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c8y-openlayer

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This module is designed to help integrate Openlayer with Cumulocity IoT

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import _ol_ from '../index.js'; import _ol_LayerType_ from '../layertype.js'; import _ol_layer_Layer_ from '../layer/layer.js'; import _ol_layer_VectorRenderType_ from '../layer/vectorrendertype.js'; import _ol_obj_ from '../obj.js'; import _ol_style_Style_ from '../style/style.js'; /** * @classdesc * Vector data that is rendered client-side. * Note that any property set in the options is set as a {@link ol.Object} * property on the layer object; for example, setting `title: 'My Title'` in the * options means that `title` is observable, and has get/set accessors. * * @constructor * @extends {ol.layer.Layer} * @fires ol.render.Event * @param {olx.layer.VectorOptions=} opt_options Options. * @api */ var _ol_layer_Vector_ = function(opt_options) { var options = opt_options ? opt_options : /** @type {olx.layer.VectorOptions} */ ({}); var baseOptions = _ol_obj_.assign({}, options); delete baseOptions.style; delete baseOptions.renderBuffer; delete baseOptions.updateWhileAnimating; delete baseOptions.updateWhileInteracting; _ol_layer_Layer_.call(this, /** @type {olx.layer.LayerOptions} */ (baseOptions)); /** * @private * @type {boolean} */ this.declutter_ = options.declutter !== undefined ? options.declutter : false; /** * @type {number} * @private */ this.renderBuffer_ = options.renderBuffer !== undefined ? options.renderBuffer : 100; /** * User provided style. * @type {ol.style.Style|Array.<ol.style.Style>|ol.StyleFunction} * @private */ this.style_ = null; /** * Style function for use within the library. * @type {ol.StyleFunction|undefined} * @private */ this.styleFunction_ = undefined; this.setStyle(options.style); /** * @type {boolean} * @private */ this.updateWhileAnimating_ = options.updateWhileAnimating !== undefined ? options.updateWhileAnimating : false; /** * @type {boolean} * @private */ this.updateWhileInteracting_ = options.updateWhileInteracting !== undefined ? options.updateWhileInteracting : false; /** * @private * @type {ol.layer.VectorTileRenderType|string} */ this.renderMode_ = options.renderMode || _ol_layer_VectorRenderType_.VECTOR; /** * The layer type. * @protected * @type {ol.LayerType} */ this.type = _ol_LayerType_.VECTOR; }; _ol_.inherits(_ol_layer_Vector_, _ol_layer_Layer_); /** * @return {boolean} Declutter. */ _ol_layer_Vector_.prototype.getDeclutter = function() { return this.declutter_; }; /** * @param {boolean} declutter Declutter. */ _ol_layer_Vector_.prototype.setDeclutter = function(declutter) { this.declutter_ = declutter; }; /** * @return {number|undefined} Render buffer. */ _ol_layer_Vector_.prototype.getRenderBuffer = function() { return this.renderBuffer_; }; /** * @return {function(ol.Feature, ol.Feature): number|null|undefined} Render * order. */ _ol_layer_Vector_.prototype.getRenderOrder = function() { return ( /** @type {ol.RenderOrderFunction|null|undefined} */ this.get(_ol_layer_Vector_.Property_.RENDER_ORDER) ); }; /** * Return the associated {@link ol.source.Vector vectorsource} of the layer. * @function * @return {ol.source.Vector} Source. * @api */ _ol_layer_Vector_.prototype.getSource; /** * Get the style for features. This returns whatever was passed to the `style` * option at construction or to the `setStyle` method. * @return {ol.style.Style|Array.<ol.style.Style>|ol.StyleFunction} * Layer style. * @api */ _ol_layer_Vector_.prototype.getStyle = function() { return this.style_; }; /** * Get the style function. * @return {ol.StyleFunction|undefined} Layer style function. * @api */ _ol_layer_Vector_.prototype.getStyleFunction = function() { return this.styleFunction_; }; /** * @return {boolean} Whether the rendered layer should be updated while * animating. */ _ol_layer_Vector_.prototype.getUpdateWhileAnimating = function() { return this.updateWhileAnimating_; }; /** * @return {boolean} Whether the rendered layer should be updated while * interacting. */ _ol_layer_Vector_.prototype.getUpdateWhileInteracting = function() { return this.updateWhileInteracting_; }; /** * @param {ol.RenderOrderFunction|null|undefined} renderOrder * Render order. */ _ol_layer_Vector_.prototype.setRenderOrder = function(renderOrder) { this.set(_ol_layer_Vector_.Property_.RENDER_ORDER, renderOrder); }; /** * Set the style for features. This can be a single style object, an array * of styles, or a function that takes a feature and resolution and returns * an array of styles. If it is `undefined` the default style is used. If * it is `null` the layer has no style (a `null` style), so only features * that have their own styles will be rendered in the layer. See * {@link ol.style} for information on the default style. * @param {ol.style.Style|Array.<ol.style.Style>|ol.StyleFunction|null|undefined} * style Layer style. * @api */ _ol_layer_Vector_.prototype.setStyle = function(style) { this.style_ = style !== undefined ? style : _ol_style_Style_.defaultFunction; this.styleFunction_ = style === null ? undefined : _ol_style_Style_.createFunction(this.style_); this.changed(); }; /** * @return {ol.layer.VectorRenderType|string} The render mode. */ _ol_layer_Vector_.prototype.getRenderMode = function() { return this.renderMode_; }; /** * @enum {string} * @private */ _ol_layer_Vector_.Property_ = { RENDER_ORDER: 'renderOrder' }; export default _ol_layer_Vector_;