c8y-openlayer
Version:
This module is designed to help integrate Openlayer with Cumulocity IoT
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JavaScript
import _ol_ from '../../index.js';
import _ol_LayerType_ from '../../layertype.js';
import _ol_TileRange_ from '../../tilerange.js';
import _ol_TileState_ from '../../tilestate.js';
import _ol_ViewHint_ from '../../viewhint.js';
import _ol_dom_ from '../../dom.js';
import _ol_extent_ from '../../extent.js';
import _ol_renderer_Type_ from '../type.js';
import _ol_renderer_canvas_IntermediateCanvas_ from '../canvas/intermediatecanvas.js';
import _ol_transform_ from '../../transform.js';
/**
* @constructor
* @extends {ol.renderer.canvas.IntermediateCanvas}
* @param {ol.layer.Tile|ol.layer.VectorTile} tileLayer Tile layer.
* @api
*/
var _ol_renderer_canvas_TileLayer_ = function(tileLayer) {
_ol_renderer_canvas_IntermediateCanvas_.call(this, tileLayer);
/**
* @protected
* @type {CanvasRenderingContext2D}
*/
this.context = this.context === null ? null : _ol_dom_.createCanvasContext2D();
/**
* @private
* @type {number}
*/
this.oversampling_;
/**
* @private
* @type {ol.Extent}
*/
this.renderedExtent_ = null;
/**
* @protected
* @type {number}
*/
this.renderedRevision;
/**
* @protected
* @type {!Array.<ol.Tile>}
*/
this.renderedTiles = [];
/**
* @protected
* @type {ol.Extent}
*/
this.tmpExtent = _ol_extent_.createEmpty();
/**
* @private
* @type {ol.TileRange}
*/
this.tmpTileRange_ = new _ol_TileRange_(0, 0, 0, 0);
/**
* @private
* @type {ol.Transform}
*/
this.imageTransform_ = _ol_transform_.create();
/**
* @protected
* @type {number}
*/
this.zDirection = 0;
};
_ol_.inherits(_ol_renderer_canvas_TileLayer_, _ol_renderer_canvas_IntermediateCanvas_);
/**
* Determine if this renderer handles the provided layer.
* @param {ol.renderer.Type} type The renderer type.
* @param {ol.layer.Layer} layer The candidate layer.
* @return {boolean} The renderer can render the layer.
*/
_ol_renderer_canvas_TileLayer_['handles'] = function(type, layer) {
return type === _ol_renderer_Type_.CANVAS && layer.getType() === _ol_LayerType_.TILE;
};
/**
* Create a layer renderer.
* @param {ol.renderer.Map} mapRenderer The map renderer.
* @param {ol.layer.Layer} layer The layer to be rendererd.
* @return {ol.renderer.canvas.TileLayer} The layer renderer.
*/
_ol_renderer_canvas_TileLayer_['create'] = function(mapRenderer, layer) {
return new _ol_renderer_canvas_TileLayer_(/** @type {ol.layer.Tile} */ (layer));
};
/**
* @private
* @param {ol.Tile} tile Tile.
* @return {boolean} Tile is drawable.
*/
_ol_renderer_canvas_TileLayer_.prototype.isDrawableTile_ = function(tile) {
var tileState = tile.getState();
var useInterimTilesOnError = this.getLayer().getUseInterimTilesOnError();
return tileState == _ol_TileState_.LOADED ||
tileState == _ol_TileState_.EMPTY ||
tileState == _ol_TileState_.ERROR && !useInterimTilesOnError;
};
/**
* @inheritDoc
*/
_ol_renderer_canvas_TileLayer_.prototype.prepareFrame = function(frameState, layerState) {
var pixelRatio = frameState.pixelRatio;
var size = frameState.size;
var viewState = frameState.viewState;
var projection = viewState.projection;
var viewResolution = viewState.resolution;
var viewCenter = viewState.center;
var tileLayer = this.getLayer();
var tileSource = /** @type {ol.source.Tile} */ (tileLayer.getSource());
var sourceRevision = tileSource.getRevision();
var tileGrid = tileSource.getTileGridForProjection(projection);
var z = tileGrid.getZForResolution(viewResolution, this.zDirection);
var tileResolution = tileGrid.getResolution(z);
var oversampling = Math.round(viewResolution / tileResolution) || 1;
var extent = frameState.extent;
if (layerState.extent !== undefined) {
extent = _ol_extent_.getIntersection(extent, layerState.extent);
}
if (_ol_extent_.isEmpty(extent)) {
// Return false to prevent the rendering of the layer.
return false;
}
var tileRange = tileGrid.getTileRangeForExtentAndZ(extent, z);
var imageExtent = tileGrid.getTileRangeExtent(z, tileRange);
var tilePixelRatio = tileSource.getTilePixelRatio(pixelRatio);
/**
* @type {Object.<number, Object.<string, ol.Tile>>}
*/
var tilesToDrawByZ = {};
tilesToDrawByZ[z] = {};
var findLoadedTiles = this.createLoadedTileFinder(
tileSource, projection, tilesToDrawByZ);
var tmpExtent = this.tmpExtent;
var tmpTileRange = this.tmpTileRange_;
var newTiles = false;
var tile, x, y;
for (x = tileRange.minX; x <= tileRange.maxX; ++x) {
for (y = tileRange.minY; y <= tileRange.maxY; ++y) {
tile = tileSource.getTile(z, x, y, pixelRatio, projection);
if (tile.getState() == _ol_TileState_.ERROR) {
if (!tileLayer.getUseInterimTilesOnError()) {
// When useInterimTilesOnError is false, we consider the error tile as loaded.
tile.setState(_ol_TileState_.LOADED);
} else if (tileLayer.getPreload() > 0) {
// Preloaded tiles for lower resolutions might have finished loading.
newTiles = true;
}
}
if (!this.isDrawableTile_(tile)) {
tile = tile.getInterimTile();
}
if (this.isDrawableTile_(tile)) {
var uid = _ol_.getUid(this);
if (tile.getState() == _ol_TileState_.LOADED) {
tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;
var inTransition = tile.inTransition(uid);
if (!newTiles && (inTransition || this.renderedTiles.indexOf(tile) === -1)) {
newTiles = true;
}
}
if (tile.getAlpha(uid, frameState.time) === 1) {
// don't look for alt tiles if alpha is 1
continue;
}
}
var childTileRange = tileGrid.getTileCoordChildTileRange(
tile.tileCoord, tmpTileRange, tmpExtent);
var covered = false;
if (childTileRange) {
covered = findLoadedTiles(z + 1, childTileRange);
}
if (!covered) {
tileGrid.forEachTileCoordParentTileRange(
tile.tileCoord, findLoadedTiles, null, tmpTileRange, tmpExtent);
}
}
}
var renderedResolution = tileResolution * pixelRatio / tilePixelRatio * oversampling;
var hints = frameState.viewHints;
var animatingOrInteracting = hints[_ol_ViewHint_.ANIMATING] || hints[_ol_ViewHint_.INTERACTING];
if (!(this.renderedResolution && Date.now() - frameState.time > 16 && animatingOrInteracting) && (
newTiles ||
!(this.renderedExtent_ && _ol_extent_.containsExtent(this.renderedExtent_, extent)) ||
this.renderedRevision != sourceRevision ||
oversampling != this.oversampling_ ||
!animatingOrInteracting && renderedResolution != this.renderedResolution
)) {
var context = this.context;
if (context) {
var tilePixelSize = tileSource.getTilePixelSize(z, pixelRatio, projection);
var width = Math.round(tileRange.getWidth() * tilePixelSize[0] / oversampling);
var height = Math.round(tileRange.getHeight() * tilePixelSize[1] / oversampling);
var canvas = context.canvas;
if (canvas.width != width || canvas.height != height) {
this.oversampling_ = oversampling;
canvas.width = width;
canvas.height = height;
} else {
if (this.renderedExtent_ && !_ol_extent_.equals(imageExtent, this.renderedExtent_)) {
context.clearRect(0, 0, width, height);
}
oversampling = this.oversampling_;
}
}
this.renderedTiles.length = 0;
/** @type {Array.<number>} */
var zs = Object.keys(tilesToDrawByZ).map(Number);
zs.sort(function(a, b) {
if (a === z) {
return 1;
} else if (b === z) {
return -1;
} else {
return a > b ? 1 : a < b ? -1 : 0;
}
});
var currentResolution, currentScale, currentTilePixelSize, currentZ, i, ii;
var tileExtent, tileGutter, tilesToDraw, w, h;
for (i = 0, ii = zs.length; i < ii; ++i) {
currentZ = zs[i];
currentTilePixelSize = tileSource.getTilePixelSize(currentZ, pixelRatio, projection);
currentResolution = tileGrid.getResolution(currentZ);
currentScale = currentResolution / tileResolution;
tileGutter = tilePixelRatio * tileSource.getGutter(projection);
tilesToDraw = tilesToDrawByZ[currentZ];
for (var tileCoordKey in tilesToDraw) {
tile = tilesToDraw[tileCoordKey];
tileExtent = tileGrid.getTileCoordExtent(tile.getTileCoord(), tmpExtent);
x = (tileExtent[0] - imageExtent[0]) / tileResolution * tilePixelRatio / oversampling;
y = (imageExtent[3] - tileExtent[3]) / tileResolution * tilePixelRatio / oversampling;
w = currentTilePixelSize[0] * currentScale / oversampling;
h = currentTilePixelSize[1] * currentScale / oversampling;
this.drawTileImage(tile, frameState, layerState, x, y, w, h, tileGutter, z === currentZ);
this.renderedTiles.push(tile);
}
}
this.renderedRevision = sourceRevision;
this.renderedResolution = tileResolution * pixelRatio / tilePixelRatio * oversampling;
this.renderedExtent_ = imageExtent;
}
var scale = this.renderedResolution / viewResolution;
var transform = _ol_transform_.compose(this.imageTransform_,
pixelRatio * size[0] / 2, pixelRatio * size[1] / 2,
scale, scale,
0,
(this.renderedExtent_[0] - viewCenter[0]) / this.renderedResolution * pixelRatio,
(viewCenter[1] - this.renderedExtent_[3]) / this.renderedResolution * pixelRatio);
_ol_transform_.compose(this.coordinateToCanvasPixelTransform,
pixelRatio * size[0] / 2 - transform[4], pixelRatio * size[1] / 2 - transform[5],
pixelRatio / viewResolution, -pixelRatio / viewResolution,
0,
-viewCenter[0], -viewCenter[1]);
this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
this.manageTilePyramid(frameState, tileSource, tileGrid, pixelRatio,
projection, extent, z, tileLayer.getPreload());
this.scheduleExpireCache(frameState, tileSource);
this.updateLogos(frameState, tileSource);
return this.renderedTiles.length > 0;
};
/**
* @param {ol.Tile} tile Tile.
* @param {olx.FrameState} frameState Frame state.
* @param {ol.LayerState} layerState Layer state.
* @param {number} x Left of the tile.
* @param {number} y Top of the tile.
* @param {number} w Width of the tile.
* @param {number} h Height of the tile.
* @param {number} gutter Tile gutter.
* @param {boolean} transition Apply an alpha transition.
*/
_ol_renderer_canvas_TileLayer_.prototype.drawTileImage = function(tile, frameState, layerState, x, y, w, h, gutter, transition) {
var image = tile.getImage(this.getLayer());
if (!image) {
return;
}
var uid = _ol_.getUid(this);
var alpha = transition ? tile.getAlpha(uid, frameState.time) : 1;
if (alpha === 1 && !this.getLayer().getSource().getOpaque(frameState.viewState.projection)) {
this.context.clearRect(x, y, w, h);
}
var alphaChanged = alpha !== this.context.globalAlpha;
if (alphaChanged) {
this.context.save();
this.context.globalAlpha = alpha;
}
this.context.drawImage(image, gutter, gutter,
image.width - 2 * gutter, image.height - 2 * gutter, x, y, w, h);
if (alphaChanged) {
this.context.restore();
}
if (alpha !== 1) {
frameState.animate = true;
} else if (transition) {
tile.endTransition(uid);
}
};
/**
* @inheritDoc
*/
_ol_renderer_canvas_TileLayer_.prototype.getImage = function() {
var context = this.context;
return context ? context.canvas : null;
};
/**
* @function
* @return {ol.layer.Tile|ol.layer.VectorTile}
*/
_ol_renderer_canvas_TileLayer_.prototype.getLayer;
/**
* @inheritDoc
*/
_ol_renderer_canvas_TileLayer_.prototype.getImageTransform = function() {
return this.imageTransform_;
};
export default _ol_renderer_canvas_TileLayer_;