bytev-charts
Version:
基于echarts和JavaScript及ES6封装的一个可以直接调用的图表组件库,内置主题设计,简单快捷,且支持用户自定义配置; npm 安装方式: npm install bytev-charts 若启动提示还需额外install插件,则运行 npm install @babel/runtime-corejs2 即可;
241 lines (191 loc) • 7.29 kB
JavaScript
import "core-js/modules/es.regexp.exec.js";
import "core-js/modules/es.string.split.js";
console.warn("THREE.AsciiEffect: As part of the transition to ES6 Modules, the files in 'examples/js' were deprecated in May 2020 (r117) and will be deleted in December 2020 (r124). You can find more information about developing using ES6 Modules in https://threejs.org/docs/#manual/en/introduction/Installation.");
/**
* Ascii generation is based on http://www.nihilogic.dk/labs/jsascii/
* Maybe more about this later with a blog post at http://lab4games.net/zz85/blog
*
* 16 April 2012 - @blurspline
*/
THREE.AsciiEffect = function (renderer, charSet, options) {
// its fun to create one your own!
charSet = charSet === undefined ? ' .:-=+*#%@' : charSet; // ' .,:;=|iI+hHOE#`$';
// darker bolder character set from https://github.com/saw/Canvas-ASCII-Art/
// ' .\'`^",:;Il!i~+_-?][}{1)(|/tfjrxnuvczXYUJCLQ0OZmwqpdbkhao*#MW&8%B@$'.split('');
if (!options) options = {}; // Some ASCII settings
var bResolution = !options['resolution'] ? 0.15 : options['resolution']; // Higher for more details
var iScale = !options['scale'] ? 1 : options['scale'];
var bColor = !options['color'] ? false : options['color']; // nice but slows down rendering!
var bAlpha = !options['alpha'] ? false : options['alpha']; // Transparency
var bBlock = !options['block'] ? false : options['block']; // blocked characters. like good O dos
var bInvert = !options['invert'] ? false : options['invert']; // black is white, white is black
var strResolution = 'low';
var width, height;
var domElement = document.createElement('div');
domElement.style.cursor = 'default';
var oAscii = document.createElement("table");
domElement.appendChild(oAscii);
var iWidth, iHeight;
var oImg;
this.setSize = function (w, h) {
width = w;
height = h;
renderer.setSize(w, h);
initAsciiSize();
};
this.render = function (scene, camera) {
renderer.render(scene, camera);
asciifyImage(renderer, oAscii);
};
this.domElement = domElement; // Throw in ascii library from http://www.nihilogic.dk/labs/jsascii/jsascii.js
/*
* jsAscii 0.1
* Copyright (c) 2008 Jacob Seidelin, jseidelin@nihilogic.dk, http://blog.nihilogic.dk/
* MIT License [http://www.nihilogic.dk/licenses/mit-license.txt]
*/
function initAsciiSize() {
iWidth = Math.round(width * fResolution);
iHeight = Math.round(height * fResolution);
oCanvas.width = iWidth;
oCanvas.height = iHeight; // oCanvas.style.display = "none";
// oCanvas.style.width = iWidth;
// oCanvas.style.height = iHeight;
oImg = renderer.domElement;
if (oImg.style.backgroundColor) {
oAscii.rows[0].cells[0].style.backgroundColor = oImg.style.backgroundColor;
oAscii.rows[0].cells[0].style.color = oImg.style.color;
}
oAscii.cellSpacing = 0;
oAscii.cellPadding = 0;
var oStyle = oAscii.style;
oStyle.display = "inline";
oStyle.width = Math.round(iWidth / fResolution * iScale) + "px";
oStyle.height = Math.round(iHeight / fResolution * iScale) + "px";
oStyle.whiteSpace = "pre";
oStyle.margin = "0px";
oStyle.padding = "0px";
oStyle.letterSpacing = fLetterSpacing + "px";
oStyle.fontFamily = strFont;
oStyle.fontSize = fFontSize + "px";
oStyle.lineHeight = fLineHeight + "px";
oStyle.textAlign = "left";
oStyle.textDecoration = "none";
}
var aDefaultCharList = " .,:;i1tfLCG08@".split("");
var aDefaultColorCharList = " CGO08@".split("");
var strFont = "courier new, monospace";
var oCanvasImg = renderer.domElement;
var oCanvas = document.createElement("canvas");
if (!oCanvas.getContext) {
return;
}
var oCtx = oCanvas.getContext("2d");
if (!oCtx.getImageData) {
return;
}
var aCharList = bColor ? aDefaultColorCharList : aDefaultCharList;
if (charSet) aCharList = charSet;
var fResolution = 0.5;
switch (strResolution) {
case "low":
fResolution = 0.25;
break;
case "medium":
fResolution = 0.5;
break;
case "high":
fResolution = 1;
break;
}
if (bResolution) fResolution = bResolution; // Setup dom
var fFontSize = 2 / fResolution * iScale;
var fLineHeight = 2 / fResolution * iScale; // adjust letter-spacing for all combinations of scale and resolution to get it to fit the image width.
var fLetterSpacing = 0;
if (strResolution == "low") {
switch (iScale) {
case 1:
fLetterSpacing = -1;
break;
case 2:
case 3:
fLetterSpacing = -2.1;
break;
case 4:
fLetterSpacing = -3.1;
break;
case 5:
fLetterSpacing = -4.15;
break;
}
}
if (strResolution == "medium") {
switch (iScale) {
case 1:
fLetterSpacing = 0;
break;
case 2:
fLetterSpacing = -1;
break;
case 3:
fLetterSpacing = -1.04;
break;
case 4:
case 5:
fLetterSpacing = -2.1;
break;
}
}
if (strResolution == "high") {
switch (iScale) {
case 1:
case 2:
fLetterSpacing = 0;
break;
case 3:
case 4:
case 5:
fLetterSpacing = -1;
break;
}
} // can't get a span or div to flow like an img element, but a table works?
// convert img element to ascii
function asciifyImage(canvasRenderer, oAscii) {
oCtx.clearRect(0, 0, iWidth, iHeight);
oCtx.drawImage(oCanvasImg, 0, 0, iWidth, iHeight);
var oImgData = oCtx.getImageData(0, 0, iWidth, iHeight).data; // Coloring loop starts now
var strChars = ""; // console.time('rendering');
for (var y = 0; y < iHeight; y += 2) {
for (var x = 0; x < iWidth; x++) {
var iOffset = (y * iWidth + x) * 4;
var iRed = oImgData[iOffset];
var iGreen = oImgData[iOffset + 1];
var iBlue = oImgData[iOffset + 2];
var iAlpha = oImgData[iOffset + 3];
var iCharIdx;
var fBrightness;
fBrightness = (0.3 * iRed + 0.59 * iGreen + 0.11 * iBlue) / 255; // fBrightness = (0.3*iRed + 0.5*iGreen + 0.3*iBlue) / 255;
if (iAlpha == 0) {
// should calculate alpha instead, but quick hack :)
//fBrightness *= (iAlpha / 255);
fBrightness = 1;
}
iCharIdx = Math.floor((1 - fBrightness) * (aCharList.length - 1));
if (bInvert) {
iCharIdx = aCharList.length - iCharIdx - 1;
} // good for debugging
//fBrightness = Math.floor(fBrightness * 10);
//strThisChar = fBrightness;
var strThisChar = aCharList[iCharIdx];
if (strThisChar === undefined || strThisChar == " ") strThisChar = " ";
if (bColor) {
strChars += "<span style='" + "color:rgb(" + iRed + "," + iGreen + "," + iBlue + ");" + (bBlock ? "background-color:rgb(" + iRed + "," + iGreen + "," + iBlue + ");" : "") + (bAlpha ? "opacity:" + iAlpha / 255 + ";" : "") + "'>" + strThisChar + "</span>";
} else {
strChars += strThisChar;
}
}
strChars += "<br/>";
}
oAscii.innerHTML = "<tr><td>" + strChars + "</td></tr>"; // console.timeEnd('rendering');
// return oAscii;
} // end modified asciifyImage block
};