camelot-unchained
Version:
Camelot Unchained Client Library
70 lines (69 loc) • 2.89 kB
TypeScript
/**
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
declare const soundEvents: {
CANCEL_ABILITY: number;
LOCAL_PLAYER_BEGIN_CAST: number;
LOCAL_PLAYER_BEGIN_SWING: number;
LOCAL_PLAYER_DEATH: number;
LOCAL_PLAYER_SPAWN: number;
LOCAL_PLAYER_TOOK_DAMAGE: number;
PLAY_FOOTSTEP_LEATHERBOOT_DIRT: number;
PLAY_FOOTSTEP_METALBOOT_DIRT: number;
PLAY_FOOTSTEP_METALBOOT_WITHMETALARMOR_DIRT: number;
PLAY_GENERIC_PROJECTILE: number;
PLAY_GENERIC_PROJECTILE_HIT: number;
PLAY_INSTRUMENT_ALBION_HORNBASSMOD_LONG_DISTANT_C3_MEDIUMV: number;
PLAY_LOADINGSCREEN: number;
PLAY_LOADINGSCREEN_COMPLETE: number;
PLAY_MAINMENU: number;
PLAY_MELEE_IMPACT: number;
PLAY_NATUREAMBIENCE: number;
PLAY_SFX_ABILITY_ACTIVATE_SWOOSH_LOCALPLAYER: number;
PLAY_SFX_ABILITY_CHARGING_LOOP: number;
PLAY_SFX_ABILITY_CONE_STONE_ACTIVATE: number;
PLAY_SFX_ABILITY_DART_STONE_ACTIVATE: number;
PLAY_SFX_ABILITY_DIRECT_STONE_ACTIVATE: number;
PLAY_SFX_ABILITY_HEALING_BANDAGE_END: number;
PLAY_SFX_ABILITY_HEALING_BANDAGE_START: number;
PLAY_SFX_ABILITY_TOUCH_STONE_ACTIVATE: number;
PLAY_SFX_ABILITY_WAVE_STONE_ACTIVATE: number;
PLAY_UI_ABILITYCRAFTING_ADDSELECTION: number;
PLAY_UI_ABILITYCRAFTING_BUILD: number;
PLAY_UI_ABILITYCRAFTING_RESET: number;
PLAY_UI_ABILITYCRAFTING_SIDEPANEL_OPEN: number;
PLAY_UI_MENU_BANESELECT: number;
PLAY_UI_MENU_BOONSELECT: number;
PLAY_UI_MENU_CHARACTERSELECT_CHANGE: number;
PLAY_UI_MENU_CREATENEWCHARACTER: number;
PLAY_UI_MENU_GENERALCONFIRM: number;
PLAY_UI_MENU_GENERICSELECT: number;
PLAY_UI_MENU_PREVIEWREALM_ARTHURIAN: number;
PLAY_UI_MENU_PREVIEWREALM_TDD: number;
PLAY_UI_MENU_PREVIEWREALM_VIKING: number;
PLAY_UI_MENU_SELECTREALM: number;
PLAY_UI_MENU_SERVERSELECT: number;
PLAY_UI_MENUSTATE_CLOSED: number;
PLAY_UI_MENUSTATE_OPEN: number;
PLAY_UI_SPELLBOOK_DELETESPELL: number;
PLAY_UI_SPELLBOOK_OPEN: number;
PLAY_UI_SPELLBOOK_PAGEFLIP_BACKWARD: number;
PLAY_UI_SPELLBOOK_PAGEFLIP_FORWARD: number;
PLAY_UI_SPELLBOOK_PUTAWAY: number;
PLAYER_BEGIN_CAST: number;
PLAYER_BEGIN_SWING: number;
PLAYER_DEATH: number;
PLAYER_SPAWN: number;
PLAYER_TOOK_DAMAGE: number;
SET_STATE_CHARACTERCREATION_ATTRIBUTES: number;
SET_STATE_CHARACTERCREATION_BOONSANDBANES: number;
SET_STATE_CHARACTERCREATION_PREVIEW_ARTHURIAN: number;
SET_STATE_CHARACTERCREATION_PREVIEW_TDD: number;
SET_STATE_CHARACTERCREATION_PREVIEW_VIKING: number;
SET_STATE_CHARACTERCREATION_RACE: number;
SET_STATE_CHARACTERCREATION_SERVERSELECT: number;
STOP_UI_MENU_PREVIEWREALM: number;
};
export default soundEvents;