camelot-unchained
Version:
Camelot Unchained Client Library
24 lines (23 loc) • 1 kB
TypeScript
import WoundFrame from './woundframe/WoundFrame';
import QuickSelect from './quickselect/QuickSelect';
import Animate from './Animate';
declare var _default: {
UnitFrame: __React.ClassicComponentClass<any>;
Effects: __React.ClassicComponentClass<any>;
HealthBar: __React.ClassicComponentClass<any>;
HealthText: __React.ClassicComponentClass<any>;
Name: __React.ClassicComponentClass<any>;
Portrait: __React.ClassicComponentClass<any>;
StaminaBar: __React.ClassicComponentClass<any>;
StaminaText: __React.ClassicComponentClass<any>;
Injuries: __React.ClassicComponentClass<any>;
Injury: __React.ClassicComponentClass<any>;
InjuryLocation: __React.ClassicComponentClass<any>;
InjuryBar: __React.ClassicComponentClass<any>;
InjuryText: __React.ClassicComponentClass<any>;
InjuryWounds: __React.ClassicComponentClass<any>;
WoundFrame: typeof WoundFrame;
QuickSelect: typeof QuickSelect;
Animate: typeof Animate;
};
export default _default;