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c8y-openlayer

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This module is designed to help integrate Openlayer with Cumulocity IoT

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import _ol_ from '../../index.js'; import _ol_render_canvas_Instruction_ from '../canvas/instruction.js'; import _ol_render_canvas_Replay_ from '../canvas/replay.js'; /** * @constructor * @extends {ol.render.canvas.Replay} * @param {number} tolerance Tolerance. * @param {ol.Extent} maxExtent Maximum extent. * @param {number} resolution Resolution. * @param {number} pixelRatio Pixel ratio. * @param {boolean} overlaps The replay can have overlapping geometries. * @param {?} declutterTree Declutter tree. * @struct */ var _ol_render_canvas_ImageReplay_ = function( tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree) { _ol_render_canvas_Replay_.call(this, tolerance, maxExtent, resolution, pixelRatio, overlaps, declutterTree); /** * @private * @type {ol.DeclutterGroup} */ this.declutterGroup_ = null; /** * @private * @type {HTMLCanvasElement|HTMLVideoElement|Image} */ this.hitDetectionImage_ = null; /** * @private * @type {HTMLCanvasElement|HTMLVideoElement|Image} */ this.image_ = null; /** * @private * @type {number|undefined} */ this.anchorX_ = undefined; /** * @private * @type {number|undefined} */ this.anchorY_ = undefined; /** * @private * @type {number|undefined} */ this.height_ = undefined; /** * @private * @type {number|undefined} */ this.opacity_ = undefined; /** * @private * @type {number|undefined} */ this.originX_ = undefined; /** * @private * @type {number|undefined} */ this.originY_ = undefined; /** * @private * @type {boolean|undefined} */ this.rotateWithView_ = undefined; /** * @private * @type {number|undefined} */ this.rotation_ = undefined; /** * @private * @type {number|undefined} */ this.scale_ = undefined; /** * @private * @type {boolean|undefined} */ this.snapToPixel_ = undefined; /** * @private * @type {number|undefined} */ this.width_ = undefined; }; _ol_.inherits(_ol_render_canvas_ImageReplay_, _ol_render_canvas_Replay_); /** * @param {Array.<number>} flatCoordinates Flat coordinates. * @param {number} offset Offset. * @param {number} end End. * @param {number} stride Stride. * @private * @return {number} My end. */ _ol_render_canvas_ImageReplay_.prototype.drawCoordinates_ = function(flatCoordinates, offset, end, stride) { return this.appendFlatCoordinates( flatCoordinates, offset, end, stride, false, false); }; /** * @inheritDoc */ _ol_render_canvas_ImageReplay_.prototype.drawPoint = function(pointGeometry, feature) { if (!this.image_) { return; } this.beginGeometry(pointGeometry, feature); var flatCoordinates = pointGeometry.getFlatCoordinates(); var stride = pointGeometry.getStride(); var myBegin = this.coordinates.length; var myEnd = this.drawCoordinates_( flatCoordinates, 0, flatCoordinates.length, stride); this.instructions.push([ _ol_render_canvas_Instruction_.DRAW_IMAGE, myBegin, myEnd, this.image_, // Remaining arguments to DRAW_IMAGE are in alphabetical order this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_, this.originX_, this.originY_, this.rotateWithView_, this.rotation_, this.scale_ * this.pixelRatio, this.snapToPixel_, this.width_ ]); this.hitDetectionInstructions.push([ _ol_render_canvas_Instruction_.DRAW_IMAGE, myBegin, myEnd, this.hitDetectionImage_, // Remaining arguments to DRAW_IMAGE are in alphabetical order this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_, this.originX_, this.originY_, this.rotateWithView_, this.rotation_, this.scale_, this.snapToPixel_, this.width_ ]); this.endGeometry(pointGeometry, feature); }; /** * @inheritDoc */ _ol_render_canvas_ImageReplay_.prototype.drawMultiPoint = function(multiPointGeometry, feature) { if (!this.image_) { return; } this.beginGeometry(multiPointGeometry, feature); var flatCoordinates = multiPointGeometry.getFlatCoordinates(); var stride = multiPointGeometry.getStride(); var myBegin = this.coordinates.length; var myEnd = this.drawCoordinates_( flatCoordinates, 0, flatCoordinates.length, stride); this.instructions.push([ _ol_render_canvas_Instruction_.DRAW_IMAGE, myBegin, myEnd, this.image_, // Remaining arguments to DRAW_IMAGE are in alphabetical order this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_, this.originX_, this.originY_, this.rotateWithView_, this.rotation_, this.scale_ * this.pixelRatio, this.snapToPixel_, this.width_ ]); this.hitDetectionInstructions.push([ _ol_render_canvas_Instruction_.DRAW_IMAGE, myBegin, myEnd, this.hitDetectionImage_, // Remaining arguments to DRAW_IMAGE are in alphabetical order this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_, this.originX_, this.originY_, this.rotateWithView_, this.rotation_, this.scale_, this.snapToPixel_, this.width_ ]); this.endGeometry(multiPointGeometry, feature); }; /** * @inheritDoc */ _ol_render_canvas_ImageReplay_.prototype.finish = function() { this.reverseHitDetectionInstructions(); // FIXME this doesn't really protect us against further calls to draw*Geometry this.anchorX_ = undefined; this.anchorY_ = undefined; this.hitDetectionImage_ = null; this.image_ = null; this.height_ = undefined; this.scale_ = undefined; this.opacity_ = undefined; this.originX_ = undefined; this.originY_ = undefined; this.rotateWithView_ = undefined; this.rotation_ = undefined; this.snapToPixel_ = undefined; this.width_ = undefined; }; /** * @inheritDoc */ _ol_render_canvas_ImageReplay_.prototype.setImageStyle = function(imageStyle, declutterGroup) { var anchor = imageStyle.getAnchor(); var size = imageStyle.getSize(); var hitDetectionImage = imageStyle.getHitDetectionImage(1); var image = imageStyle.getImage(1); var origin = imageStyle.getOrigin(); this.anchorX_ = anchor[0]; this.anchorY_ = anchor[1]; this.declutterGroup_ = /** @type {ol.DeclutterGroup} */ (declutterGroup); this.hitDetectionImage_ = hitDetectionImage; this.image_ = image; this.height_ = size[1]; this.opacity_ = imageStyle.getOpacity(); this.originX_ = origin[0]; this.originY_ = origin[1]; this.rotateWithView_ = imageStyle.getRotateWithView(); this.rotation_ = imageStyle.getRotation(); this.scale_ = imageStyle.getScale(); this.snapToPixel_ = imageStyle.getSnapToPixel(); this.width_ = size[0]; }; export default _ol_render_canvas_ImageReplay_;