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camelot-unchained

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/** * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ export interface ControlPoint { faction: string; id: string; size: string; x: number; y: number; }; class ControlGame { arthurianScore: number; controlPoints: ControlPoint[]; gameState: number; timeLeft: number; tuathaDeDanannScore: number; vikingScore: number; constructor(controlGame = <ControlGame>{}) { // Game State this.gameState = controlGame.gameState || 0; // Game Score this.arthurianScore = controlGame.arthurianScore || 0; this.tuathaDeDanannScore = controlGame.tuathaDeDanannScore || 0; this.vikingScore = controlGame.vikingScore || 0; // Time remaining this.timeLeft = controlGame.timeLeft || 0; // Control Points (if included) this.controlPoints = controlGame.controlPoints || <ControlPoint[]>[]; } static create() { let a = new ControlGame(); return a; } } export default ControlGame;