c8y-openlayer
Version:
This module is designed to help integrate Openlayer with Cumulocity IoT
235 lines (207 loc) • 6.67 kB
JavaScript
import _ol_ from '../../index.js';
import _ol_render_canvas_Instruction_ from '../canvas/instruction.js';
import _ol_render_canvas_Replay_ from '../canvas/replay.js';
/**
* @constructor
* @extends {ol.render.canvas.Replay}
* @param {number} tolerance Tolerance.
* @param {ol.Extent} maxExtent Maximum extent.
* @param {number} resolution Resolution.
* @param {number} pixelRatio Pixel ratio.
* @param {boolean} overlaps The replay can have overlapping geometries.
* @param {?} declutterTree Declutter tree.
* @struct
*/
var _ol_render_canvas_ImageReplay_ = function(
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) {
_ol_render_canvas_Replay_.call(this,
tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree);
/**
* @private
* @type {ol.DeclutterGroup}
*/
this.declutterGroup_ = null;
/**
* @private
* @type {HTMLCanvasElement|HTMLVideoElement|Image}
*/
this.hitDetectionImage_ = null;
/**
* @private
* @type {HTMLCanvasElement|HTMLVideoElement|Image}
*/
this.image_ = null;
/**
* @private
* @type {number|undefined}
*/
this.anchorX_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.anchorY_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.height_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.opacity_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.originX_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.originY_ = undefined;
/**
* @private
* @type {boolean|undefined}
*/
this.rotateWithView_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.rotation_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.scale_ = undefined;
/**
* @private
* @type {boolean|undefined}
*/
this.snapToPixel_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.width_ = undefined;
};
_ol_.inherits(_ol_render_canvas_ImageReplay_, _ol_render_canvas_Replay_);
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @private
* @return {number} My end.
*/
_ol_render_canvas_ImageReplay_.prototype.drawCoordinates_ = function(flatCoordinates, offset, end, stride) {
return this.appendFlatCoordinates(
flatCoordinates, offset, end, stride, false, false);
};
/**
* @inheritDoc
*/
_ol_render_canvas_ImageReplay_.prototype.drawPoint = function(pointGeometry, feature) {
if (!this.image_) {
return;
}
this.beginGeometry(pointGeometry, feature);
var flatCoordinates = pointGeometry.getFlatCoordinates();
var stride = pointGeometry.getStride();
var myBegin = this.coordinates.length;
var myEnd = this.drawCoordinates_(
flatCoordinates, 0, flatCoordinates.length, stride);
this.instructions.push([
_ol_render_canvas_Instruction_.DRAW_IMAGE, myBegin, myEnd, this.image_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_ * this.pixelRatio, this.snapToPixel_, this.width_
]);
this.hitDetectionInstructions.push([
_ol_render_canvas_Instruction_.DRAW_IMAGE, myBegin, myEnd,
this.hitDetectionImage_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
]);
this.endGeometry(pointGeometry, feature);
};
/**
* @inheritDoc
*/
_ol_render_canvas_ImageReplay_.prototype.drawMultiPoint = function(multiPointGeometry, feature) {
if (!this.image_) {
return;
}
this.beginGeometry(multiPointGeometry, feature);
var flatCoordinates = multiPointGeometry.getFlatCoordinates();
var stride = multiPointGeometry.getStride();
var myBegin = this.coordinates.length;
var myEnd = this.drawCoordinates_(
flatCoordinates, 0, flatCoordinates.length, stride);
this.instructions.push([
_ol_render_canvas_Instruction_.DRAW_IMAGE, myBegin, myEnd, this.image_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_ * this.pixelRatio, this.snapToPixel_, this.width_
]);
this.hitDetectionInstructions.push([
_ol_render_canvas_Instruction_.DRAW_IMAGE, myBegin, myEnd,
this.hitDetectionImage_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
]);
this.endGeometry(multiPointGeometry, feature);
};
/**
* @inheritDoc
*/
_ol_render_canvas_ImageReplay_.prototype.finish = function() {
this.reverseHitDetectionInstructions();
// FIXME this doesn't really protect us against further calls to draw*Geometry
this.anchorX_ = undefined;
this.anchorY_ = undefined;
this.hitDetectionImage_ = null;
this.image_ = null;
this.height_ = undefined;
this.scale_ = undefined;
this.opacity_ = undefined;
this.originX_ = undefined;
this.originY_ = undefined;
this.rotateWithView_ = undefined;
this.rotation_ = undefined;
this.snapToPixel_ = undefined;
this.width_ = undefined;
};
/**
* @inheritDoc
*/
_ol_render_canvas_ImageReplay_.prototype.setImageStyle = function(imageStyle, declutterGroup) {
var anchor = imageStyle.getAnchor();
var size = imageStyle.getSize();
var hitDetectionImage = imageStyle.getHitDetectionImage(1);
var image = imageStyle.getImage(1);
var origin = imageStyle.getOrigin();
this.anchorX_ = anchor[0];
this.anchorY_ = anchor[1];
this.declutterGroup_ = /** @type {ol.DeclutterGroup} */ (declutterGroup);
this.hitDetectionImage_ = hitDetectionImage;
this.image_ = image;
this.height_ = size[1];
this.opacity_ = imageStyle.getOpacity();
this.originX_ = origin[0];
this.originY_ = origin[1];
this.rotateWithView_ = imageStyle.getRotateWithView();
this.rotation_ = imageStyle.getRotation();
this.scale_ = imageStyle.getScale();
this.snapToPixel_ = imageStyle.getSnapToPixel();
this.width_ = size[0];
};
export default _ol_render_canvas_ImageReplay_;