callcatcher
Version:
Your native NodeJS monitoring API
107 lines (106 loc) • 5.17 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.ReportService = void 0;
var path_1 = __importDefault(require("path"));
var report_1 = require("../models/report");
/**
* This ReportService singleton lets the library interface with NeDB.
*/
var ReportService = /** @class */ (function () {
/**
* Private constructor.
* Follows the singleton design pattern
* @private
*/
function ReportService() {
this.dbs = {};
}
/**
* Return the Singleton instance, and instantiates it if needed.
* Follows the singleton design pattern
* @return {ReportService}
*/
ReportService.getInstance = function () {
return ReportService.instance || (ReportService.instance = new ReportService());
};
/**
* This method is reachable after getting the actual
* instance of the service using the `getInstance()` method.
* @see Report
* @param {number} port
* @return {Report}
*/
ReportService.prototype.getReport = function (port) {
return __awaiter(this, void 0, void 0, function () {
var loadPromise;
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
if (!!Object.keys(this.dbs).includes('' + port)) return [3 /*break*/, 2];
this.dbs[port] = new report_1.Report({
filename: path_1.default.join('data', port + '.db'),
});
loadPromise = new Promise(function (res, rej) {
_this.dbs[port].loadDatabase(function (err) {
if (err) {
rej(err);
}
else {
res();
}
});
});
return [4 /*yield*/, loadPromise];
case 1:
_a.sent();
_a.label = 2;
case 2: return [2 /*return*/, new Promise(function (res) {
res(_this.dbs[port]);
})];
}
});
});
};
return ReportService;
}());
exports.ReportService = ReportService;