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bytev-charts

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基于echarts和JavaScript及ES6封装的一个可以直接调用的图表组件库,内置主题设计,简单快捷,且支持用户自定义配置; npm 安装方式: npm install bytev-charts 若启动提示还需额外install插件,则运行 npm install @babel/runtime-corejs2 即可;

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import "core-js/modules/es.array.join.js"; console.warn("THREE.PixelShader: As part of the transition to ES6 Modules, the files in 'examples/js' were deprecated in May 2020 (r117) and will be deleted in December 2020 (r124). You can find more information about developing using ES6 Modules in https://threejs.org/docs/#manual/en/introduction/Installation."); /** * Pixelation shader */ THREE.PixelShader = { uniforms: { "tDiffuse": { value: null }, "resolution": { value: null }, "pixelSize": { value: 1. } }, vertexShader: ["varying highp vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"), fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float pixelSize;", "uniform vec2 resolution;", "varying highp vec2 vUv;", "void main(){", "vec2 dxy = pixelSize / resolution;", "vec2 coord = dxy * floor( vUv / dxy );", "gl_FragColor = texture2D(tDiffuse, coord);", "}"].join("\n") };