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MIT-licensed, client-side, JavaScript framework that makes building rich web applications easy.
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Markdown
@page can.Map.delegate delegate
@parent can.Map.plugins
@plugin can/map/delegate
@test can/map/delegate/test.html
The __delegate__ plugin allows you to listen to more specific event changes on
[can.Map Maps]. It allows you to specify:
- the __attribute__ or __attributes__ - that you want to listen to and optionally the __value__ you want it to match
- the __type__ of event (add,set,remove,change)
Listen to specific event changes with
<code>[can.Map::delegate delegate]\(selector, event, handler(ev,newVal,oldVal,from)\)</code> :
// create an observable
var map = new can.Map({
name : {
first : "Justin Meyer"
}
})
var handler;
//listen to changes on a property
map.delegate("name.first","set",
handler = function(ev, newVal, oldVal, prop){
console.log(this) //-> "Justin"
console.log(ev.currentTarget) //-> map
console.log(newVal) //-> "Justin"
console.log(oldVal) //-> "Justin Meyer"
console.log(prop) //-> "name.first"
});
// change the property
map.attr('name.first',"Justin")
## Types of events
Delegate lets you listen to add, set, remove, and change events on property.
### add
An add event is fired when a new property has been added.
var o = new can.Map({});
o.delegate("name","add", function(ev, value){
// will be called once
can.$('#name').show()
})
o.attr('name',"Justin")
o.attr('name',"Brian");
Listening to add events is useful for 'setup' functionality (in this case
showing the <code>#name</code> element.
### set
Set events are fired when a property takes on a new value. set events are
always fired after an add.
o.delegate("name","set", function(ev, value){
// will be called twice
can.$('#name').text(value)
})
o.attr('name',"Justin")
o.attr('name',"Brian");
### remove
Remove events are fired after a property is removed.
o.delegate("name","remove", function(ev){
// will be called once
$('#name').text(value)
})
o.attr('name',"Justin");
o.removeAttr('name');
## Wildcards - matching multiple properties
Sometimes, you want to know when any property within some part
of an map has changed. Delegate lets you use wildcards to
match any property name. The following listens for any change
on an attribute of the params attribute:
var o = new can.Map({
options : {
limit : 100,
offset: 0,
params : {
parentId: 5
}
}
})
o.delegate('options.*','change', function(){
alert('1');
})
o.delegate('options.**','change', function(){
alert('2');
})
// alerts 1
// alerts 2
o.attr('options.offset',100)
// alerts 2
o.attr('options.params.parentId',6);
Using a single wildcard (`*`) matches single level
properties. Using a double wildcard (`**`) matches
any deep property.
## Listening on multiple properties and values
Delegate lets you listen on multiple values at once. The following listens
for first and last name changes:
var o = new can.Map({
name : {first: "Justin", last: "Meyer"}
})
o.bind("name.first,name.last",
"set",
function(ev,newVal,oldVal,from){
})
## Listening when properties are a particular value
Delegate lets you listen when a property is __set__ to a specific value:
var o = new can.Map({
name : "Justin"
})
o.bind("name=Brian",
"set",
function(ev,newVal,oldVal,from){
})
## Stop listening to events
Delegate will listen on the object until you
call <code>[can.Map.prototype.undelegate undelegate]\(selector, event, handler\)</code> to remove the event handler.
o.undelegate("name.first","set", handler );