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cabbie-sync

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'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); var _getPrototypeOf = require('babel-runtime/core-js/object/get-prototype-of'); var _getPrototypeOf2 = _interopRequireDefault(_getPrototypeOf); var _classCallCheck2 = require('babel-runtime/helpers/classCallCheck'); var _classCallCheck3 = _interopRequireDefault(_classCallCheck2); var _createClass2 = require('babel-runtime/helpers/createClass'); var _createClass3 = _interopRequireDefault(_createClass2); var _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn'); var _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2); var _inherits2 = require('babel-runtime/helpers/inherits'); var _inherits3 = _interopRequireDefault(_inherits2); var _mouseButtons = require('./enums/mouse-buttons'); var _mouseButtons2 = _interopRequireDefault(_mouseButtons); var _addDebugging = require('./add-debugging'); var _addDebugging2 = _interopRequireDefault(_addDebugging); var _baseClass = require('./base-class'); var _baseClass2 = _interopRequireDefault(_baseClass); var _mouse = require('./mouse'); var _mouse2 = _interopRequireDefault(_mouse); var _flowRuntime = require('flow-runtime'); var _flowRuntime2 = _interopRequireDefault(_flowRuntime); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } /** * * This file is generated automatically, run npm run build to re-generate. **/ var MouseButton = _flowRuntime2.default.tdz(function () { return _mouseButtons.MouseButton; }); /* * Global mouse object handling global mouse commands */ var GlobalMouse = function (_BaseClass) { (0, _inherits3.default)(GlobalMouse, _BaseClass); function GlobalMouse() { (0, _classCallCheck3.default)(this, GlobalMouse); return (0, _possibleConstructorReturn3.default)(this, (GlobalMouse.__proto__ || (0, _getPrototypeOf2.default)(GlobalMouse)).apply(this, arguments)); } (0, _createClass3.default)(GlobalMouse, [{ key: '_moveTo', /* * Move the mouse by an offset of the specified element. If no element is specified, * the move is relative to the current mouse cursor. If an element is provided but * no offset, the mouse will be moved to the center of the element. If the element * is not visible, it will be scrolled into view. */ value: function _moveTo(elementId /*:: ?: string*/, xOffset /*:: ?: number*/, yOffset /*:: ?: number*/) /*: void*/ { var _elementIdType = _flowRuntime2.default.string(); var _xOffsetType = _flowRuntime2.default.number(); var _yOffsetType = _flowRuntime2.default.number(); var _returnType = _flowRuntime2.default.return(_flowRuntime2.default.void()); _flowRuntime2.default.param('elementId', _elementIdType, true).assert(elementId); _flowRuntime2.default.param('xOffset', _xOffsetType, true).assert(xOffset); _flowRuntime2.default.param('yOffset', _yOffsetType, true).assert(yOffset); var _paramsType = _flowRuntime2.default.object(), params = _paramsType.assert({}); if (elementId !== undefined) { params.element = elementId; } if (xOffset !== undefined || yOffset !== undefined) { params.xoffset = xOffset; params.yoffset = yOffset; } this.requestJSON('POST', '/moveto', params); } /* * Move the mouse by an offset relative to the current mouse cursor position */ }, { key: 'moveTo', value: function moveTo(xOffset /*: number*/, yOffset /*: number*/) /*: void*/ { var _xOffsetType2 = _flowRuntime2.default.number(); var _yOffsetType2 = _flowRuntime2.default.number(); var _returnType2 = _flowRuntime2.default.return(_flowRuntime2.default.void()); _flowRuntime2.default.param('xOffset', _xOffsetType2).assert(xOffset); _flowRuntime2.default.param('yOffset', _yOffsetType2).assert(yOffset); this._moveTo(undefined, xOffset, yOffset); } /* * Click any mouse button at the current location of the mouse cursor */ }, { key: 'click', value: function click() /*: void*/ { var button /*: MouseButton*/ = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : _mouseButtons2.default.LEFT; var _buttonType = _flowRuntime2.default.ref(MouseButton); var _returnType3 = _flowRuntime2.default.return(_flowRuntime2.default.void()); _flowRuntime2.default.param('button', _buttonType).assert(button); this.requestJSON('POST', '/click', { button: button }); } /* * Click any mouse button at an offset relative to the current location of the mouse cursor */ }, { key: 'clickAt', value: function clickAt(xOffset /*: number*/, yOffset /*: number*/) /*: void*/ { var button /*: MouseButton*/ = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : _mouseButtons2.default.LEFT; var _xOffsetType3 = _flowRuntime2.default.number(); var _yOffsetType3 = _flowRuntime2.default.number(); var _buttonType2 = _flowRuntime2.default.ref(MouseButton); var _returnType4 = _flowRuntime2.default.return(_flowRuntime2.default.void()); _flowRuntime2.default.param('xOffset', _xOffsetType3).assert(xOffset); _flowRuntime2.default.param('yOffset', _yOffsetType3).assert(yOffset); _flowRuntime2.default.param('button', _buttonType2).assert(button); this.moveTo(xOffset, yOffset); this.click(button); } /* * Double-clicks at the current location of the mouse cursor */ }, { key: 'doubleClick', value: function doubleClick() /*: void*/ { var _returnType5 = _flowRuntime2.default.return(_flowRuntime2.default.void()); this.requestJSON('POST', '/doubleclick'); } /* * Click and hold the any mouse button at the current location of the mouse cursor */ }, { key: 'buttonDown', value: function buttonDown() /*: void*/ { var button /*: MouseButton*/ = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : _mouseButtons2.default.LEFT; var _buttonType3 = _flowRuntime2.default.ref(MouseButton); var _returnType6 = _flowRuntime2.default.return(_flowRuntime2.default.void()); _flowRuntime2.default.param('button', _buttonType3).assert(button); this.requestJSON('POST', '/buttondown', { button: button }); } /* * Click and hold the any mouse button relative to the current location of the mouse cursor */ }, { key: 'buttonDownAt', value: function buttonDownAt(xOffset /*: number*/, yOffset /*: number*/) /*: void*/ { var button /*: MouseButton*/ = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : _mouseButtons2.default.LEFT; var _xOffsetType4 = _flowRuntime2.default.number(); var _yOffsetType4 = _flowRuntime2.default.number(); var _buttonType4 = _flowRuntime2.default.ref(MouseButton); var _returnType7 = _flowRuntime2.default.return(_flowRuntime2.default.void()); _flowRuntime2.default.param('xOffset', _xOffsetType4).assert(xOffset); _flowRuntime2.default.param('yOffset', _yOffsetType4).assert(yOffset); _flowRuntime2.default.param('button', _buttonType4).assert(button); this.moveTo(xOffset, yOffset); this.buttonDown(button); } /* * Releases the mouse button previously held at the current location of the mouse cursor */ }, { key: 'buttonUp', value: function buttonUp() /*: void*/ { var button /*: MouseButton*/ = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : _mouseButtons2.default.LEFT; var _buttonType5 = _flowRuntime2.default.ref(MouseButton); var _returnType8 = _flowRuntime2.default.return(_flowRuntime2.default.void()); _flowRuntime2.default.param('button', _buttonType5).assert(button); this.requestJSON('POST', '/buttonup', { button: button }); } /* * Releases the mouse button previously held at the current location of the mouse cursor */ }, { key: 'buttonUpAt', value: function buttonUpAt(xOffset /*: number*/, yOffset /*: number*/) /*: void*/ { var button /*: MouseButton*/ = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : _mouseButtons2.default.LEFT; var _xOffsetType5 = _flowRuntime2.default.number(); var _yOffsetType5 = _flowRuntime2.default.number(); var _buttonType6 = _flowRuntime2.default.ref(MouseButton); var _returnType9 = _flowRuntime2.default.return(_flowRuntime2.default.void()); _flowRuntime2.default.param('xOffset', _xOffsetType5).assert(xOffset); _flowRuntime2.default.param('yOffset', _yOffsetType5).assert(yOffset); _flowRuntime2.default.param('button', _buttonType6).assert(button); this.moveTo(xOffset, yOffset); this.buttonUp(button); } }]); return GlobalMouse; }(_baseClass2.default); (0, _addDebugging2.default)(GlobalMouse); exports.default = GlobalMouse;