store of items and emulate a fully working CRUD service. Optionally, we can use <a href="can-set.Algebra.html" title="Perform set logic with an awareness of how certain properties represent a set.">Algebra</a> to power our store filtering, pagination, and sorting abilities.</p> <pre><code class="language-js">// Import can-fixture that provides `store` method for creating a store: var fixture = require(&quot;can-fixture&quot;); var canSet = require(&quot;can-set&quot;); // Create a fixture store: var messagesStore = fixture.store([ {id: 1, title: &quot;One&quot;}, {id: 2, title: &quot;Two&quot;}, {id: 3, title: &quot;Three&quot;} ], new canSet.Algebra({})); </code></pre> <p>We can mock the socket.io connection with the rich behavior of <em>fixture stores</em> using the <a href="can-fixture-socket.requestHandlerToListener.html" title="Transforms XHR request handler into socket event listener.">requestHandlerToListener</a> helper. <code>requestHandlerToListener</code> converts a <em>fixture store request handler</em> to a <em>socket.io event listener</em>.</p> <pre><code class="language-js">var fixtureSocket = require(&quot;can-fixture-socket&quot;); var io = require(&quot;socket.io-client&quot;); var mockServer = new fixtureSocket.Server(io); mockServer.on(&quot;messages get&quot;, fixtureSocket.requestHandlerToListener( messagesStore.getData )); </code></pre> <p>Or we can use <a href="can-fixture-socket.storeToListeners.html" title="Returns a set of listeners transformed from fixture store request handlers. Useful for working with REST-ful resources.">storeToListeners</a> helper to convert all CRUD <em>fixture store request handlers</em> into <em>socket.io event listeners</em>:</p> <pre><code class="language-js">var listeners = fixtureSocket.storeToListeners( messagesStore ); mockServer.on({ &quot;messages remove&quot;: listeners.destroyData, &quot;messages create&quot;: listeners.createData, &quot;messages update&quot;: listeners.updateData }); </code></pre> <h2>Use with FeathersJS</h2> <p><a href="http://feathersjs.com/">Feathers</a> is a minimalist, service-oriented, real-time web framework for modern applications. It is a NodeJS framework built on top of Express. It allows you to build REST-ful services and works with three <a href="https://docs.feathersjs.com/providers/">providers</a>: standard HTTP communication, WebSockets and Primus.</p> <p>The mocked server exposes [can-fixture-socket.Server.prototype.onFeathers] method to simulate <a href="http://feathersjs.com/">FeathersJS</a> CRUD services.</p> <p>For example, given the following FeathersJS client app:</p> <pre><code class="language-js">var socket = io(&quot;http://api.my-feathers-server.com&quot;); var app = feathers() .configure(hooks()) .configure(feathersSocketio(socket)); // Create FeathersJS CRUD service for &quot;messages&quot; resource: var messagesService = app.service(&quot;messages&quot;); </code></pre> <p>We can simulate it with a <a href="can-fixture.store.html" title="">store</a> as follows:</p> <pre><code class="language-js">var messagesStore = fixture.store([ {id: 1, title: &quot;One&quot;}, {id: 2, title: &quot;Two&quot;}, {id: 3, title: &quot;Three&quot;} ], new canSet.Algebra({})); mockServer.onFeathersService(&quot;messages&quot;, fixtureStore); </code></pre> <p>Now you can test your FeathersJS app:</p> <pre><code class="language-js">messagesService.find({}).then(function(data){ assert.equal(data.total, 3, &quot;find should receive 3 items&quot;); }); messagesService.get(1).then(function(data){ assert.deepEqual(data, {id: 1, title: &quot;One&quot;}, &quot;get should receive an item&quot;); }); messagesService.create({title: &quot;Four&quot;}).then(function(data){ assert.equal(data.title, &quot;Four&quot;, &quot;create should add an new item&quot;); }); </code></pre> </section> <script type="text/javascript"> var docObject = {"src":{"path":"node_modules/can-fixture-socket/can-fixture-socket.md"},"description":"Simulate socket.io services. \n\n\n","type":"module","title":"","types":[{"type":"Object","options":[],"description":"\n\n`can-fixture-socket` intercepts socket.io messages and simulates socket.io server responses.\n\nThe `can-fixture-socket` module exports an object with:\n\n- [can-fixture-socket.Server], a constructor function which instance intercepts the socket.io connection;\n- [can-fixture-socket.requestHandlerToListener], a helper to convert XHR request handler into [can-fixture-socket.socket-event-listener];\n- [can-fixture-socket.storeToListeners], a helper to convert all [can-fixture/StoreType] request handlers into [can-fixture-socket.socket-event-listener].\n\nWith three simple steps you can test your real-time application that uses socket.io:\n\n 1. create a mock server that intercepts socket.io;\n 2. mock server behavior;\n 3. test your application.\n\n```js\nvar fixtureSocket = require(\"can-fixture-socket\");\n\n// Import socket-io client:\nvar io = require(\"socket.io-client\");\n\n// Create a mock server that intercepts socket.io:\nvar mockServer = new fixtureSocket.Server(io);\n\n// Mock server behavior\nmockServer.on(\"connection\", function(){\n mockServer.emit(\"notifications\", {test: \"OK\"})\n});\n\n// Client. Create socket.io connection:\nvar socket = io(\"http://localhost:8080/api\");\n\n// Test your application:\nsocket.on(\"connect\", function(){\n assert.ok(true, \"socket connected\");\n});\n\nsocket.on(\"notifications\", function(data){\n assert.deepEqual(data, {test: \"OK\"}, \"received notifications message\");\n});\n```\n"}],"name":"can-fixture-socket","parent":"can-ecosystem","comment":" ","pathToRoot":".."}; </script> </article> <footer><p>CanJS is part of <a href="http://donejs.com" target="_blank">DoneJS</a>. 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