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caccl-api

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A class that defines a set of smart Canvas endpoints that actually behave how you'd expect them to.

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"use strict"; /** * Functionality to wait for Canvas progress object to complete * @author Gabe Abrams */ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (g && (g = 0, op[0] && (_ = 0)), _) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); // Import libs var caccl_error_1 = __importDefault(require("caccl-error")); // Import shared types var ErrorCode_1 = __importDefault(require("../types/ErrorCode")); /** * Creates a new promise that resolves when the task has been completed. The * process pings Canvas every refreshMs milliseconds. * @author Gabe Abrams * @param progress a Canvas Progress object {@link https://canvas.instructure.com/doc/api/progress.html#Progress} * that was returned from a request for a large change in Canvas (e.g., batch * grade upload, batch gradebook column data change) * @param visitEndpoint the current visitEndpoint function * @param {number} [timeout=2] - Number of minutes to wait before timing out * @param {number} [refreshMs=250] - Number of milliseconds to wait between * progress checks * @returns final state of the Progress object {@link https://canvas.instructure.com/doc/api/progress.html#Progress} * upon successful completion, or rejects with a CACCLError */ var waitForCompletion = function (opts) { return __awaiter(void 0, void 0, void 0, function () { var timeoutMs, stopTime, urlNoQuery, hostAndPath, checkPath, refreshMs, maxNumChecks, i, statusResponse; return __generator(this, function (_a) { switch (_a.label) { case 0: timeoutMs = (60000 * (opts.timeoutMin || 2)); stopTime = (Date.now() + timeoutMs); urlNoQuery = String(opts.progress.url).split('?')[0].split('#')[0]; hostAndPath = (urlNoQuery // Remove protocol .replace('http://', '') .replace('https://', '')); checkPath = (hostAndPath.substring(hostAndPath.split('/')[0].length, hostAndPath.length)); refreshMs = (opts.refreshMs || 250); maxNumChecks = Math.ceil(timeoutMs / opts.refreshMs); i = 0; _a.label = 1; case 1: if (!(i < maxNumChecks)) return [3 /*break*/, 6]; return [4 /*yield*/, opts.visitEndpoint({ path: checkPath, method: 'GET', action: 'check the status on a Canvas request', })]; case 2: statusResponse = _a.sent(); // Detect issues if (statusResponse.workflow_state === 'failed') { throw new caccl_error_1.default({ message: statusResponse.message, code: ErrorCode_1.default.WaitForCompletionFailure, }); } if (!(statusResponse.workflow_state !== 'completed')) return [3 /*break*/, 4]; // Not yet completed if (Date.now() > stopTime) { // Timeout! throw new caccl_error_1.default({ message: 'A queued job reached its timeout. This does not mean that the job did not complete (it might have). It just means that we reached a timeout while checking on the progress of the job. It may complete in the future.', code: ErrorCode_1.default.WaitForCompletionTimeout, }); } // We have more time to try again. Wait then try again return [4 /*yield*/, new Promise(function (r) { setTimeout(r, refreshMs); })]; case 3: // We have more time to try again. Wait then try again _a.sent(); return [3 /*break*/, 5]; case 4: // Completed. Finish return [2 /*return*/, statusResponse]; case 5: i++; return [3 /*break*/, 1]; case 6: return [2 /*return*/]; } }); }); }; exports.default = waitForCompletion; //# sourceMappingURL=waitForCompletion.js.map